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[XCode 10] Metal Game Template app fails to build with MSB6003 error #4436

GLjackyvaswani opened this Issue Jul 12, 2018 · 4 comments


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3 participants

GLjackyvaswani commented Jul 12, 2018

Metal Game Template app fails to build with MSB6003 error

Build Info:

  • Version 7.5.4 (build 5)
  • Mono (2017-12/ea8a24b1bbf) (64-bit)
  • Xamarin.Android Version:
  • Xamarin.Mac Version:
  • Xamarin.iOS Version:
  • Apple Developer Tools Xcode 10.0 (14301.4) Build 10L201y
  • Operating System Mac OS X 10.14.0
  • Xamarin.Profiler Version: 1.6.2
  • Xamarin Inspector Version: 1.4.0

Detailed Build Info:


  1. Create a new Metal Game Template project.
  2. Build the project.

Expected Result:
Project should build successfully.

Actual Result:
Build fails with MSB6003 error.

100% Happens Everytime

Test Case Link:

Test Plan Link:

Build Output Logs:

Screen Cast Link:

Attached IDE logs for reference.


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mandel-macaque commented Jul 12, 2018


Can you please provide me with the link to the project under test. I do not have access to the Test Case/Test Plan.


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GLjackyvaswani commented Jul 13, 2018


Though the issue is not related with any sample, it can be reproduce with creating Metal game template & build it.

Have attached the sample for more info:

Also have added the sample on screencast link :


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mandel-macaque commented Jul 16, 2018

Thanks, I can confirm the bug with the following settings:

=== Visual Studio Community 2017 for Mac ===

Version Preview - Internal Dogfood (7.4.3 build 8)
Installation UUID: 8d12e55e-3489-463f-ac52-8cb4573c5a81
Mono (2017-12/ea8a24b1bbf) (64-bit)
GTK+ 2.24.23 (Raleigh theme)

Package version: 510010057

=== NuGet ===


=== .NET Core ===

Runtime: /usr/local/share/dotnet/dotnet
Runtime Versions:
SDK: /usr/local/share/dotnet/sdk/2.1.301/Sdks
SDK Versions:
MSBuild SDKs: /Library/Frameworks/Mono.framework/Versions/5.10.1/lib/mono/msbuild/15.0/bin/Sdks

=== Xamarin.Profiler ===

Version: 1.6.2
Location: /Applications/Xamarin Profiler

=== Xamarin.Android ===

Version: (Visual Studio Community)
Android SDK: /Users/mandel/Library/Developer/Xamarin/android-sdk-macosx
Supported Android versions:
4.0.3 (API level 15)
4.3 (API level 18)
4.4 (API level 19)
5.0 (API level 21)
6.0 (API level 23)
7.0 (API level 24)
7.1 (API level 25)

SDK Tools Version: 25.2.5
SDK Platform Tools Version: 25.0.4
SDK Build Tools Version: 25.0.1

Java SDK: /usr
java version "1.8.0_101"
Java(TM) SE Runtime Environment (build 1.8.0_101-b13)
Java HotSpot(TM) 64-Bit Server VM (build 25.101-b13, mixed mode)

Android Designer EPL code available here:

=== Apple Developer Tools ===

Xcode 10.0 (14301.4)
Build 10L201y

=== Xamarin.Mac ===

Version: (Visual Studio Community)

=== Xamarin.iOS ===

Version: (Visual Studio Community)
Hash: 4396b08
Branch: coremidi-xcode10
Build date: 2018-07-13 13:18:21+0200

=== Xamarin Inspector ===

Version: 1.4.0
Hash: b3f92f9
Branch: master
Build date: Fri, 19 Jan 2018 22:00:34 GMT
Client compatibility: 1

=== Build Information ===

Release ID: 704030008
Git revision: d2c212a04a47c3176572edcc85319459646f9e19
Build date: 2018-04-06 11:21:38-04
Xamarin addins: fadb82fb0fe2668cb7789f8b524aec6fb8568ee7
Build lane: monodevelop-lion-dogfood-vNext

=== Operating System ===

Mac OS X 10.13.5
Darwin 17.6.0 Darwin Kernel Version 17.6.0
Tue May 8 15:22:16 PDT 2018
root:xnu-4570.61.1~1/RELEASE_X86_64 x86_64

=== Enabled user installed addins ===

WakaTime 3.0.3
Internet of Things (IoT) development (Preview) 7.5

@mandel-macaque mandel-macaque added iOS and removed need-info labels Jul 16, 2018

@mandel-macaque mandel-macaque added this to the Future milestone Jul 16, 2018


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rolfbjarne commented Sep 3, 2018

This is a dup of #4576 (already fixed).

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