A tool for making and sharing game-ready spritesheets. Comes with a library of free sprites!
This software is in pre-release, though it's probably getting good enough to actually use now. If you're just looking to get down to business and have an easy-to-use, battle-tested program, be sure to check back later once the dust has settled a bit.
A pre-packaged Windows executable is available via the releases page; a Mac OS package will come eventually. If you want to run from source, you'll need: Python 2.7, NumPy, and PIL. New features, bugfixes, documentation, and art + spec contributions are welcome!
What is this?
Sprite Magic has two purposes:
- To provide a tool which can bridge the gap between paperdoll-style artwork and game-ready spritesheets.
- To provide a library of free (libre) artwork which can be used in a game.
As a bonus, Sprite Magic can easily be used by artists to help preview animations when creating sprites.
Want to know more?
A word about licensing...
The GPLv3 only applies to the code for this project itself. Free artwork provided on this project has a variety of licenses and attribution requirements, including: CC0 public domain, GPL, Creative Commons, and others. Please check the individual art directories for licensing and attribution.
A special thanks to Matthew Krohn for putting together the Universal LPC Spritesheet, which comprises the largest corpus of initial artwork used here.