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| /*----------------------------------------------------------------------------*/ | |
| /* Copyright (c) FIRST 2016-2017. All Rights Reserved. */ | |
| /* Open Source Software - may be modified and shared by FRC teams. The code */ | |
| /* must be accompanied by the FIRST BSD license file in the root directory of */ | |
| /* the project. */ | |
| /*----------------------------------------------------------------------------*/ | |
| #pragma once | |
| #include "ErrorBase.h" | |
| #include "GamepadBase.h" | |
| namespace frc { | |
| class DriverStation; | |
| /** | |
| * Handle input from Xbox 360 or Xbox One controllers connected to the Driver | |
| * Station. | |
| * | |
| * This class handles Xbox input that comes from the Driver Station. Each time a | |
| * value is requested the most recent value is returend. There is a single class | |
| * instance for each controller and the mapping of ports to hardware buttons | |
| * depends on the code in the Driver Station. | |
| */ | |
| class XboxController : public GamepadBase, public ErrorBase { | |
| public: | |
| explicit XboxController(int port); | |
| virtual ~XboxController() = default; | |
| XboxController(const XboxController&) = delete; | |
| XboxController& operator=(const XboxController&) = delete; | |
| double GetX(JoystickHand hand) const override; | |
| double GetY(JoystickHand hand) const override; | |
| bool GetBumper(JoystickHand hand) const override; | |
| bool GetStickButton(JoystickHand hand) const override; | |
| virtual double GetTriggerAxis(JoystickHand hand) const; | |
| bool GetAButton() const; | |
| bool GetBButton() const; | |
| bool GetXButton() const; | |
| bool GetYButton() const; | |
| bool GetBackButton() const; | |
| bool GetStartButton() const; | |
| private: | |
| DriverStation& m_ds; | |
| }; | |
| } // namespace frc |