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Standardize README.md formatting and add some missing descriptions.

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alexrp
alexrp committed Sep 27, 2011
1 parent 5edfb21 commit 62a4153b36bbc19ab54f074182e59d3ac4cfcb95
@@ -9,14 +9,14 @@ How to capture video frames from the camera as images using AV Foundation
http://developer.apple.com/library/ios/#qa/qa1702/_index.html
Requires
-========
+--------
iOS 4.0 and up.
This example will only run correctly on a iOS device, this requires
a purchased version of MonoTouch.
License
-=======
+-------
The samples are licensed under the MIT X11 license:
@@ -39,6 +39,6 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
Authors
-=======
+-------
Miguel de Icaza
View
@@ -8,6 +8,6 @@ Based on Apple's avTouch example:
http://developer.apple.com/library/ios/#samplecode/avTouch/Introduction/Intro.html
Authors
-=======
+-------
Miguel de Icaza
View
@@ -1,14 +1,12 @@
AppPrefs
-===========================
-
-Preview
-=======
+========
An example how to diesplay application preferences in the "Settings" system application.
Loosely based on Apple's AppPrefs example:
http://developer.apple.com/library/ios/#samplecode/AppPrefs
Authors
-=======
-Mike Krüger
+-------
+
+Mike Krüger
@@ -1,13 +1,12 @@
Core Telephony Demo
-=============
+===================
-Description
------------
An example showing how to access the users's current call, call center and carrier information.
Based on the Apple sample:
https://developer.apple.com/library/ios/#samplecode/CoreTelephonyDemo/Introduction/Intro.html
Authors
-------
+
Rolf Bjarne Kvinge
View
@@ -1,20 +1,18 @@
OpenGL Paint using GameView
===========================
-TODO
-
-Preview
-=======
-
-![iPhone running GLPaint sample](http://farm7.static.flickr.com/6143/5999004778_b2801d14e2.jpg)
-
An example on using the iPhoneOSGameView class with OpenGL
to create a touch painting application.
Loosely based on Apple's GLPaint example:
http://developer.apple.com/library/ios/#samplecode/GLPaint/Introduction/Intro.html
+Preview
+-------
+
+![iPhone running GLPaint sample](http://farm7.static.flickr.com/6143/5999004778_b2801d14e2.jpg)
+
Authors
-=======
+-------
Miguel de Icaza
View
@@ -1,4 +1,4 @@
Keychain
========
-TODO
+This sample demonstrates simple interaction with the iOS keychain.
View
@@ -1,20 +1,18 @@
OpenGL Paint using Low Level OpenGL
===================================
-TODO
-
-Preview
-=======
-
-![iPhone running GLPaint sample](http://farm7.static.flickr.com/6143/5999004778_b2801d14e2.jpg)
-
An example on using the low level OpenGL classes
to create a touch painting application.
Loosely based on Apple's GLPaint example:
http://developer.apple.com/library/ios/#samplecode/GLPaint/Introduction/Intro.html
+Preview
+-------
+
+![iPhone running GLPaint sample](http://farm7.static.flickr.com/6143/5999004778_b2801d14e2.jpg)
+
Authors
-=======
+-------
Miguel de Icaza
@@ -5,9 +5,10 @@ A kitchen sink example of common UI elements and APIs used in iOS and how you ca
Preview
-------
+
![iPhone running MonoCatalog](http://farm7.static.flickr.com/6020/5999694606_bc1acdb573.jpg)
Authors
-=======
+-------
Miguel de Icaza
@@ -5,9 +5,10 @@ An example showing using the a UITableView and displaying a custom cell within i
Preview
-------
+
![iPhone running MonoDevelop TouchCells](http://farm7.static.flickr.com/6013/5999235933_dcab80c0a3.jpg)
Authors
-=======
+-------
Miguel de Icaza
View
@@ -1,25 +1,23 @@
Popovers
-
-================================================================================
-ABSTRACT:
+========
This sample demonstrates proper use of UIPopoverController in iOS.
UIPopoverController presentation, dismissing, and rotation handling are covered.
The sample is provided using a UISplitViewController in order to show proper handling of UIPopoverControllers being presented from UIBarButtonItems.
Additional handling ensures that multiple UIPopoverControllers are never presented at the same time.
-================================================================================
-BUILD REQUIREMENTS:
+Build Requirements
+------------------
iOS 4.1 or later
-================================================================================
-RUNTIME REQUIREMENTS:
+Runtime Requirements
+--------------------
iOS 3.2 or later
-================================================================================
-PACKAGING LIST:
+Packaging List
+--------------
PopoversAppDelegate
The application delegate sets up the initial view and makes the window visible.
@@ -35,11 +33,7 @@ The detail view is also responsible for ensuring that there are never multiple p
PopoverContentViewController
A view controller that is the contents of the popovers in this sample. In this example, the view controller only contains a label with text.
-================================================================================
-CHANGES FROM PREVIOUS VERSIONS:
-
-Version 1.0
-- First version.
+Copyright
+---------
-================================================================================
-Copyright (C) 2010 Apple Inc. All rights reserved.
+Copyright (C) 2010 Apple Inc. All rights reserved.
View
@@ -5,6 +5,7 @@ A simple example of using the UIKit Printing API in a MonoTouch application.
Requires
--------
+
iOS 4.2 and up.
Authors
View
@@ -5,6 +5,7 @@ A sample of using the Core Graphics capabilities in a MonoTouch application.
Preview
-------
+
![iPhone running Quartz sample one](http://farm7.static.flickr.com/6132/5999556473_a801e2c50f.jpg)
![iPhone running Quartz sample two](http://farm7.static.flickr.com/6138/6000105490_2a67a8aa09.jpg)
![iPhone running Quartz sample three](http://farm7.static.flickr.com/6025/5999556761_72206a31f1.jpg)
@@ -11,6 +11,7 @@ practices nor is it a great use of the APIs in the first place.
Preview
-------
+
![iPhone running Reachability sample](http://farm7.static.flickr.com/6127/6002809074_b117d7582e.jpg)
Authors
View
@@ -15,6 +15,7 @@ There are two samples:
Preview
-------
+
![iPhone running Streaming Audio sample](http://farm7.static.flickr.com/6144/6002389235_5c1d164cc1.jpg)
Authors
View
@@ -1,4 +1,4 @@
System Sound
============
-TODO
+This sample demonstrates playing sound via AudioToolkit.
@@ -3,7 +3,6 @@ Touches
An example how to handle touches to move multiple objects.
Touches_Classic demonstrates how to use the UIResponder events
-Touches_GestureRecognizers demostrate how to do it with UIGestureRecognizers.
Loosely based on Apple's Touches example:
http://developer.apple.com/library/ios/#samplecode/Touches
@@ -2,7 +2,6 @@ Gesture Recognizers
===================
An example how to handle touches to move multiple objects.
-Touches_Classic demonstrates how to use the UIResponder events
Touches_GestureRecognizers demostrate how to do it with UIGestureRecognizers.
Loosely based on Apple's Touches example:
View
@@ -1,16 +1,16 @@
World Cities
============
-Requires
---------
-iOS 5.0 and up.
-
-Description
------------
A simple example of using the Map Kit API in a MonoTouch application.
Based on Apple's sample:
https://developer.apple.com/library/ios/#samplecode/WorldCities/Introduction/Intro.html#//apple_ref/doc/uid/DTS40009466
+Requires
+--------
+
+iOS 5.0 and up.
+
Authors
-------
+
Mike Krüger
@@ -1,3 +1,6 @@
+Zooming PDF Viewer
+==================
+
This is a port of Apple's ZoomingPDFViewer (original written in ObjectiveC) available from:
http://developer.apple.com/library/ios/#samplecode/ZoomingPDFViewer/Introduction/Intro.html#//apple_ref/doc/uid/DTS40010281
@@ -6,4 +9,4 @@ http://en.wikipedia.org/wiki/Tamarin
Text is available under the Creative Commons Attribution-ShareAlike License [1]; additional terms may apply. See Terms of use [2] for details.
[1] http://en.wikipedia.org/wiki/Wikipedia:Text_of_Creative_Commons_Attribution-ShareAlike_3.0_Unported_License
-[2] http://wikimediafoundation.org/wiki/Terms_of_use
+[2] http://wikimediafoundation.org/wiki/Terms_of_use

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