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branch: master
Commits on Nov 29, 2012
Commits on Nov 28, 2012
  1. Renamed clone to branch as it makes more sense. Added lever and door …

    authored
    …objects with new tutorial level
Commits on Nov 22, 2012
Commits on Nov 16, 2012
Commits on Nov 13, 2012
  1. Changed win condition, fixed some little bugs, removed a little redun…

    authored
    …dancy, added another level, started creating custom alert features
Commits on Nov 10, 2012
  1. Game pretty much playable now. Mostly the basic engine done, need mor…

    authored
    …e levels and level editor and some stuff
Commits on Nov 5, 2012
Commits on Oct 29, 2012
  1. Added metadata to commands. Fixed deletion of commands. Splicing arra…

    authored
    …ys properly. Added insertion of commands.
  2. Redesigned arena a little. Adding controls from creating functions. B…

    authored
    …asic support for creating/editing functions. TODO: sort out code arrays when deleting commands, add metadata to commands (e.g. clone into separate function)
Commits on Oct 27, 2012
  1. Initial game situation. Basic js and html. Some pretty cool Less stuf…

    authored
    …f. Just testing canvases and input features, current movement is not going to be used
Commits on Oct 25, 2012
  1. @leereilly
  2. @leereilly

    :punch: typo

    leereilly authored
  3. @leereilly

    Sync README with blog post

    leereilly authored
  4. @leereilly

    Update README.md

    leereilly authored
  5. @leereilly

    Sync README with blog post

    leereilly authored
Commits on Oct 16, 2012
  1. @leereilly
  2. @leereilly

    Add unique Twitter hashtag

    leereilly authored
Commits on Jul 20, 2012
  1. @leereilly

    Initial commit

    leereilly authored
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