From 1268de304605a78584473372105a3bae26816178 Mon Sep 17 00:00:00 2001 From: Shorokhov Sergey Date: Thu, 6 Feb 2020 15:46:00 +0300 Subject: [PATCH] Add CVar states naming --- regamedll/dlls/API/CSPlayer.cpp | 2 +- regamedll/dlls/client.cpp | 2 +- regamedll/dlls/combat.cpp | 2 +- regamedll/dlls/multiplay_gamerules.cpp | 6 +++--- regamedll/dlls/observer.cpp | 4 ++-- regamedll/dlls/observer.h | 4 ++++ regamedll/dlls/player.cpp | 4 ++-- 7 files changed, 14 insertions(+), 10 deletions(-) diff --git a/regamedll/dlls/API/CSPlayer.cpp b/regamedll/dlls/API/CSPlayer.cpp index 832b451b9..93d74eec9 100644 --- a/regamedll/dlls/API/CSPlayer.cpp +++ b/regamedll/dlls/API/CSPlayer.cpp @@ -61,7 +61,7 @@ EXT_FUNC bool CCSPlayer::JoinTeam(TeamName team) #ifndef REGAMEDLL_ADD if (fadetoblack.value) #else - if ((int)fadetoblack.value == 1) + if ((int)fadetoblack.value == FADETOBLACK_STAY) #endif { UTIL_ScreenFade(pPlayer, Vector(0, 0, 0), 0.001, 0, 0, FFADE_IN); diff --git a/regamedll/dlls/client.cpp b/regamedll/dlls/client.cpp index 00104c786..903e11df5 100644 --- a/regamedll/dlls/client.cpp +++ b/regamedll/dlls/client.cpp @@ -1905,7 +1905,7 @@ BOOL EXT_FUNC __API_HOOK(HandleMenu_ChooseTeam)(CBasePlayer *pPlayer, int slot) #ifndef REGAMEDLL_ADD if (fadetoblack.value) #else - if ((int)fadetoblack.value == 1) + if ((int)fadetoblack.value == FADETOBLACK_STAY) #endif { UTIL_ScreenFade(pPlayer, Vector(0, 0, 0), 0.001, 0, 0, FFADE_IN); diff --git a/regamedll/dlls/combat.cpp b/regamedll/dlls/combat.cpp index 164e6e206..64fb8af83 100644 --- a/regamedll/dlls/combat.cpp +++ b/regamedll/dlls/combat.cpp @@ -7,7 +7,7 @@ void PlayerBlind(CBasePlayer *pPlayer, entvars_t *pevInflictor, entvars_t *pevAt #ifndef REGAMEDLL_ADD if (!fadetoblack.value) #else - if ((int)fadetoblack.value != 1) + if ((int)fadetoblack.value != FADETOBLACK_STAY) #endif { for (int i = 1; i <= gpGlobals->maxClients; i++) diff --git a/regamedll/dlls/multiplay_gamerules.cpp b/regamedll/dlls/multiplay_gamerules.cpp index 044560fd6..b149ad04a 100644 --- a/regamedll/dlls/multiplay_gamerules.cpp +++ b/regamedll/dlls/multiplay_gamerules.cpp @@ -2367,7 +2367,7 @@ void CHalfLifeMultiplay::Think() #ifndef REGAMEDLL_ADD WRITE_BYTE(fadetoblack.value != 0); #else - WRITE_BYTE((int)fadetoblack.value == 1); + WRITE_BYTE((int)fadetoblack.value == FADETOBLACK_STAY); #endif MESSAGE_END(); @@ -3384,7 +3384,7 @@ void CHalfLifeMultiplay::InitHUD(CBasePlayer *pl) #ifndef REGAMEDLL_ADD WRITE_BYTE(fadetoblack.value != 0); #else - WRITE_BYTE((int)fadetoblack.value == 1); + WRITE_BYTE((int)fadetoblack.value == FADETOBLACK_STAY); #endif MESSAGE_END(); @@ -3776,7 +3776,7 @@ BOOL EXT_FUNC CHalfLifeMultiplay::__API_HOOK(FPlayerCanRespawn)(CBasePlayer *pPl #ifndef REGAMEDLL_ADD if (fadetoblack.value != 0.0f) #else - if ((int)fadetoblack.value == 1) + if ((int)fadetoblack.value == FADETOBLACK_STAY) #endif { UTIL_ScreenFade(pPlayer, Vector(0, 0, 0), 3, 3, 255, (FFADE_OUT | FFADE_STAYOUT)); diff --git a/regamedll/dlls/observer.cpp b/regamedll/dlls/observer.cpp index f82dcf34f..cfd8749ea 100644 --- a/regamedll/dlls/observer.cpp +++ b/regamedll/dlls/observer.cpp @@ -9,7 +9,7 @@ int __API_HOOK(GetForceCamera)(CBasePlayer *pObserver) #ifndef REGAMEDLL_ADD if (!fadetoblack.value) #else - if ((int)fadetoblack.value == 1) + if ((int)fadetoblack.value == FADETOBLACK_STAY) #endif { retVal = int(CVAR_GET_FLOAT("mp_forcechasecam")); @@ -46,7 +46,7 @@ void UpdateClientEffects(CBasePlayer *pObserver, int oldMode) #ifndef REGAMEDLL_ADD bool blindnessOk = (fadetoblack.value == 0); #else - bool blindnessOk = ((int)fadetoblack.value != 1); + bool blindnessOk = ((int)fadetoblack.value != FADETOBLACK_STAY); #endif bool clearNightvision = false; diff --git a/regamedll/dlls/observer.h b/regamedll/dlls/observer.h index 722c977a4..3c2155fec 100644 --- a/regamedll/dlls/observer.h +++ b/regamedll/dlls/observer.h @@ -32,6 +32,10 @@ #define CAMERA_MODE_SPEC_ONLY_TEAM 1 #define CAMERA_MODE_SPEC_ONLY_FIRST_PERSON 2 +#define FADETOBLACK_OFF 0 +#define FADETOBLACK_STAY 1 +#define FADETOBLACK_AT_DIYING 2 + int GetForceCamera(CBasePlayer *pObserver); void UpdateClientEffects(CBasePlayer *pObserver, int oldMode); diff --git a/regamedll/dlls/player.cpp b/regamedll/dlls/player.cpp index 1d75039bd..cf13127fb 100644 --- a/regamedll/dlls/player.cpp +++ b/regamedll/dlls/player.cpp @@ -2095,12 +2095,12 @@ void EXT_FUNC CBasePlayer::__API_HOOK(Killed)(entvars_t *pevAttacker, int iGib) break; } - case 1: + case FADETOBLACK_STAY: { UTIL_ScreenFade(this, Vector(0, 0, 0), 3, 3, 255, (FFADE_OUT | FFADE_STAYOUT)); break; } - case 2: + case FADETOBLACK_AT_DIYING: { pev->iuser1 = OBS_CHASE_FREE; pev->iuser2 = ENTINDEX(edict());