diff --git a/source/FIFA21.CETRAINER b/source/FIFA21.CETRAINER
index add9b72..d1db2cb 100644
--- a/source/FIFA21.CETRAINER
+++ b/source/FIFA21.CETRAINER
@@ -14,7 +14,7 @@
0
- "v21.1.1.1"
+ "v21.1.1.2"
804000
1
@@ -15590,6 +15590,7 @@ dealloc(newmem_alttab)
4776
"Transfer Budget"
+
4 Bytes
pScriptsBase
@@ -16199,6 +16200,235 @@ dealloc(EditPlayerName_Ptr)
1
+
+ 4861
+ "Manager Rating - 99"
+
+ Auto Assembler Script
+ {
+AUTHOR: Aranaktu
+
+GAME VERSION: Script should always work with newest version of the game which can be downloaded from Origin.
+
+RISK LEVEL: 1/5 (Very small chance that this script will harm your cm save.)
+
+DESCRIPTION:
+Set manager rating on 99
+
+HOW TO USE:
+Just activate the script
+
+VIDEO TUTORIAL(S):
+- NONE
+}
+
+[ENABLE]
+//code from here to '[DISABLE]' will be used to enable the cheat
+{$lua}
+if syntaxcheck then return end
+onScriptActivate()
+
+INJECT_UpdateManagerRating = gCTManager.memory_manager:get_validated_address('UpdateManagerRating')
+ORG_UpdateManagerRating = readBytes(INJECT_UpdateManagerRating, 12, true)
+
+INJECT_GetManagerRating = gCTManager.memory_manager:get_validated_address('GetManagerRating')
+ORG_GetManagerRating = readBytes(INJECT_GetManagerRating, 18, true)
+
+{$asm}
+alloc(newmem_UpdateManagerRating, $500, $INJECT_UpdateManagerRating)
+
+label(code_UpdateManagerRating)
+label(ret_UpdateManagerRating)
+
+newmem_UpdateManagerRating:
+ mov ebx, #99
+code_UpdateManagerRating:
+ lea eax,[rbx+r13]
+ test eax,eax
+ jmp ret_UpdateManagerRating
+
+$INJECT_UpdateManagerRating:
+ jmp newmem_UpdateManagerRating
+ nop
+ret_UpdateManagerRating:
+
+alloc(newmem_GetManagerRating, $500, $INJECT_GetManagerRating)
+
+label(code_GetManagerRating)
+label(ret_GetManagerRating)
+
+newmem_GetManagerRating:
+code_GetManagerRating:
+ mov rax,[rcx+08]
+ mov byte [rax+08], 63
+ mov eax,[rax+08]
+ jmp ret_GetManagerRating
+
+$INJECT_GetManagerRating+06:
+ jmp newmem_GetManagerRating
+ nop
+ nop
+ret_GetManagerRating:
+
+[DISABLE]
+//code_UpdateManagerRating from here till the end of the code_UpdateManagerRating will be used to disable the cheat
+{$lua}
+writeBytes(INJECT_UpdateManagerRating, ORG_UpdateManagerRating)
+writeBytes(INJECT_GetManagerRating, ORG_GetManagerRating)
+{$asm}
+
+dealloc(newmem_UpdateManagerRating)
+dealloc(newmem_GetManagerRating)
+
+{
+// ORIGINAL CODE - INJECTION POINT: "FIFA21.exe"+574AE9F
+
+"FIFA21.exe"+574AE79: 0F 5B C9 - cvtdq2ps xmm1,xmm1
+"FIFA21.exe"+574AE7C: 66 0F 6E 00 - movd xmm0,[rax]
+"FIFA21.exe"+574AE80: 0F 5B C0 - cvtdq2ps xmm0,xmm0
+"FIFA21.exe"+574AE83: 0F 5B D2 - cvtdq2ps xmm2,xmm2
+"FIFA21.exe"+574AE86: F3 0F 5C C8 - subss xmm1,xmm0
+"FIFA21.exe"+574AE8A: F3 0F 5E DA - divss xmm3,xmm2
+"FIFA21.exe"+574AE8E: F3 0F 59 CB - mulss xmm1,xmm3
+"FIFA21.exe"+574AE92: F3 0F 58 C8 - addss xmm1,xmm0
+"FIFA21.exe"+574AE96: F3 0F 2C D9 - cvttss2si ebx,xmm1
+"FIFA21.exe"+574AE9A: 0F 28 7C 24 70 - movaps xmm7,[rsp+70]
+// ---------- INJECTING HERE ----------
+"FIFA21.exe"+574AE9F: 42 8D 04 2B - lea eax,[rbx+r13]
+"FIFA21.exe"+574AEA3: 85 C0 - test eax,eax
+// ---------- DONE INJECTING ----------
+"FIFA21.exe"+574AEA5: 4C 8D 9C 24 90 00 00 00 - lea r11,[rsp+00000090]
+"FIFA21.exe"+574AEAD: 49 8B 5B 40 - mov rbx,[r11+40]
+"FIFA21.exe"+574AEB1: 41 0F 28 73 F0 - movaps xmm6,[r11-10]
+"FIFA21.exe"+574AEB6: 41 0F 48 C7 - cmovs eax,r15d
+"FIFA21.exe"+574AEBA: 45 0F 28 43 D0 - movaps xmm8,[r11-30]
+"FIFA21.exe"+574AEBF: 83 F8 64 - cmp eax,64
+"FIFA21.exe"+574AEC2: 41 0F 4F C4 - cmovg eax,r12d
+"FIFA21.exe"+574AEC6: 49 8B E3 - mov rsp,r11
+"FIFA21.exe"+574AEC9: 41 5F - pop r15
+"FIFA21.exe"+574AECB: 41 5E - pop r14
+}
+
+{
+// ORIGINAL CODE - INJECTION POINT: "FIFA21.exe"+574A960
+
+"FIFA21.exe"+574A94E: CC - int 3
+"FIFA21.exe"+574A94F: CC - int 3
+"FIFA21.exe"+574A950: 48 8D 05 F9 E0 BE 01 - lea rax,[FIFA21.exe+7338A50]
+"FIFA21.exe"+574A957: 48 89 01 - mov [rcx],rax
+"FIFA21.exe"+574A95A: C3 - ret
+"FIFA21.exe"+574A95B: CC - int 3
+"FIFA21.exe"+574A95C: CC - int 3
+"FIFA21.exe"+574A95D: CC - int 3
+"FIFA21.exe"+574A95E: CC - int 3
+"FIFA21.exe"+574A95F: CC - int 3
+// ---------- INJECTING HERE ----------
+"FIFA21.exe"+574A960: 48 8B 41 08 - mov rax,[rcx+08]
+"FIFA21.exe"+574A964: 8B 40 08 - mov eax,[rax+08]
+// ---------- DONE INJECTING ----------
+"FIFA21.exe"+574A967: C3 - ret
+"FIFA21.exe"+574A968: CC - int 3
+"FIFA21.exe"+574A969: CC - int 3
+"FIFA21.exe"+574A96A: CC - int 3
+"FIFA21.exe"+574A96B: CC - int 3
+"FIFA21.exe"+574A96C: CC - int 3
+"FIFA21.exe"+574A96D: CC - int 3
+"FIFA21.exe"+574A96E: CC - int 3
+"FIFA21.exe"+574A96F: CC - int 3
+"FIFA21.exe"+574A970: 48 8B 41 08 - mov rax,[rcx+08]
+}
+
+
+
+ 4862
+ "Manager Never Retire"
+
+ Auto Assembler Script
+ {
+AUTHOR: Aranaktu
+
+GAME VERSION: Script should always work with newest version of the game which can be downloaded from Origin.
+
+RISK LEVEL: 5/5 (Almost for sure it will break your career save)
+
+DESCRIPTION:
+This script allows you to play a single career mode for more than 15 seasons.
+Don't know how many seasons more you will be able to play. Maybe 1, maybe 5 maybe 30.
+At some point your game will just start crashing and you won't be able to do much with it.
+
+HOW TO USE:
+Activate the script before press "End Season" button
+
+VIDEO TUTORIAL(S):
+- NONE
+}
+
+[ENABLE]
+//code from here to '[DISABLE]' will be used to enable the cheat
+{$lua}
+if syntaxcheck then return end
+onScriptActivate()
+
+INJECT_ManagerNeverRetire = gCTManager.memory_manager:get_validated_address('ManagerNeverRetire')
+ORG_ManagerNeverRetire = readBytes(INJECT_ManagerNeverRetire, 12, true)
+
+{$asm}
+
+alloc(newmem_ManagerNeverRetire, $500, $INJECT_ManagerNeverRetire)
+
+label(code_ManagerNeverRetire)
+label(ret_ManagerNeverRetire)
+
+newmem_ManagerNeverRetire:
+ mov esi, [rax+000002C4]
+ cmp esi, F
+ jb code_ManagerNeverRetire
+ mov esi, #14
+code_ManagerNeverRetire:
+ jmp ret_ManagerNeverRetire
+
+$INJECT_ManagerNeverRetire:
+ jmp newmem_ManagerNeverRetire
+ nop
+ret_ManagerNeverRetire:
+
+[DISABLE]
+//code_ManagerNeverRetire from here till the end of the code_ManagerNeverRetire will be used to disable the cheat
+{$lua}
+writeBytes(INJECT_ManagerNeverRetire, ORG_ManagerNeverRetire)
+{$asm}
+
+dealloc(newmem_ManagerNeverRetire)
+
+{
+// ORIGINAL CODE - INJECTION POINT: "FIFA21.exe"+55D5EF9
+
+"FIFA21.exe"+55D5ED6: 49 8B 80 78 0F 00 00 - mov rax,[r8+00000F78]
+"FIFA21.exe"+55D5EDD: 48 8B 10 - mov rdx,[rax]
+"FIFA21.exe"+55D5EE0: 48 63 42 14 - movsxd rax,dword ptr [rdx+14]
+"FIFA21.exe"+55D5EE4: 83 F8 FF - cmp eax,-01
+"FIFA21.exe"+55D5EE7: 75 04 - jne FIFA21.exe+55D5EED
+"FIFA21.exe"+55D5EE9: 33 C0 - xor eax,eax
+"FIFA21.exe"+55D5EEB: EB 0C - jmp FIFA21.exe+55D5EF9
+"FIFA21.exe"+55D5EED: 48 8D 04 40 - lea rax,[rax+rax*2]
+"FIFA21.exe"+55D5EF1: 48 C1 E0 08 - shl rax,08
+"FIFA21.exe"+55D5EF5: 48 03 42 18 - add rax,[rdx+18]
+// ---------- INJECTING HERE ----------
+"FIFA21.exe"+55D5EF9: 8B B0 C4 02 00 00 - mov esi,[rax+000002C4]
+// ---------- DONE INJECTING ----------
+"FIFA21.exe"+55D5EFF: 8B 59 14 - mov ebx,[rcx+14]
+"FIFA21.exe"+55D5F02: 40 38 69 19 - cmp [rcx+19],bpl
+"FIFA21.exe"+55D5F06: 75 12 - jne FIFA21.exe+55D5F1A
+"FIFA21.exe"+55D5F08: 32 C0 - xor al,al
+"FIFA21.exe"+55D5F0A: 48 8B 5C 24 38 - mov rbx,[rsp+38]
+"FIFA21.exe"+55D5F0F: 48 8B 6C 24 40 - mov rbp,[rsp+40]
+"FIFA21.exe"+55D5F14: 48 83 C4 20 - add rsp,20
+"FIFA21.exe"+55D5F18: 5E - pop rsi
+"FIFA21.exe"+55D5F19: C3 - ret
+"FIFA21.exe"+55D5F1A: 49 8B 80 98 0E 00 00 - mov rax,[r8+00000E98]
+}
+
+
4445
"Make ManagerID editable"
@@ -22280,6 +22510,301 @@ dealloc(HalfLength)
+
+ 2956
+ "Time Of Day"
+
+
+ Auto Assembler Script
+ {
+AUTHOR:
+- Aranaktu
+
+GAME VERSION:
+- Script should always work with newest version of the game which can be downloaded from Origin.
+
+RISK LEVEL:
+- 0/5 (There is no chance that this script will harm your cm save.)
+
+DESCRIPTION:
+ Change Time of Day for next match
+
+HOW TO USE:
+ 1. Go to 'Cental' Tab in your career main menu.
+ 2. Active script
+ 3. Change 'Time Of Day'. By default it will be '2000', which is 8PM in game.
+ Sometimes game may add or substract from it a few hours.
+ So check on Match Preview screen what time exactly will be played.
+ If you want to play at 8PM, you have set the value at '2000' and game displays 10PM
+ substract 2 hours from the value in Cheat table (put '1800' in this case).
+ 4. Press 'Play Match' in game
+
+VIDEO TUTORIAL:
+- NONE
+}
+
+[ENABLE]
+//code from here to '[DISABLE]' will be used to enable the cheat
+{$lua}
+if syntaxcheck then return end
+onScriptActivate()
+
+INJECT_MatchTODReal = gCTManager.memory_manager:get_validated_address('MatchTODReal')
+ORG_MatchTODReal = readBytes(INJECT_MatchTODReal, 12, true)
+INJECT_MatchTODDisplay = gCTManager.memory_manager:get_validated_address('MatchTODDisplay')
+ORG_MatchTODDisplay = readBytes(INJECT_MatchTODDisplay, 12, true)
+
+{$asm}
+
+alloc(newmem_MatchTODReal, $500, $INJECT_MatchTODReal)
+alloc(intTOD, 4, $INJECT_MatchTODReal)
+registersymbol(intTOD)
+
+// 2000 = 20:00. Game may add 2 hours?
+intTOD:
+dd (int)2000
+
+label(code_MatchTODReal)
+label(ret_MatchTODReal)
+
+newmem_MatchTODReal:
+ mov ecx, [intTOD]
+ mov [r13+40], ecx
+code_MatchTODReal:
+ mov r9,r14
+ mov rcx,r13
+ jmp ret_MatchTODReal
+
+$INJECT_MatchTODReal:
+ jmp newmem_MatchTODReal
+ nop
+ret_MatchTODReal:
+
+alloc(newmem_MatchTODDisplay, $500, $INJECT_MatchTODDisplay)
+
+label(code_MatchTODDisplay)
+label(ret_MatchTODDisplay)
+
+newmem_MatchTODDisplay:
+ mov eax, [intTOD]
+ mov [rsp+58], eax
+code_MatchTODDisplay:
+ mov rax,[rsp+40]
+ jmp ret_MatchTODDisplay
+
+$INJECT_MatchTODDisplay:
+ jmp newmem_MatchTODDisplay
+ret_MatchTODDisplay:
+
+[DISABLE]
+//code_MatchTODReal from here till the end of the code_MatchTODReal will be used to disable the cheat
+{$lua}
+writeBytes(INJECT_MatchTODReal, ORG_MatchTODReal)
+writeBytes(INJECT_MatchTODDisplay, ORG_MatchTODDisplay)
+{$asm}
+
+dealloc(newmem_MatchTODReal)
+dealloc(newmem_MatchTODDisplay)
+unregistersymbol(intTOD)
+dealloc(intTOD)
+
+{
+// ORIGINAL CODE - INJECTION POINT: "FIFA21.exe"+55E8520
+
+"FIFA21.exe"+55E84F1: 48 8D 15 F0 EF D0 01 - lea rdx,[FIFA21.exe+72F74E8]
+"FIFA21.exe"+55E84F8: 49 8B CE - mov rcx,r14
+"FIFA21.exe"+55E84FB: FF 90 B0 00 00 00 - call qword ptr [rax+000000B0]
+"FIFA21.exe"+55E8501: 48 8B 4B 38 - mov rcx,[rbx+38]
+"FIFA21.exe"+55E8505: FF 15 45 14 FC 00 - call qword ptr [FIFA21.exe+65A9950]
+"FIFA21.exe"+55E850B: 4D 8D 77 48 - lea r14,[r15+48]
+"FIFA21.exe"+55E850F: EB 07 - jmp FIFA21.exe+55E8518
+"FIFA21.exe"+55E8511: 4D 8D B7 90 01 00 00 - lea r14,[r15+00000190]
+"FIFA21.exe"+55E8518: 49 8B CE - mov rcx,r14
+"FIFA21.exe"+55E851B: E8 60 7A FC FF - call FIFA21.exe+55AFF80
+// ---------- INJECTING HERE ----------
+"FIFA21.exe"+55E8520: 4D 8B CE - mov r9,r14
+"FIFA21.exe"+55E8523: 49 8B CD - mov rcx,r13
+// ---------- DONE INJECTING ----------
+"FIFA21.exe"+55E8526: B8 02 00 00 00 - mov eax,00000002
+"FIFA21.exe"+55E852B: 0F 1F 44 00 00 - nop [rax+rax+00]
+"FIFA21.exe"+55E8530: 0F 10 01 - movups xmm0,[rcx]
+"FIFA21.exe"+55E8533: 41 0F 11 01 - movups [r9],xmm0
+"FIFA21.exe"+55E8537: 0F 10 49 10 - movups xmm1,[rcx+10]
+"FIFA21.exe"+55E853B: 41 0F 11 49 10 - movups [r9+10],xmm1
+"FIFA21.exe"+55E8540: 0F 10 41 20 - movups xmm0,[rcx+20]
+"FIFA21.exe"+55E8544: 41 0F 11 41 20 - movups [r9+20],xmm0
+"FIFA21.exe"+55E8549: 0F 10 49 30 - movups xmm1,[rcx+30]
+"FIFA21.exe"+55E854D: 41 0F 11 49 30 - movups [r9+30],xmm1
+}
+
+{
+// ORIGINAL CODE - INJECTION POINT: "FIFA21.exe"+49445CC
+
+"FIFA21.exe"+4944595: 45 33 C0 - xor r8d,r8d
+"FIFA21.exe"+4944598: 48 8D 94 24 D8 00 00 00 - lea rdx,[rsp+000000D8]
+"FIFA21.exe"+49445A0: 48 8B 4C 24 40 - mov rcx,[rsp+40]
+"FIFA21.exe"+49445A5: E8 B6 BC 4F FC - call FIFA21.exe+E40260
+"FIFA21.exe"+49445AA: 41 B9 01 00 00 00 - mov r9d,00000001
+"FIFA21.exe"+49445B0: 4C 8D 05 61 9F 49 02 - lea r8,[FIFA21.exe+6DDE518]
+"FIFA21.exe"+49445B7: 48 8D 15 F2 5B 3F 02 - lea rdx,[FIFA21.exe+6D3A1B0]
+"FIFA21.exe"+49445BE: 48 8D 8C 24 B0 00 00 00 - lea rcx,[rsp+000000B0]
+"FIFA21.exe"+49445C6: E8 55 58 11 FC - call FIFA21.exe+A59E20
+"FIFA21.exe"+49445CB: 90 - nop
+// ---------- INJECTING HERE ----------
+"FIFA21.exe"+49445CC: 48 8B 44 24 40 - mov rax,[rsp+40]
+// ---------- DONE INJECTING ----------
+"FIFA21.exe"+49445D1: 48 8B 00 - mov rax,[rax]
+"FIFA21.exe"+49445D4: 48 8B 80 60 01 00 00 - mov rax,[rax+00000160]
+"FIFA21.exe"+49445DB: 48 89 44 24 70 - mov [rsp+70],rax
+"FIFA21.exe"+49445E0: 8B 44 24 58 - mov eax,[rsp+58]
+"FIFA21.exe"+49445E4: 99 - cdq
+"FIFA21.exe"+49445E5: B9 64 00 00 00 - mov ecx,00000064
+"FIFA21.exe"+49445EA: F7 F9 - idiv ecx
+"FIFA21.exe"+49445EC: 69 C0 10 0E 00 00 - imul eax,eax,00000E10
+"FIFA21.exe"+49445F2: 89 44 24 48 - mov [rsp+48],eax
+"FIFA21.exe"+49445F6: 8B 44 24 58 - mov eax,[rsp+58]
+}
+
+
+
+ 2959
+ "Time Of Day"
+ 4 Bytes
+ intTOD
+
+
+
+
+ 1986
+ "Weather"
+
+
+ Auto Assembler Script
+ {
+AUTHOR:
+- Aranaktu
+
+GAME VERSION:
+- Script should always work with newest version of the game which can be downloaded from Origin.
+
+RISK LEVEL:
+- 0/5 (There is no chance that this script will harm your cm save.)
+
+DESCRIPTION:
+ Change weather for the next match.
+
+
+HOW TO USE:
+ 1. Go to 'Cental' Tab in your career main menu.
+ 2. Active script
+ 3. Change 'Weather'. By default it will be 'Clear'
+ 4. Press 'Play Match' in game
+
+VIDEO TUTORIAL:
+- NONE
+}
+
+[ENABLE]
+//code from here to '[DISABLE]' will be used to enable the cheat
+{$lua}
+if syntaxcheck then return end
+onScriptActivate()
+
+INJECT_MatchWeather = gCTManager.memory_manager:get_validated_address('MatchWeather')
+ORG_MatchWeather = readBytes(INJECT_MatchWeather, 12, true)
+
+{$asm}
+
+alloc(newmem_MatchWeather, $500, $INJECT_MatchWeather)
+alloc(Weather, 4, $INJECT_MatchWeather)
+registersymbol(Weather)
+
+// Weather IDs:
+// 0 - Clear
+// 1 - Hazy
+// 2 - Cloudy
+// 3 - Rain
+// 4 - Showers
+// 5 - Snow
+// 6 - Flurries
+// 7 - Overcast
+// 8 - Foggy
+// OVERRIDE/WEATHER
+Weather:
+dd (int)0
+
+label(code_MatchWeather)
+label(ret_MatchWeather)
+
+newmem_MatchWeather:
+ mov eax, [Weather]
+code_MatchWeather:
+ //cmp eax,-01
+ //cmove eax,esi
+ jmp ret_MatchWeather
+
+$INJECT_MatchWeather:
+ jmp newmem_MatchWeather
+ nop
+ret_MatchWeather:
+
+[DISABLE]
+//code_MatchWeather from here till the end of the code_MatchWeather will be used to disable the cheat
+{$lua}
+writeBytes(INJECT_MatchWeather, ORG_MatchWeather)
+{$asm}
+
+dealloc(newmem_MatchWeather)
+unregistersymbol(Weather)
+dealloc(Weather)
+
+{
+// ORIGINAL CODE - INJECTION POINT: "FIFA21.exe"+55D5EF9
+
+"FIFA21.exe"+55D5ED6: 49 8B 80 78 0F 00 00 - mov rax,[r8+00000F78]
+"FIFA21.exe"+55D5EDD: 48 8B 10 - mov rdx,[rax]
+"FIFA21.exe"+55D5EE0: 48 63 42 14 - movsxd rax,dword ptr [rdx+14]
+"FIFA21.exe"+55D5EE4: 83 F8 FF - cmp eax,-01
+"FIFA21.exe"+55D5EE7: 75 04 - jne FIFA21.exe+55D5EED
+"FIFA21.exe"+55D5EE9: 33 C0 - xor eax,eax
+"FIFA21.exe"+55D5EEB: EB 0C - jmp FIFA21.exe+55D5EF9
+"FIFA21.exe"+55D5EED: 48 8D 04 40 - lea rax,[rax+rax*2]
+"FIFA21.exe"+55D5EF1: 48 C1 E0 08 - shl rax,08
+"FIFA21.exe"+55D5EF5: 48 03 42 18 - add rax,[rdx+18]
+// ---------- INJECTING HERE ----------
+"FIFA21.exe"+55D5EF9: 8B B0 C4 02 00 00 - mov esi,[rax+000002C4]
+// ---------- DONE INJECTING ----------
+"FIFA21.exe"+55D5EFF: 8B 59 14 - mov ebx,[rcx+14]
+"FIFA21.exe"+55D5F02: 40 38 69 19 - cmp [rcx+19],bpl
+"FIFA21.exe"+55D5F06: 75 12 - jne FIFA21.exe+55D5F1A
+"FIFA21.exe"+55D5F08: 32 C0 - xor al,al
+"FIFA21.exe"+55D5F0A: 48 8B 5C 24 38 - mov rbx,[rsp+38]
+"FIFA21.exe"+55D5F0F: 48 8B 6C 24 40 - mov rbp,[rsp+40]
+"FIFA21.exe"+55D5F14: 48 83 C4 20 - add rsp,20
+"FIFA21.exe"+55D5F18: 5E - pop rsi
+"FIFA21.exe"+55D5F19: C3 - ret
+"FIFA21.exe"+55D5F1A: 49 8B 80 98 0E 00 00 - mov rax,[r8+00000E98]
+}
+
+
+
+ 1983
+ "Weather"
+ 0: 'Clear'
+1: 'Hazy'
+2: 'Cloudy'
+3: 'Rain'
+4: 'Showers'
+5: 'Snow'
+6: 'Flurries'
+7: 'Overcast'
+8: 'Foggy'
+
+ 4 Bytes
+ Weather
+
+
+
@@ -24032,210 +24557,245 @@ bAwayTeam_Tired:
4460
"PlayerID 1"
+
4 Bytes
arrNeverTiredPlayerIDs
4466
"PlayerID 2"
+
4 Bytes
arrNeverTiredPlayerIDs+4
4465
"PlayerID 3"
+
4 Bytes
arrNeverTiredPlayerIDs+8
4464
"PlayerID 4"
+
4 Bytes
arrNeverTiredPlayerIDs+C
4463
"PlayerID 5"
+
4 Bytes
arrNeverTiredPlayerIDs+10
4462
"PlayerID 6"
+
4 Bytes
arrNeverTiredPlayerIDs+14
4472
"PlayerID 7"
+
4 Bytes
arrNeverTiredPlayerIDs+1C
4473
"PlayerID 8"
+
4 Bytes
arrNeverTiredPlayerIDs+20
4474
"PlayerID 9"
+
4 Bytes
arrNeverTiredPlayerIDs+24
4475
"PlayerID 10"
+
4 Bytes
arrNeverTiredPlayerIDs+28
4476
"PlayerID 11"
+
4 Bytes
arrNeverTiredPlayerIDs+2C
4467
"PlayerID 12"
+
4 Bytes
arrNeverTiredPlayerIDs+30
4468
"PlayerID 13"
+
4 Bytes
arrNeverTiredPlayerIDs+34
4469
"PlayerID 14"
+
4 Bytes
arrNeverTiredPlayerIDs+38
4470
"PlayerID 15"
+
4 Bytes
arrNeverTiredPlayerIDs+3C
4471
"PlayerID 16"
+
4 Bytes
arrNeverTiredPlayerIDs+40
4477
"PlayerID 17"
+
4 Bytes
arrNeverTiredPlayerIDs+44
4478
"PlayerID 18"
+
4 Bytes
arrNeverTiredPlayerIDs+48
4497
"PlayerID 19"
+
4 Bytes
arrNeverTiredPlayerIDs+50
4498
"PlayerID 20"
+
4 Bytes
arrNeverTiredPlayerIDs+54
4499
"PlayerID 21"
+
4 Bytes
arrNeverTiredPlayerIDs+58
4500
"PlayerID 22"
+
4 Bytes
arrNeverTiredPlayerIDs+5C
4501
"PlayerID 23"
+
4 Bytes
arrNeverTiredPlayerIDs+60
4502
"PlayerID 24"
+
4 Bytes
arrNeverTiredPlayerIDs+64
4503
"PlayerID 25"
+
4 Bytes
arrNeverTiredPlayerIDs+6C
4504
"PlayerID 26"
+
4 Bytes
arrNeverTiredPlayerIDs+70
4505
"PlayerID 27"
+
4 Bytes
arrNeverTiredPlayerIDs+74
4506
"PlayerID 28"
+
4 Bytes
arrNeverTiredPlayerIDs+78
4507
"PlayerID 29"
+
4 Bytes
arrNeverTiredPlayerIDs+7C
4508
"PlayerID 30"
+
4 Bytes
arrNeverTiredPlayerIDs+80
4509
"PlayerID 31"
+
4 Bytes
arrNeverTiredPlayerIDs+84
4510
"PlayerID 32"
+
4 Bytes
arrNeverTiredPlayerIDs+88
4511
"PlayerID 33"
+
4 Bytes
arrNeverTiredPlayerIDs+8C
4512
"PlayerID 34"
+
4 Bytes
arrNeverTiredPlayerIDs+90
4513
"PlayerID 35"
+
4 Bytes
arrNeverTiredPlayerIDs+94
@@ -24681,7 +25241,7 @@ dealloc(newmem_disable_pgm)
pScriptsBase
- 13FFE0000
+ 13FDB0000
arrNeverTiredPlayerIDs
@@ -24689,7 +25249,7 @@ dealloc(newmem_disable_pgm)
funcGenReport
- 13FFE0030
+ 13FDB0030
bNewReport
@@ -24701,15 +25261,15 @@ dealloc(newmem_disable_pgm)
pScoutMgr
- 13FFE0020
+ 13FDB0020
pCareerModeSmth
- 13FFE0010
+ 13FDB0010
magic_fldtype_real
- 13FFE0040
+ 13FDB0040
-- Hello!
diff --git a/source/lua/consts.lua b/source/lua/consts.lua
index e605e48..ecabe6a 100644
--- a/source/lua/consts.lua
+++ b/source/lua/consts.lua
@@ -38,27 +38,32 @@ CT_MEMORY_RECORDS = {
AOB_PATTERNS = {
pScriptsBase = '48 89 35 ?? ?? ?? ?? 48 89 3D ?? ?? ?? ?? 48 89 0D ?? ?? ?? ??',
pCareerModeSmth = '48 89 35 ?? ?? ?? ?? 41 B8 01 00 00 00 48 8D 15',
-
- DisablePGM = "85 C0 0F 95 85 ?? ?? ?? ?? 32 DB 41 8B F6",
- PGMApplyXp = "F3 0F 2C C1 48 8B 8D A0 00 00 00",
+ UpdateManagerRating = '42 8D 04 2B 85 C0',
+ GetManagerRating = 'C3 CC CC CC CC CC 48 8B 41 08 8B 40 08',
+ ManagerNeverRetire = '8B B0 C4 02 00 00 8B 59',
+ DisablePGM = '85 C0 0F 95 85 ?? ?? ?? ?? 32 DB 41 8B F6',
+ PGMApplyXp = 'F3 0F 2C C1 48 8B 8D A0 00 00 00',
ScreenID = '48 8D 35 ?? ?? ?? ?? 48 0F 45 35 ?? ?? ?? ?? 49 8B FF',
DatabaseRead = '48 ?? ?? 4C 03 46 30 E8',
- DatabaseBasePtr = "4C 0F 44 35 ?? ?? ?? ?? 41 8B 4E 08",
- SideManipulator = "48 8B 84 CF 20 01 00 00 83",
- PAPTrainingBestGrade = "8B 93 B0 00 00 00 48 8B CD",
- PAPMoreEfficientTraining = "66 0F 6E 5E 1C",
- PAPUnlimitedTrainingSessions = "41 8B 5F 38 45 8B 7F 3C",
- PAPTrainingEveryday = "83 6F 3C 01 ?? ?? ?? ?? ?? ?? B9 07 00 00 00 89 4F 3C",
- PAPIgnoreDayWithMatch = "48 8B CE FF 50 20 85 C0 74 05 40",
- PAPUnlockPlayButtons = "80 79 41 00 74 0C",
- GTNRevealPlayerData = "8B 8D 9C 02 00 00 39",
- OnSharpnessChange = "41 88 71 24 48 8B 5C 24 50",
- OnStaminaChange1 = "0F BE C2 88 51 11",
- OnStaminaChange2 = "88 43 11 0F B6 47 0D",
- HireScout = "41 8B 01 89 45 38",
- ChangeStadium = "45 8B AC 24 C4 18 00 00",
+ DatabaseBasePtr = '4C 0F 44 35 ?? ?? ?? ?? 41 8B 4E 08',
+ SideManipulator = '48 8B 84 CF 20 01 00 00 83',
+ PAPTrainingBestGrade = '8B 93 B0 00 00 00 48 8B CD',
+ PAPMoreEfficientTraining = '66 0F 6E 5E 1C',
+ PAPUnlimitedTrainingSessions = '41 8B 5F 38 45 8B 7F 3C',
+ PAPTrainingEveryday = '83 6F 3C 01 ?? ?? ?? ?? ?? ?? B9 07 00 00 00 89 4F 3C',
+ PAPIgnoreDayWithMatch = '48 8B CE FF 50 20 85 C0 74 05 40',
+ PAPUnlockPlayButtons = '80 79 41 00 74 0C',
+ GTNRevealPlayerData = '8B 8D 9C 02 00 00 39',
+ OnSharpnessChange = '41 88 71 24 48 8B 5C 24 50',
+ OnStaminaChange1 = '0F BE C2 88 51 11',
+ OnStaminaChange2 = '88 43 11 0F B6 47 0D',
+ HireScout = '41 8B 01 89 45 38',
+ ChangeStadium = '45 8B AC 24 C4 18 00 00',
MatchHalfLength = '44 8B 83 E8 18 00 00',
- UnlimitedSubstitutions = "8B 84 01 EC 9B 00 00",
+ MatchWeather = '83 F8 FF 0F 44 C6 EB',
+ MatchTODDisplay = '48 8B 44 24 40 48 8B 00 48 8B 80 60 01',
+ MatchTODReal = '4D 8B CE 49 8B CD B8',
+ UnlimitedSubstitutions = '8B 84 01 EC 9B 00 00',
fnGenYAReport = '48 33 C4 48 89 45 40 48 8B F9 48 8B 01 FF', -- -0x2B
GenNewYAReport = '41 8D 44 24 0E',
InterceptpScoutManager = '48 8B 0C 03 48 8B 01 FF 50 20',
@@ -74,12 +79,12 @@ AOB_PATTERNS = {
AllowSignText = '41 FF D1 89 45 58',
EditReleaseClause = '8B 48 08 83 F9 FF 74 06 89 8B',
EditPlayerName = '0F 57 C0 48 C7 44 24 30 00 00 00 00 0F 11 44 24 20 C6 44 24 2F 0F 80 78 01',
- CPUDontChangeLineup = "66 83 F9 01 0F 85 99 00 00 00",
+ CPUDontChangeLineup = '66 83 F9 01 0F 85 99 00 00 00',
MatchTimer = '8B 41 50 89 47 10',
MatchScore = '45 8B 90 B0 26 02 00',
IngameStamina = '8B 43 68 41 89 82 28 04 00 00',
DisableSubstitutions = '41 8B BC 1C FC A3 00 00 45',
- AgreeTransferRequest = "44 8B E8 48 8B 89 98 01 00 00",
+ AgreeTransferRequest = '44 8B E8 48 8B 89 98 01 00 00',
UnlimitedPlayerRelease = '39 47 54 41 0F 9C C4',
ReleasePlayerMsgBox = '4C 8B E0 85 FF 0F',
ReleasePlayerFee = '41 8B D7 49 8B CD 44',
@@ -90,7 +95,7 @@ AOB_PATTERNS = {
YASomeScoutIni = '48 8D 4C 24 20 48 83 C2 08 41',
YARemoveMinAgeRequirement = '89 43 40 85 C0',
CustomManagerEditable = 'C7 45 74 0F 27 00 00',
- AltTab = "48 83 EC 48 48 83 3D ?? ?? ?? ?? ?? 74"
+ AltTab = '48 83 EC 48 48 83 3D ?? ?? ?? ?? ?? 74'
-- Not used anymore
-- BASE_FORM_MORALE_RLC = '48 89 35 ?? ?? ?? ?? 48 89 3D ?? ?? ?? ?? 48 89 0D ?? ?? ?? ??'