Assets 12

Now You Can Draw Straight Lines!

To draw a straight line, begin drawing, then pause without moving your mouse/pen for about half a second. Your line will straighten. You can then continue moving your mouse/pen to set its end point.
While drawing, to immediately switch to straight line mode, hold SHIFT.
Additionally, hold ALT/OPTION while in straight line mode to snap line angle.
Once straight line mode is enabled, it can’t be turned off until the line is completed (e.g. mouse/pen up).
The idle duration is 650 msecs by default, but can be set in Preferences.

Misc Fixes

  • Clearing layers is faster. #1224
  • Creating a New Board is slightly faster #1347
  • Fixed Edit > Preferences for Linux b2366ca
  • Updated typeface to the latest Wonder Unit Sans 54536f5
  • Fix bug that caused an error message when immediately quitting after preferences change 1f95a4e
  • Cursor indicates when panning (“grab” cursor icon) #1326
  • Only allow pan when zoomed in de7632b
  • Fix a cursor flickering bug f687e75
  • Added Getting Started and FAQ links 317f437
  • Faster PDF export #1332 #1269
  • Generate any missing posterframes when project is first loaded #1334
  • Change save behavior to prevent a rare case that could cause project file corruption #1336
  • Better notifications for “Save As” b738220
  • Use Buffer.from instead of new Buffer #1340

@setpixel setpixel released this Jul 11, 2018 · 151 commits to master since this release

Assets 13


  • Added “Edit > Paste and Replace” and “File > Import Image and Replace”.
    These will replace art on layers of the current board. With “Edit > Paste and Replace”, you can copy one board’s layers and paste them as replacements for another board’s layers, but it won’t overwrite the board’s metadata. You can also paste a single image from an external app, replacing the current board’s reference layer. “File > Import Image and Replace” will accept single image files (like PNG or JPG, but not PSD), and import them into the current board, replacing its reference layer. #1279
  • Added fine increments for small brush sizes (1.0, 1.25, 1.5, 1.75, 2.0). 8b310e2 7b49c5d


  • Fixed a bug where drawing was slow (due to invisible overlapping HTML elements getting in the way). #1280
  • Fixed a bug where key bindings using the Control key didn’t always work on Windows or Linux computers. #1282
  • Fixed a bug where changes from undo/redo weren’t always saved to the project data file. b5100e2
  • Fixed a bug where copying and pasting an image to an external app couldn't handle image transparency. f322328
  • Fixed a bug where rendered thumbnails couldn't handle image transparency. f604610
  • Fixed a bug where audio files couldn't be added to boards unless a microphone was available for recording. #1286

@setpixel setpixel released this Jul 6, 2018 · 183 commits to master since this release

Assets 13

NEW: Stroke Opacity + Zoom / Pan

Stroke Opacity

You can set the stroke opacity for each tool now. This allows you to make really light fills that build up with each stroke. The opacity is set and remembered for each brush type. You can set the opacity under the brush color. Just click and drag left and right.

Zoom and Pan

You can zoom and pan now for detail drawing! Use your mouse scroll wheel to zoom in and out. If you hold shift and click and drag, you can pan around the image. You can also use Command/control + +, -, and 0 to zoom in, zoom out, and reset to 100%.

Misc. Fixes

  • The keymap file is now updated when new Storyboarder versions add new commands #1271
  • Tightened up the tone brush ec53c37

@setpixel setpixel released this Jun 26, 2018 · 229 commits to master since this release

Assets 13

NEW: Efficiency Mode!

Storyboarder now has two drawing modes: "High Quality" (the default) and Low Quality “Efficiency Mode”, which is not “worse” but just “better, in a different way”. Efficiency Mode will run much, much faster on older computers, but it won't take advantage of the new advanced brushes we added for Storyboarder 1.6. Brushes in Efficiency Mode look kind of like the simple brushes from older versions of Storyboarder.

To try out Efficiency Mode, visit Preferences, and disable the "High Quality Drawing Engine".

@setpixel setpixel released this Jun 21, 2018 · 257 commits to master since this release

Assets 13


  • A list of detected audio input devices is now logged for troubleshooting


  • Fixed a bug that prevented scripts from loading #1225
  • Fixed a bug where layers from linked Photoshop would overlap existing layers when reloaded #1236
  • Fixed a bug where the cursor would sometimes disappear when using a pen input #1222
  • Fixed "Clear Notes Layer" in the sidebar and gave it a more obvious label #1226

Known Issues

  • We are still working on a drawing speed issue for slower graphics card. We are working to get a fix out for that soon.

@setpixel setpixel released this Jun 14, 2018 · 267 commits to master since this release

Assets 13

This is a patch fix for high resolution windows machines where the canvas is too large.

There is also a known issue where the drawing is sluggish on machines with slower graphics cards: mac and windows. We are working on this now.

Please expect a few more patch releases to fix issues. The last release was a big change and we want to make sure we address all the bugs!

@audionerd audionerd released this Jun 13, 2018 · 273 commits to master since this release

Assets 13

Big Release

This is the biggest change to Storyboarder we’ve ever released!

Storyboarder 1.6 has a new drawing engine with incredibly smooth performance and delightful new brushes. We improved the layer system. We also fixed a lot of little irritating issues to make Storyboarder more reliable overall.

BREAKING CHANGE: Storyboarder 1.6 has a new file format

Projects created in Storyboarder 1.6 are NOT backwards-compatible with older versions

Storyboarder 1.6 can open old projects, and migrate them to the new format. But, once migrated, they won’t open properly in older versions of Storyboarder. It’s a one-way migration.

When you open an old project, Storyboarder 1.6 will automatically make a backup copy of your original project in case you experience problems with the migration.

If you try to open a 1.6 project with an older Storyboarder version, it will be missing images and will generally look messed up. So, don’t do that.

We hope everything is smooth, but we want to make sure you do not lose any work. PLEASE let us know any issues you find and we will be working to fix them ASAP!

Added: Completely new drawing engine

The new drawing engine is a complete overhaul of the way drawing works. It now renders using the graphics card. This should be a lot faster. Our primary focus was on performance.

Added: New drawing tools, each with their own layer

There are now 6 drawing tools (Light Pencil, Fill Brush Pen, Tone Pastel, Pencil, Ink Marker, and Note Pen). Each drawing tool saves to its own layer. Each drawing tool can be erased on its own layer.

This paves the way for user-created layers in the future.

NOTE: Because Storyboarder doesn’t combine drawings to a single “main” layer anymore, this change is NOT backwards-compatible with Storyboarder 1.5.


Various bugs: v1.5.1...master

Jan 21, 2018
lock v1.4.1