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Repo for 2- and 3D optimized versions of Reynolds' boids algorithms in SuperCollider, as well as an ND version.
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Classes
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VectorSpace @ a522790
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Boids.quark
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README.md

README.md

Boids Classes

Repo for 2- and 3D optimized versions of Reynolds' boids algorithms. Also included in an N-dimensional implementation that is not optimized.

Dependencies

My fork of VectorSpace.

What does it look like?

Looks like this when projected in two dimensions:

Vis

Black wedges are the agents, blue circles are "targets", red circles are "obstacles".

To Do

  • Allow for different gravities in different dimensions (gravity or repulsion along a line)
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