Be warned: This code is old and bad. I have not touched it in many years.
This is a collection of simulations of geodesics of a Kerr blackhole. These are visualized (in OpenGL) with a sphere (representing a particle) going around a central sphere (the blackhole).
You can contact me at wraithm
dot com if you have any questions!
The code in this section is a little nicer than the other two version, but the simulation is not as rigorous. I use a simple Euler integration. A README is included in this folder.
This is a simulation of the geodesics a Kerr Blackhole. I wrote this in C++ with OpenGL and SDL. This version of the code has nice lighting.
This code is set up to work on OS X as it stands.
This version has two particles. You can compare their orbits.