Building on macosx
The process of building on mac is the same as on linux the only differences are the way we configure wxWidgets build, as the applications needed. We have tested with the php version available on mac ports.
Since v126.96.36.199 of wxPHP the configure script can automatically download wxWidgets, compile and link to it. So if you already have the required build environment the following steps would do:
cd wxphp.git phpize ./configure make sudo make install
If you want to link an existing build of wxWidgets on your system or need to know the build dependencies as some more details, please check the steps below.
Install PHP from Mac Ports
This process could take a long time since mac ports application downloads php sources and dependency sources and compiles.
sudo port install php5
Get wxWidgets sources and build
svn checkout http://svn.wxwidgets.org/svn/wx/wxWidgets/tags/WX_2_9_4 wxWidgets cd wxWidgets mkdir mybuild cd mybuild ../configure -with-osx_cocoa --disable-compat24 --with-macosx-version-min=10.6 --with-macosx-sdk=/Developer/SDKs/MacOSX10.6.sdk --prefix=/opt/wxWidgets CFLAGS="-arch x86_64" CXXFLAGS="-arch x86_64" CPPFLAGS="-arch x86_64" LDFLAGS="-arch x86_64" OBJCFLAGS="-arch x86_64" OBJCXXFLAGS="-arch x86_64"
Note: if non 64 bit architecture just remove the x86_64 flags from the configure command
make sudo make install
Compile wxPHP as usual
cd wxphp phpize ./configure --with-wxwidgets=/opt/wxWidgets make sudo make install