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<Type Name="UIPreviewInteraction" FullName="UIKit.UIPreviewInteraction">
<TypeSignature Language="C#" Value="public class UIPreviewInteraction : Foundation.NSObject" />
<TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit UIPreviewInteraction extends Foundation.NSObject" />
<TypeSignature Language="DocId" Value="T:UIKit.UIPreviewInteraction" />
<TypeSignature Language="F#" Value="type UIPreviewInteraction = class&#xA; inherit NSObject" />
<AssemblyInfo>
<AssemblyName>Xamarin.iOS</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Base>
<BaseTypeName>Foundation.NSObject</BaseTypeName>
</Base>
<Interfaces />
<Attributes>
<Attribute>
<AttributeName>Foundation.Register("UIPreviewInteraction", true)</AttributeName>
</Attribute>
<Attribute>
<AttributeName>ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 10, 0, ObjCRuntime.PlatformArchitecture.All, null)</AttributeName>
</Attribute>
<Attribute>
<AttributeName>ObjCRuntime.Unavailable(ObjCRuntime.PlatformName.WatchOS, ObjCRuntime.PlatformArchitecture.All, null)</AttributeName>
</Attribute>
<Attribute>
<AttributeName>ObjCRuntime.Unavailable(ObjCRuntime.PlatformName.TvOS, ObjCRuntime.PlatformArchitecture.All, null)</AttributeName>
</Attribute>
</Attributes>
<Docs>
<summary>Registers views to respond to 3D interactions.</summary>
<remarks>To be added.</remarks>
<related type="externalDocumentation" href="https://developer.apple.com/reference/UIKit/UIPreviewInteraction">Apple documentation for <c>UIPreviewInteraction</c></related>
</Docs>
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="protected UIPreviewInteraction (Foundation.NSObjectFlag t);" />
<MemberSignature Language="ILAsm" Value=".method familyhidebysig specialname rtspecialname instance void .ctor(class Foundation.NSObjectFlag t) cil managed" />
<MemberSignature Language="DocId" Value="M:UIKit.UIPreviewInteraction.#ctor(Foundation.NSObjectFlag)" />
<MemberSignature Language="F#" Value="new UIKit.UIPreviewInteraction : Foundation.NSObjectFlag -&gt; UIKit.UIPreviewInteraction" Usage="new UIKit.UIPreviewInteraction t" />
<MemberType>Constructor</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyName>Xamarin.iOS</AssemblyName>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName>ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)</AttributeName>
</Attribute>
<Attribute>
<AttributeName>System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Advanced)</AttributeName>
</Attribute>
</Attributes>
<Parameters>
<Parameter Name="t" Type="Foundation.NSObjectFlag" />
</Parameters>
<Docs>
<param name="t">Unused sentinel value, pass NSObjectFlag.Empty.</param>
<summary>Constructor to call on derived classes to skip initialization and merely allocate the object.</summary>
<remarks>
<para>This constructor should be called by derived classes when they completely construct the object in managed code and merely want the runtime to allocate and initialize the NSObject. This is required to implement the two-step initialization process that Objective-C uses, the first step is to perform the object allocation, the second step is to initialize the object. When developers invoke the constructor that takes the NSObjectFlag.Empty they take advantage of a direct path that goes all the way up to NSObject to merely allocate the object's memory and bind the Objective-C and C# objects together. The actual initialization of the object is up to the developer.</para>
<para>This constructor is typically used by the binding generator to allocate the object, but prevent the actual initialization to take place. Once the allocation has taken place, the constructor has to initialize the object. With constructors generated by the binding generator this means that it manually invokes one of the "init" methods to initialize the object.</para>
<para>It is the developer's responsibility to completely initialize the object if they chain up using the NSObjectFlag.Empty path.</para>
<para>In general, if the developer's constructor invokes the NSObjectFlag.Empty base implementation, then it should be calling an Objective-C init method. If this is not the case, developers should instead chain to the proper constructor in their class. </para>
<para>The argument value is ignored and merely ensures that the only code that is executed is the construction phase is the basic NSObject allocation and runtime type registration. Typically the chaining would look like this:</para>
<example>
<code lang="csharp lang-csharp"><![CDATA[
//
// The NSObjectFlag merely allocates the object and registers the
// C# class with the Objective-C runtime if necessary, but no actual
// initXxx method is invoked, that is done later in the constructor
//
// This is taken from Xamarin.iOS's source code:
//
[Export ("initWithFrame:")]
public UIView (System.Drawing.RectangleF frame) : base (NSObjectFlag.Empty)
{
// Invoke the init method now.
var initWithFrame = new Selector ("initWithFrame:").Handle;
if (IsDirectBinding)
Handle = ObjCRuntime.Messaging.IntPtr_objc_msgSend_CGRect (this.Handle, initWithFrame, frame);
else
Handle = ObjCRuntime.Messaging.IntPtr_objc_msgSendSuper_CGRect (this.SuperHandle, initWithFrame, frame);
}
]]></code>
</example>
</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="protected internal UIPreviewInteraction (IntPtr handle);" />
<MemberSignature Language="ILAsm" Value=".method familyorassemblyhidebysig specialname rtspecialname instance void .ctor(native int handle) cil managed" />
<MemberSignature Language="DocId" Value="M:UIKit.UIPreviewInteraction.#ctor(System.IntPtr)" />
<MemberSignature Language="F#" Value="new UIKit.UIPreviewInteraction : nativeint -&gt; UIKit.UIPreviewInteraction" Usage="new UIKit.UIPreviewInteraction handle" />
<MemberType>Constructor</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyName>Xamarin.iOS</AssemblyName>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName>ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)</AttributeName>
</Attribute>
<Attribute>
<AttributeName>System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Advanced)</AttributeName>
</Attribute>
</Attributes>
<Parameters>
<Parameter Name="handle" Type="System.IntPtr" />
</Parameters>
<Docs>
<param name="handle">Pointer (handle) to the unmanaged object.</param>
<summary>A constructor used when creating managed representations of unmanaged objects; Called by the runtime.</summary>
<remarks>
<para>This constructor is invoked by the runtime infrastructure (<see cref="M:ObjCRuntime.Runtime.GetNSObject(System.IntPtr)" />) to create a new managed representation for a pointer to an unmanaged Objective-C object. Developers should not invoke this method directly, instead they should call the GetNSObject method as it will prevent two instances of a managed object to point to the same native object.</para>
</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public UIPreviewInteraction (UIKit.UIView view);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(class UIKit.UIView view) cil managed" />
<MemberSignature Language="DocId" Value="M:UIKit.UIPreviewInteraction.#ctor(UIKit.UIView)" />
<MemberSignature Language="F#" Value="new UIKit.UIPreviewInteraction : UIKit.UIView -&gt; UIKit.UIPreviewInteraction" Usage="new UIKit.UIPreviewInteraction view" />
<MemberType>Constructor</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyName>Xamarin.iOS</AssemblyName>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName>Foundation.Export("initWithView:")</AttributeName>
</Attribute>
<Attribute>
<AttributeName>ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)</AttributeName>
</Attribute>
<Attribute>
<AttributeName>ObjCRuntime.DesignatedInitializer</AttributeName>
</Attribute>
</Attributes>
<Parameters>
<Parameter Name="view" Type="UIKit.UIView" />
</Parameters>
<Docs>
<param name="view">To be added.</param>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="CancelInteraction">
<MemberSignature Language="C#" Value="public virtual void CancelInteraction ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void CancelInteraction() cil managed" />
<MemberSignature Language="DocId" Value="M:UIKit.UIPreviewInteraction.CancelInteraction" />
<MemberSignature Language="F#" Value="abstract member CancelInteraction : unit -&gt; unit&#xA;override this.CancelInteraction : unit -&gt; unit" Usage="uIPreviewInteraction.CancelInteraction " />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyName>Xamarin.iOS</AssemblyName>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName>Foundation.Export("cancelInteraction")</AttributeName>
</Attribute>
<Attribute>
<AttributeName>ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Cancels the preview interaction, including stopping any previously-assigned callbacks.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="ClassHandle">
<MemberSignature Language="C#" Value="public override IntPtr ClassHandle { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance native int ClassHandle" />
<MemberSignature Language="DocId" Value="P:UIKit.UIPreviewInteraction.ClassHandle" />
<MemberSignature Language="F#" Value="member this.ClassHandle : nativeint" Usage="UIKit.UIPreviewInteraction.ClassHandle" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyName>Xamarin.iOS</AssemblyName>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.IntPtr</ReturnType>
</ReturnValue>
<Docs>
<summary>The handle for this class.</summary>
<value>The pointer to the Objective-C class.</value>
<remarks>Each Xamarin.iOS class mirrors an unmanaged Objective-C class. This value contains the pointer to the Objective-C class, it is similar to calling objc_getClass with the object name.</remarks>
</Docs>
</Member>
<Member MemberName="Delegate">
<MemberSignature Language="C#" Value="public virtual UIKit.IUIPreviewInteractionDelegate Delegate { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance class UIKit.IUIPreviewInteractionDelegate Delegate" />
<MemberSignature Language="DocId" Value="P:UIKit.UIPreviewInteraction.Delegate" />
<MemberSignature Language="F#" Value="member this.Delegate : UIKit.IUIPreviewInteractionDelegate with get, set" Usage="UIKit.UIPreviewInteraction.Delegate" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyName>Xamarin.iOS</AssemblyName>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName>ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)</AttributeName>
</Attribute>
<Attribute>
<AttributeName>get: Foundation.Export("delegate", ObjCRuntime.ArgumentSemantic.Weak)</AttributeName>
</Attribute>
<Attribute>
<AttributeName>set: Foundation.Export("setDelegate:", ObjCRuntime.ArgumentSemantic.Weak)</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>UIKit.IUIPreviewInteractionDelegate</ReturnType>
</ReturnValue>
<Docs>
<summary>An instance of the UIKit.IUIPreviewInteractionDelegate model class which acts as the class delegate.</summary>
<value>The instance of the UIKit.IUIPreviewInteractionDelegate model class</value>
<remarks>
<para>The delegate instance assigned to this object will be used to handle events or provide data on demand to this class.</para>
<para>When setting the Delegate or WeakDelegate values events will be delivered to the specified instance instead of being delivered to the C#-style events</para>
<para>This is the strongly typed version of the object, developers should use the WeakDelegate property instead if they want to merely assign a class derived from NSObject that has been decorated with [Export] attributes.</para>
</remarks>
</Docs>
</Member>
<Member MemberName="DidCancel">
<MemberSignature Language="C#" Value="public event EventHandler DidCancel;" />
<MemberSignature Language="ILAsm" Value=".event class System.EventHandler DidCancel" />
<MemberSignature Language="DocId" Value="E:UIKit.UIPreviewInteraction.DidCancel" />
<MemberSignature Language="F#" Value="member this.DidCancel : EventHandler " Usage="member this.DidCancel : System.EventHandler " />
<MemberType>Event</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyName>Xamarin.iOS</AssemblyName>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.EventHandler</ReturnType>
</ReturnValue>
<Docs>
<summary>Event raised by the object.</summary>
<remarks>If developers do not assign a value to this event, this will reset the value for the Delegate property to an internal handler that maps delegates to events.</remarks>
</Docs>
</Member>
<Member MemberName="DidUpdateCommit">
<MemberSignature Language="C#" Value="public event EventHandler&lt;UIKit.NSPreviewInteractionPreviewUpdateEventArgs&gt; DidUpdateCommit;" />
<MemberSignature Language="ILAsm" Value=".event class System.EventHandler`1&lt;class UIKit.NSPreviewInteractionPreviewUpdateEventArgs&gt; DidUpdateCommit" />
<MemberSignature Language="DocId" Value="E:UIKit.UIPreviewInteraction.DidUpdateCommit" />
<MemberSignature Language="F#" Value="member this.DidUpdateCommit : EventHandler&lt;UIKit.NSPreviewInteractionPreviewUpdateEventArgs&gt; " Usage="member this.DidUpdateCommit : System.EventHandler&lt;UIKit.NSPreviewInteractionPreviewUpdateEventArgs&gt; " />
<MemberType>Event</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyName>Xamarin.iOS</AssemblyName>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.EventHandler&lt;UIKit.NSPreviewInteractionPreviewUpdateEventArgs&gt;</ReturnType>
</ReturnValue>
<Docs>
<summary>Event raised by the object.</summary>
<remarks>If developers do not assign a value to this event, this will reset the value for the Delegate property to an internal handler that maps delegates to events.</remarks>
</Docs>
</Member>
<Member MemberName="DidUpdatePreviewTransition">
<MemberSignature Language="C#" Value="public event EventHandler&lt;UIKit.NSPreviewInteractionPreviewUpdateEventArgs&gt; DidUpdatePreviewTransition;" />
<MemberSignature Language="ILAsm" Value=".event class System.EventHandler`1&lt;class UIKit.NSPreviewInteractionPreviewUpdateEventArgs&gt; DidUpdatePreviewTransition" />
<MemberSignature Language="DocId" Value="E:UIKit.UIPreviewInteraction.DidUpdatePreviewTransition" />
<MemberSignature Language="F#" Value="member this.DidUpdatePreviewTransition : EventHandler&lt;UIKit.NSPreviewInteractionPreviewUpdateEventArgs&gt; " Usage="member this.DidUpdatePreviewTransition : System.EventHandler&lt;UIKit.NSPreviewInteractionPreviewUpdateEventArgs&gt; " />
<MemberType>Event</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyName>Xamarin.iOS</AssemblyName>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.EventHandler&lt;UIKit.NSPreviewInteractionPreviewUpdateEventArgs&gt;</ReturnType>
</ReturnValue>
<Docs>
<summary>Event raised by the object.</summary>
<remarks>If developers do not assign a value to this event, this will reset the value for the Delegate property to an internal handler that maps delegates to events.</remarks>
</Docs>
</Member>
<Member MemberName="Dispose">
<MemberSignature Language="C#" Value="protected override void Dispose (bool disposing);" />
<MemberSignature Language="ILAsm" Value=".method familyhidebysig virtual instance void Dispose(bool disposing) cil managed" />
<MemberSignature Language="DocId" Value="M:UIKit.UIPreviewInteraction.Dispose(System.Boolean)" />
<MemberSignature Language="F#" Value="override this.Dispose : bool -&gt; unit" Usage="uIPreviewInteraction.Dispose disposing" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyName>Xamarin.iOS</AssemblyName>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName>ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="disposing" Type="System.Boolean" />
</Parameters>
<Docs>
<param name="disposing">
<para>If set to <see langword="true" />, the method is invoked directly and will dispose manage and unmanaged resources; If set to <see langword="false" /> the method is being called by the garbage collector finalizer and should only release unmanaged resources.</para>
</param>
<summary>Releases the resources used by the UIPreviewInteraction object.</summary>
<remarks>
<para>This Dispose method releases the resources used by the UIPreviewInteraction class.</para>
<para>This method is called by both the Dispose() method and the object finalizer (Finalize). When invoked by the Dispose method, the parameter disposing <paramref name="disposing" /> is set to <see langword="true" /> and any managed object references that this object holds are also disposed or released; when invoked by the object finalizer, on the finalizer thread the value is set to <see langword="false" />. </para>
<para>Calling the Dispose method when the application is finished using the UIPreviewInteraction ensures that all external resources used by this managed object are released as soon as possible. Once developers have invoked the Dispose method, the object is no longer useful and developers should no longer make any calls to it.</para>
<para> For more information on how to override this method and on the Dispose/IDisposable pattern, read the ``Implementing a Dispose Method'' document at https://msdn.microsoft.com/en-us/library/fs2xkftw.aspx</para>
</remarks>
</Docs>
</Member>
<Member MemberName="GetLocationInCoordinateSpace">
<MemberSignature Language="C#" Value="public virtual CoreGraphics.CGPoint GetLocationInCoordinateSpace (UIKit.IUICoordinateSpace coordinateSpace);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance valuetype CoreGraphics.CGPoint GetLocationInCoordinateSpace(class UIKit.IUICoordinateSpace coordinateSpace) cil managed" />
<MemberSignature Language="DocId" Value="M:UIKit.UIPreviewInteraction.GetLocationInCoordinateSpace(UIKit.IUICoordinateSpace)" />
<MemberSignature Language="F#" Value="abstract member GetLocationInCoordinateSpace : UIKit.IUICoordinateSpace -&gt; CoreGraphics.CGPoint&#xA;override this.GetLocationInCoordinateSpace : UIKit.IUICoordinateSpace -&gt; CoreGraphics.CGPoint" Usage="uIPreviewInteraction.GetLocationInCoordinateSpace coordinateSpace" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyName>Xamarin.iOS</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName>Foundation.Export("locationInCoordinateSpace:")</AttributeName>
</Attribute>
<Attribute>
<AttributeName>ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>CoreGraphics.CGPoint</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="coordinateSpace" Type="UIKit.IUICoordinateSpace" />
</Parameters>
<Docs>
<param name="coordinateSpace">
<para>The coordinate space into which to translate the originating touch.</para>
<para tool="nullallowed">This parameter can be <see langword="null" />.</para>
</param>
<summary>Returns the location of the originating touch location in the specified coordinate space.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="GetLocationInCoordinateSpace">
<MemberSignature Language="C#" Value="public virtual CoreGraphics.CGPoint GetLocationInCoordinateSpace (UIKit.UICoordinateSpace coordinateSpace);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance valuetype CoreGraphics.CGPoint GetLocationInCoordinateSpace(class UIKit.UICoordinateSpace coordinateSpace) cil managed" />
<MemberSignature Language="DocId" Value="M:UIKit.UIPreviewInteraction.GetLocationInCoordinateSpace(UIKit.UICoordinateSpace)" />
<MemberSignature Language="F#" Value="abstract member GetLocationInCoordinateSpace : UIKit.UICoordinateSpace -&gt; CoreGraphics.CGPoint&#xA;override this.GetLocationInCoordinateSpace : UIKit.UICoordinateSpace -&gt; CoreGraphics.CGPoint" Usage="uIPreviewInteraction.GetLocationInCoordinateSpace coordinateSpace" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyName>Xamarin.iOS</AssemblyName>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName>System.Obsolete("Use overload accepting a 'IUICoordinateSpace'.")</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>CoreGraphics.CGPoint</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="coordinateSpace" Type="UIKit.UICoordinateSpace" />
</Parameters>
<Docs>
<param name="coordinateSpace">
<para>To be added.</para>
<para tool="nullallowed">This parameter can be <see langword="null" />.</para>
</param>
<summary>Returns the location of the touch location in the specified coordinate space.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="ShouldBegin">
<MemberSignature Language="C#" Value="public Func&lt;UIKit.UIPreviewInteraction,bool&gt; ShouldBegin { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance class System.Func`2&lt;class UIKit.UIPreviewInteraction, bool&gt; ShouldBegin" />
<MemberSignature Language="DocId" Value="P:UIKit.UIPreviewInteraction.ShouldBegin" />
<MemberSignature Language="F#" Value="member this.ShouldBegin : Func&lt;UIKit.UIPreviewInteraction, bool&gt; with get, set" Usage="UIKit.UIPreviewInteraction.ShouldBegin" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyName>Xamarin.iOS</AssemblyName>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Func&lt;UIKit.UIPreviewInteraction,System.Boolean&gt;</ReturnType>
</ReturnValue>
<Docs>
<summary>Delegate invoked by the object to get a value.</summary>
<value>To be added.</value>
<remarks>Developers assign a function, delegate or anonymous method to this property to return a value to the object. If developers assign a value to this property, it this will reset the value for the Delegate property to an internal handler that maps delegates to events.</remarks>
</Docs>
</Member>
<Member MemberName="View">
<MemberSignature Language="C#" Value="public virtual UIKit.UIView View { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance class UIKit.UIView View" />
<MemberSignature Language="DocId" Value="P:UIKit.UIPreviewInteraction.View" />
<MemberSignature Language="F#" Value="member this.View : UIKit.UIView" Usage="UIKit.UIPreviewInteraction.View" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyName>Xamarin.iOS</AssemblyName>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName>ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)</AttributeName>
</Attribute>
<Attribute>
<AttributeName>get: Foundation.Export("view", ObjCRuntime.ArgumentSemantic.Weak)</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>UIKit.UIView</ReturnType>
</ReturnValue>
<Docs>
<summary>The <see cref="T:UIKit.UIView" /> that provides touch events to the interaction.</summary>
<value>
<para>(More documentation for this node is coming)</para>
<para tool="nullallowed">This value can be <see langword="null" />.</para>
</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
</Members>
</Type>
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