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Pre-release

@EJocys EJocys released this May 26, 2019 · 1 commit to master since this release

This version is intended to test Virtual Emulation. Download links and instructions can be found here:

https://github.com/x360ce/x360ce/wiki/Beta-Testing

Important: x360ce.exe version 4 works differently from old version 3. Version 4 creates "Virtual Xbox 360 Controller" inside your Windows operating system when running. Version 4 is no longer use INI or DLL files inside the game folder. This allows for x360ce.exe to support more modern games. You must minimise (not close) x360ce.exe version 4 during the game to make sure that it can constantly update "Virtual Xbox 360 Controller".

Changes:
Fix: Visual C++ Runtime installation check.
Fix: Muse button recording and PAD settings Load/Saving.
Fix: PAD control not loading.
Fix: Prevent opening drop down opening as a context menu. Issue #946.
Update: Code required for remote controllers (work in progress).
Update: Removed Engine XML Serializer resource
Update: Code required to run X360CE as Windows Service (work in progress).

Assets 4
Pre-release

@EJocys EJocys released this Apr 22, 2019 · 24 commits to master since this release

This version is intended to test Virtual Emulation. Download links and instructions can be found here:

https://github.com/x360ce/x360ce/wiki/Beta-Testing

Important: x360ce.exe version 4 works differently from old version 3. Version 4 creates "Virtual Xbox 360 Controller" inside your Windows operating system when running. Version 4 is no longer use INI or DLL files inside the game folder. This allows for x360ce.exe to support more modern games. You must minimise (not close) x360ce.exe version 4 during the game to make sure that it can constantly update "Virtual Xbox 360 Controller".

Updates: Internal installer for Virtual Gamepad Emulation Bus 1.16.112.0. A lot of other updates, mostly to shared general classes.

Assets 4
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