Blender For Unreal Engine
This Add-on allows you to export content created with Blender to Unreal Engine 4.
How it works
Working on object packs for Unreal Engine 4 can be tedious with Blender. That's why I created the Add-on: "Blender for UnrealEngine". It simplifies the method of exporting from Blender to Unreal Engine 4 by allowing you to export all the assets of a scene at the same time. It even automatically distributes them in a proper tree structure in correlation with the Unreal Engine 4 pipeline!
Sockets and collision shapes are created directly in Blender. You can precisely choose which animations need to be exported. Also, this Add-on includes a error checker to prevent potential problems with exporting. Since the last version, I added python scripts that can be used in Unreal Engine 4 to import the Camera Objects and Animations from your Blender project to a Level Sequence in Unreal Engine 4. All Camera Objects and their animations will import as Camera Actors.
You can see the tutorials and documentation here:
- Download the latest release https://github.com/xavier150/Blender-For-UnrealEngine-Addons/releases
- Open User Preferences (Ctrl+Alt+U) and under Add-ons, click Install from File. Then navigate to the .zip file you downloaded and select it.