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Few changes for Factorio 1.1
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wolfhowlmedia committed Nov 29, 2020
1 parent 227d457 commit da916a8
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Showing 4 changed files with 12 additions and 4 deletions.
6 changes: 6 additions & 0 deletions changelog.txt
@@ -1,4 +1,10 @@
---------------------------------------------------------------------------------------------------
Version: 0.1.0
Date: 29.11.2020
Changes:
- Changes for Factorio 1.1.x (technology changes and mod_gui isn't a global anymore)
- Schmarotzer: Russian translation update
---------------------------------------------------------------------------------------------------
Version: 0.0.5
Date: 23.06.2020
Changes:
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2 changes: 2 additions & 0 deletions control.lua
Expand Up @@ -17,6 +17,8 @@ require("logic.gui.gaugeGui")

Entity = require("stdlib.entity.entity")

mod_gui = require("mod-gui")

function playerIsInHeli(p)
return p.driving and string.find(heliBaseEntityNames, p.vehicle.name .. ",", 1, true)
end
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6 changes: 3 additions & 3 deletions info.json
@@ -1,9 +1,9 @@
{
"name": "HelicopterRevival",
"version": "0.0.5",
"version": "0.1.0",
"title": "HelicopterRevival",
"author": "twilightthepony",
"factorio_version": "0.18",
"dependencies": ["base >= 0.18.2"],
"factorio_version": "1.1",
"dependencies": ["base >= 1.1"],
"description": "Adds a fully animated attack helicopter to the game. Ideal for getting from A to B quickly, exploring the map, building islands and nuking biters from the sky. Now 84% less buggier! Updated for 0.18 from Kumpu."
}
2 changes: 1 addition & 1 deletion prototypes/technologies/heli_technology.lua
Expand Up @@ -11,7 +11,7 @@ data:extend({
recipe = "heli-recipe"
},
},
prerequisites = {"automobilism", "advanced-electronics-2", "turrets", "rocketry"},
prerequisites = {"automobilism", "advanced-electronics-2", "gun-turret", "rocketry"},
unit =
{
count = 400,
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