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Speedlink Strike FX trigger issue #525

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Wheeliecat opened this issue Nov 16, 2016 · 1 comment
Open

Speedlink Strike FX trigger issue #525

Wheeliecat opened this issue Nov 16, 2016 · 1 comment

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@Wheeliecat
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Wheeliecat commented Nov 16, 2016

Hi!

I have a problem that affects all my games. Both my triggers are recognized as buttons rather than axis's.
So if I just tap it slightly it will respond as if I was pushing it all the way down.

Any help is appreciated.

-Wheeliecat

EDIT; Did some basic research, I need to have Xinput working to have the triggers be recognized as analog triggers? How do I make sure the game is not using Directinput?

Thanks again.

@ghost
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ghost commented Feb 18, 2017

I have same problem. On my Xiaomi controller left trigger recognized as button.

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