A simple 3D component editor, based on X3DOM.
This project provides an open source implementation of a simple 3D editor, based on X3DOM. You can create components, composed of multiple primitives. Each primitive can be individually configured using its specific parameters.
Current Features include:
- Alignment tool for primitives, using reference points / reference vectors
- Snapping data to grid during editing
- Support for different units (meters, centimeters, inches, ...)
- Exchangeable UI styles
- Import / Export using JSON
The 2D shape editor, used to create and edit extrusions and solid of revolution objects