Skip to content
Worldsmith Community Build
Branch: master
Clone or download
Permalink
Type Name Latest commit message Commit time
Failed to load latest commit information.
Template Images name Apr 7, 2019
WorldsmithUnityProject
.gitignore Update .gitignore Apr 7, 2019
LICENSE Initial commit Apr 7, 2019
README.md Update README.md May 4, 2019

README.md

Worldsmith

Worldsmith is a World Building Platform: a Unity framework with template database to organize and import your world, and tools to visualize, explore, simulate and gamify it.

With a pre-configured but flexible layout and interface, and a data framework that is intuitive and powerful, the application is not only a quick-setup world explorer, but a solid foundation for simulation & game development potential.

This is not an auto-generation tool: users shape their world specifically through a database of variables and values for each of their World Elements: Locations, Characters, Gods, Items, Creatures, Laws, Factions and Stories.

It is not yet a quick-input, easy-output system; standalone software for this purpose is a desirable, but long-term goal.

This is a collaborative world building platform: allowing people not only to work together on the worlds they want to model; but to contribute to shaping and reshaping the core of the  platform itself.

Example WebGL build (non-mobile) at http://furion.net

Navigation gif: https://i.imgur.com/XsVQU7W

Getting Started

Every step from installing Unity to filling your database to customizing features is described in the tutorials below.

Grab the latest build with full tutorial for free at itch.io, or download / fork the master branch directly.

Contributing

Join and support the community at the Subreddit or Discord Server.

The nature of the project dictates that development takes place in a project with your own specific world, whereas the master branch is intended to stay empty-slate, ready for other worlds.

As such, you'll want to fork or directly download the project to work and develop in. Any tools or features you create for your own project and world, and that you think could contribute to the master branch, you can later recreate and pull request through a new branch.

Permanent Links

Database Template

Tutorial: Section 1 - Finding your Bearings

Tutorial: Section 2 - Shaping your World

Tutorial: Section 3 - Databasing your World

Tutorial: Section 4 - Customize Everything

Guide 1: World & Economy

You can’t perform that action at this time.