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Entity is already tracked! #161

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DestructDez1 opened this issue Feb 4, 2015 · 18 comments
Closed

Entity is already tracked! #161

DestructDez1 opened this issue Feb 4, 2015 · 18 comments
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@DestructDez1
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Error Log: http://pastebin.com/U0h4NJVy

This started to happen today on the lasted version of the modpack. Immediately after starting the server before anyone logs in console is being spammed with that error. I've tried deleted the player data thinking the issue was with one of the players but that did not work.

I would also like to point out that this started happening after updating to 0.7.0. I had to delete my original world after updating to 0.7.0 and now its happening to a fresh world.

The server was installed cleanly. As in no overwrites.
Java has been updated to the latest version
The server is hosted on my own server rack
-Dual Intel Xeon
-92GB RAM (5GB Dedicated to MC)

Any advice short of starting a new world would be great.

@Flukethoughts
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don't start a new world this is how u update
keep the config folder and world folder
and then u delete everything else then upload everything to the server besides the config folder. Thats what I have done countless times.

@DestructDez1
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I always create a new folder for the new server then copy the world to that folder. This way I don't have to deal with mod issues.

@Flukethoughts
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here is the fastewst result
do you run the server on your desktop before hand?

@DestructDez1
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No i do not

@Flukethoughts
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hint hint hint

@DestructDez1
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So you are telling me to run a fresh server with my current world on my windows 8.1 PRO PC then move the whole thing to my Server rack running windows server 2012? Mkay. Ill give it a shot and report back when happens.

@Flukethoughts
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trust me it's weird
I do it every time
I run it on ym desktop to confirm its working then move to the server in it's own enviroment. Through out all you know about servers things get weird with minecraft.

@DestructDez1
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Sorry. Same error spams the logs. The lag is so great that we time out before we can do anything. Sigh, I don't want to recreate a world again.

@DestructDez1
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http://prntscr.com/612k9a

In the screenshot you will see almost 34k mobs kills using the /xu_killmobs command. So it appears that mobs are being replicated. Could this be a specific mod issue?

@The-1-7-10-Pack
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You can try use Opis to locate the problem on your save.

@DestructDez1
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Cool beans! I'll give that a shot but what if the chunk causing an error doesnt have any player placed tiles. For example: The chunk was loaded naturally while exploring but was also glitched. I would think MCEdit could take care of the corrupted chunk but not the entities spawning on it. Regardless, thank you guys for the suggestions but if this doesn't work then I'm going to need to write a script to auto enter the kill entities command. They are still replicating at about 1k every 30 minutes.

@The-1-7-10-Pack
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Maybe it something on your save files, but I'm happy you have good ideas to fix your problem :)

@Flukethoughts
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u have all the mods dont you?

@da404lewzer
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I had this issue just recently, no resolution though :/ Are you also having issues with Wither Skeletons in the Nether?

#154

@DestructDez1
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The server and client are not changed from the original install.

I believe we found the issue. An ender pump placed close to a nether fortress was spawning Ender IO Wither skeletons continuously. Removing the ender pump fixed the error. I'll also report this to them when I find the right place to do so.

Once again, Thank you guys for the help!

@da404lewzer
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I too have an ender pump near my wither skeleton issue.. hrm

@DestructDez1
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Try moving it away from the fortress, That fixed the issue completely for me.

@The-1-7-10-Pack
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Good you fixed your issue!

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