Take a look at the project site: http://wyegelwel.github.io/snow
- Cuda (at least compute capacity 2.1)
- OpenGL (probably works if cuda does...)
To build the project, open project/snow.pro in QtCreator and then look at the file. You will likely need to change the path of a few of the dependencies. Then run build. If all goes well, you should be able to run.
Take a look at snow_math.pdf and snow_implicit_math.pdf for a sense of the implementation.
We implemented some features that may be of interest to people not interested in snow. These include:
- A 3x3 svd solver for cuda (device) which as been snow tested, you can checkout the standalone implementation at: https://github.com/ericjang/svd3
- A vec3 and mat3 class with most features you would expect