Permalink
Browse files

Added ShareActionProvider sample from ICS article.

  • Loading branch information...
1 parent c691de2 commit c9066d8601d2d1e57f128df3607eb2c93f06bd15 @mikebluestein mikebluestein committed Jan 19, 2012
@@ -0,0 +1,73 @@
+using System;
+
+using Android.App;
+using Android.Content;
+using Android.Runtime;
+using Android.Views;
+using Android.Widget;
+using Android.OS;
+using System.IO;
+
+namespace ShareActionProviderDemo
+{
+ [Activity (Label = "ShareActionProviderDemo", MainLauncher = true)]
+ public class Activity1 : Activity
+ {
+
+ protected override void OnCreate (Bundle bundle)
+ {
+ base.OnCreate (bundle);
+
+ CopyToPublic ("monkey.png");
+
+ // Set our view from the "main" layout resource
+ SetContentView (Resource.Layout.Main);
+ }
+
+ public override bool OnCreateOptionsMenu (IMenu menu)
+ {
+ MenuInflater.Inflate (Resource.Menu.ActionBarMenu, menu);
+
+ var shareMenuItem = menu.FindItem (Resource.Id.shareMenuItem);
+ var shareActionProvider = (ShareActionProvider)shareMenuItem.ActionProvider;
+ shareActionProvider.SetShareIntent (CreateIntent ());
+
+ var overflow_item = menu.FindItem (Resource.Id.overflowMenuItem);
+ var overflow_provider = (ShareActionProvider)overflow_item.ActionProvider;
+ overflow_provider.SetShareIntent (CreateIntent ());
+
+ return true;
+ }
+
+ Intent CreateIntent ()
+ {
+ var sendPictureIntent = new Intent (Intent.ActionSend);
+ sendPictureIntent.SetType ("image/*");
+ var uri = Android.Net.Uri.FromFile (GetFileStreamPath ("monkey.png"));
+ sendPictureIntent.PutExtra (Intent.ExtraStream, uri);
+
+ return sendPictureIntent;
+ }
+
+ void CopyToPublic (String fileName)
+ {
+ using (Stream fromStream = Assets.Open (fileName)) {
+
+ string filePath = Path.Combine (new string[]{"data", "data", PackageName, "files", fileName});
+
+ int size = 32 * 1024;
+
+ using (FileStream toStream = new FileStream(filePath, FileMode.Create, FileAccess.ReadWrite)) {
+
+ int n = -1;
+ byte[] buffer = new byte[size];
+
+ while ((n = fromStream.Read(buffer, 0, size)) > 0) {
+ toStream.Write (buffer, 0, n);
+ }
+ }
+ }
+ }
+
+ }
+}
@@ -0,0 +1,19 @@
+Any raw assets you want to be deployed with your application can be placed in
+this directory (and child directories) and given a Build Action of "AndroidAsset".
+
+These files will be deployed with you package and will be accessible using Android's
+AssetManager, like this:
+
+public class ReadAsset : Activity
+{
+ protected override void OnCreate (Bundle bundle)
+ {
+ base.OnCreate (bundle);
+
+ InputStream input = Assets.Open ("my_asset.txt");
+ }
+}
+
+Additionally, some Android functions will automatically load asset files:
+
+Typeface tf = Typeface.CreateFromAsset (Context.Assets, "fonts/samplefont.ttf");
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
@@ -0,0 +1,7 @@
+<?xml version="1.0" encoding="utf-8" ?>
+<SampleMetadata>
+ <ID>3d5eb666-c03d-4390-93c3-6861e17f4ce4</ID>
+ <IsFullApplication>false</IsFullApplication>
+ <Level>Beginning</Level>
+ <Tags>User Interface, Shared Resources</Tags>
+</SampleMetadata>
@@ -0,0 +1,28 @@
+using System.Reflection;
+using System.Runtime.CompilerServices;
+using Android.App;
+
+// Information about this assembly is defined by the following attributes.
+// Change them to the values specific to your project.
+
+[assembly: AssemblyTitle("ShareActionProviderDemo")]
+[assembly: AssemblyDescription("")]
+[assembly: AssemblyConfiguration("")]
+[assembly: AssemblyCompany("")]
+[assembly: AssemblyProduct("")]
+[assembly: AssemblyCopyright("mike_bluestein")]
+[assembly: AssemblyTrademark("")]
+[assembly: AssemblyCulture("")]
+
+// The assembly version has the format "{Major}.{Minor}.{Build}.{Revision}".
+// The form "{Major}.{Minor}.*" will automatically update the build and revision,
+// and "{Major}.{Minor}.{Build}.*" will update just the revision.
+
+[assembly: AssemblyVersion("1.0.0")]
+
+// The following attributes are used to specify the signing key for the assembly,
+// if desired. See the Mono documentation for more information about signing.
+
+//[assembly: AssemblyDelaySign(false)]
+//[assembly: AssemblyKeyFile("")]
+
@@ -0,0 +1,4 @@
+ShareActionProvider Demo
+========================
+
+This example shows how to use the ShareActionProvider to share an image using Ice Cream Sandwich.
@@ -0,0 +1,44 @@
+Images, layout descriptions, binary blobs and string dictionaries can be included
+in your application as resource files. Various Android APIs are designed to
+operate on the resource IDs instead of dealing with images, strings or binary blobs
+directly.
+
+For example, a sample Android app that contains a user interface layout (main.axml),
+an internationalization string table (strings.xml) and some icons (drawable-XXX/icon.png)
+would keep its resources in the "Resources" directory of the application:
+
+Resources/
+ drawable/
+ icon.png
+
+ layout/
+ main.axml
+
+ values/
+ strings.xml
+
+In order to get the build system to recognize Android resources, set the build action to
+"AndroidResource". The native Android APIs do not operate directly with filenames, but
+instead operate on resource IDs. When you compile an Android application that uses resources,
+the build system will package the resources for distribution and generate a class called "R"
+(this is an Android convention) that contains the tokens for each one of the resources
+included. For example, for the above Resources layout, this is what the R class would expose:
+
+public class R {
+ public class drawable {
+ public const int icon = 0x123;
+ }
+
+ public class layout {
+ public const int main = 0x456;
+ }
+
+ public class strings {
+ public const int first_string = 0xabc;
+ public const int second_string = 0xbcd;
+ }
+}
+
+You would then use R.drawable.icon to reference the drawable/icon.png file, or R.layout.main
+to reference the layout/main.axml file, or R.strings.first_string to reference the first
+string in the dictionary file values/strings.xml.
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
+ android:orientation="vertical"
+ android:layout_width="fill_parent"
+ android:layout_height="fill_parent"
+ >
+<TextView android:text="Click the device Menu button"
+ android:layout_width="fill_parent"
+ android:layout_height="fill_parent" />
+</LinearLayout>
+
@@ -0,0 +1,13 @@
+<?xml version="1.0" encoding="utf-8"?>
+<menu xmlns:android="http://schemas.android.com/apk/res/android">
+
+ <item android:id="@+id/shareMenuItem"
+ android:showAsAction="always"
+ android:title="@string/sharePicture"
+ android:actionProviderClass="android.widget.ShareActionProvider" />
+
+ <item android:id="@+id/overflowMenuItem"
+ android:showAsAction="never"
+ android:title="@string/sharePicture"
+ android:actionProviderClass="android.widget.ShareActionProvider" />
+</menu>
@@ -0,0 +1,5 @@
+<?xml version="1.0" encoding="utf-8"?>
+<resources>
+ <string name="app_name">ShareActionProviderDemo</string>
+ <string name="sharePicture">Share Picture</string>
+</resources>
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
@@ -0,0 +1,69 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <PropertyGroup>
+ <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
+ <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
+ <ProductVersion>10.0.0</ProductVersion>
+ <SchemaVersion>2.0</SchemaVersion>
+ <ProjectGuid>{E010B79F-B465-49DE-84B5-647097FDB2BF}</ProjectGuid>
+ <ProjectTypeGuids>{EFBA0AD7-5A72-4C68-AF49-83D382785DCF};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
+ <OutputType>Library</OutputType>
+ <RootNamespace>ShareActionProviderDemo</RootNamespace>
+ <MonoAndroidResourcePrefix>Resources</MonoAndroidResourcePrefix>
+ <MonoAndroidAssetsPrefix>Assets</MonoAndroidAssetsPrefix>
+ <AndroidResgenClass>Resource</AndroidResgenClass>
+ <AndroidApplication>True</AndroidApplication>
+ <AndroidResgenFile>Resources\Resource.designer.cs</AndroidResgenFile>
+ <AssemblyName>ShareActionProviderDemo</AssemblyName>
+ <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
+ </PropertyGroup>
+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
+ <DebugSymbols>true</DebugSymbols>
+ <DebugType>full</DebugType>
+ <Optimize>false</Optimize>
+ <OutputPath>bin\Debug</OutputPath>
+ <DefineConstants>DEBUG;</DefineConstants>
+ <ErrorReport>prompt</ErrorReport>
+ <WarningLevel>4</WarningLevel>
+ <ConsolePause>false</ConsolePause>
+ <AndroidLinkMode>None</AndroidLinkMode>
+ </PropertyGroup>
+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
+ <DebugType>none</DebugType>
+ <Optimize>false</Optimize>
+ <OutputPath>bin\Release</OutputPath>
+ <ErrorReport>prompt</ErrorReport>
+ <WarningLevel>4</WarningLevel>
+ <ConsolePause>false</ConsolePause>
+ <AndroidUseSharedRuntime>false</AndroidUseSharedRuntime>
+ <AndroidLinkMode>SdkOnly</AndroidLinkMode>
+ </PropertyGroup>
+ <ItemGroup>
+ <Reference Include="System" />
+ <Reference Include="System.Xml" />
+ <Reference Include="System.Core" />
+ <Reference Include="Mono.Android" />
+ </ItemGroup>
+ <ItemGroup>
+ <Compile Include="Activity1.cs" />
+ <Compile Include="Resources\Resource.designer.cs" />
+ <Compile Include="Properties\AssemblyInfo.cs" />
+ </ItemGroup>
+ <ItemGroup>
+ <None Include="Resources\AboutResources.txt" />
+ <None Include="Assets\AboutAssets.txt" />
+ </ItemGroup>
+ <ItemGroup>
+ <AndroidResource Include="Resources\layout\Main.axml" />
+ <AndroidResource Include="Resources\values\Strings.xml" />
+ <AndroidResource Include="Resources\drawable\Icon.png" />
+ <AndroidResource Include="Resources\menu\ActionBarMenu.xml" />
+ </ItemGroup>
+ <Import Project="$(MSBuildExtensionsPath)\Novell\Novell.MonoDroid.CSharp.targets" />
+ <ItemGroup>
+ <Folder Include="Resources\menu\" />
+ </ItemGroup>
+ <ItemGroup>
+ <AndroidAsset Include="Assets\monkey.png" />
+ </ItemGroup>
+</Project>
@@ -0,0 +1,20 @@
+
+Microsoft Visual Studio Solution File, Format Version 11.00
+# Visual Studio 2010
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ShareActionProviderDemo", "ShareActionProviderDemo.csproj", "{E010B79F-B465-49DE-84B5-647097FDB2BF}"
+EndProject
+Global
+ GlobalSection(SolutionConfigurationPlatforms) = preSolution
+ Debug|Any CPU = Debug|Any CPU
+ Release|Any CPU = Release|Any CPU
+ EndGlobalSection
+ GlobalSection(ProjectConfigurationPlatforms) = postSolution
+ {E010B79F-B465-49DE-84B5-647097FDB2BF}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
+ {E010B79F-B465-49DE-84B5-647097FDB2BF}.Debug|Any CPU.Build.0 = Debug|Any CPU
+ {E010B79F-B465-49DE-84B5-647097FDB2BF}.Release|Any CPU.ActiveCfg = Release|Any CPU
+ {E010B79F-B465-49DE-84B5-647097FDB2BF}.Release|Any CPU.Build.0 = Release|Any CPU
+ EndGlobalSection
+ GlobalSection(MonoDevelopProperties) = preSolution
+ StartupItem = ShareActionProviderDemo.csproj
+ EndGlobalSection
+EndGlobal

0 comments on commit c9066d8

Please sign in to comment.