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Commits on Aug 3, 2012
  1. [droid] add initial readme

    Cory Fields
    Cory Fields committed Jul 12, 2012
  2. [droid] fixed, move EPC_AMLPLAYER to end of list so we do not break e…

    davilla authored and Cory Fields committed Aug 1, 2012
    …xisting scripts
  3. [droid] raise waterlevel to reduce frame buffer underruns

    davilla authored and Cory Fields committed Jul 30, 2012
  4. [droid] show android apps next to scripts in confluence

    Cory Fields
    Cory Fields committed Jul 27, 2012
  5. [droid] add android platform to GUIInfoManager

    Cory Fields
    Cory Fields committed Jul 27, 2012
  6. [droid] don't cache android app icons

    Cory Fields
    Cory Fields committed Jul 27, 2012
    They're raw bitmaps of the best possible size already, so caching only hurts
  7. [droid] intercept android icons and skip decoding them

    Cory Fields
    Cory Fields committed Jul 27, 2012
    These are raw bitmaps, render them untouched.
    
    TODO: detect bpp rather than assuming 32 (though it seems to be a safe
    assumption currently)
  8. [droid] hook up android app vfs

    Cory Fields
    Cory Fields committed Jul 27, 2012
  9. [droid] add vfs for listing android apps

    Cory Fields
    Cory Fields committed Jul 27, 2012
    The hostname/url stuff needs some help for sure.
  10. [droid] add generic CTouchInput handling logic

    Montellese authored and Cory Fields committed Jul 21, 2012
  11. [droid] enable set volume in audiotrack sink

    davilla authored and Cory Fields committed Jul 23, 2012
  12. [droid] add volume handler to sinks in SoftAE

    davilla authored and Cory Fields committed Jul 23, 2012
  13. [droid] make AE take a nap if there is nothing to do

    davilla authored and Cory Fields committed Jul 23, 2012
  14. [droid] add/change early return if we are not doing anything

    davilla authored and Cory Fields committed Jul 23, 2012
  15. [droid] spend as little time as possible when holding m_sinkLock

    davilla authored and Cory Fields committed Jul 23, 2012
  16. [droid] change AllocateConvIfNeeded to prezero convert buffer and ski…

    davilla authored and Cory Fields committed Jul 23, 2012
    …p convert if we are outputing silence
  17. [droid] utils: add CVector utility class

    Montellese authored and Cory Fields committed Jul 22, 2012
  18. [droid] add CTimer class

    Montellese authored and Cory Fields committed Jul 21, 2012
  19. [droid] changed, use Pop instead of Shift when we can on the rest in …

    davilla authored and Cory Fields committed Jul 22, 2012
    …SoftAe.cpp
  20. [droid] AE: Add some comments

    davilla authored and Cory Fields committed Jul 22, 2012
  21. [droid] changed SoftAE: do not manually unroll loops, let the optimiz…

    Cory Fields
    Cory Fields committed Aug 3, 2012
    …er deal with it.
  22. [droid] add AudioTrack cpufreq hacks for amlplayer

    Cory Fields
    Cory Fields committed Aug 3, 2012
  23. [droid] add new internal player for amlogic based SoCs

    davilla authored and Cory Fields committed Jul 20, 2012
  24. [droid] refactor some AE array looping constructs

    davilla authored and Cory Fields committed Jul 20, 2012
  25. [droid] add additional player selection support

    davilla authored and Cory Fields committed Jul 18, 2012
  26. [droid] add renderer callback to support players that render outside …

    davilla authored and Cory Fields committed Jul 18, 2012
    …gles
  27. [droid] fix gles waveform vis

    Cory Fields
    Cory Fields committed Jul 18, 2012
    Must have been busted by AE merge.
  28. [droid] fix gl spectrum vis

    Cory Fields
    Cory Fields committed Jul 18, 2012
    Must have been busted by AE merge.
  29. [droid] clear the depth buffer after rendering an addon.

    Cory Fields
    Cory Fields committed Jul 17, 2012
    This fixes slow GUI after vis/screensaver.
    
    We don't use the depth buffer, but addons do. Prior to this change, we were
    relying on them to clean up after themselves. They weren't, and it led to a
    ~25% gui slowdown after they'd started.
    
    TODO: We should be pushing lots more settings to our state block. A poorly
    written vis/ss could potentially mess with much of our state.
  30. [droid] fix egl shutdown

    Cory Fields
    Cory Fields committed Jul 18, 2012
    Can't release a surface if there window is already destroyed
  31. [droid] remove runtime check for neon in vis for now

    Cory Fields
    Cory Fields committed Jul 17, 2012
    It was broken anyway due to the global.