Skip to content

Commit

Permalink
Browse files Browse the repository at this point in the history
Fixed issue with newer compiler versions.
Which needs to know about the GraphicalChangeAdapter.
  • Loading branch information
erikogenvik committed Jun 6, 2016
1 parent eb80e96 commit 128cb3a
Show file tree
Hide file tree
Showing 2 changed files with 2 additions and 2 deletions.
1 change: 0 additions & 1 deletion src/components/ogre/World.cpp
Expand Up @@ -30,7 +30,6 @@
#include "ForestRenderingTechnique.h"
#include "RenderDistanceManager.h"
#include "AvatarCameraWarper.h"
#include "GraphicalChangeAdapter.h"
#include "components/ogre/AvatarCameraMotionHandler.h"
#include "components/ogre/authoring/AuthoringManager.h"
#include "components/ogre/authoring/AuthoringMoverConnector.h"
Expand Down
3 changes: 2 additions & 1 deletion src/components/ogre/World.h
Expand Up @@ -19,6 +19,8 @@
#ifndef EMBEROGRE_WORLD_H_
#define EMBEROGRE_WORLD_H_

#include "GraphicalChangeAdapter.h"

#include "OgreIncludes.h"
#include <sigc++/signal.h>
#include <sigc++/trackable.h>
Expand Down Expand Up @@ -104,7 +106,6 @@ class EntityWorldPickListener;
class TerrainEntityManager;
class DelayedFoliageInitializer;
class ShaderManager;
class GraphicalChangeAdapter;
class AvatarCameraWarper;

/**
Expand Down

0 comments on commit 128cb3a

Please sign in to comment.