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/*!
\file GUIControlGroupList.h
\brief
*/
#pragma once
/*
* Copyright (C) 2005-2008 Team XBMC
* http://www.xbmc.org
*
* This Program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This Program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with XBMC; see the file COPYING. If not, write to
* the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
* http://www.gnu.org/copyleft/gpl.html
*
*/
#include "GUIControlGroup.h"
/*!
\ingroup controls
\brief list of controls that is scrollable
*/
class CGUIControlGroupList : public CGUIControlGroup
{
public:
CGUIControlGroupList(int parentID, int controlID, float posX, float posY, float width, float height, float itemGap, int pageControl, ORIENTATION orientation, bool useControlPositions, uint32_t alignment, unsigned int scrollTime);
virtual ~CGUIControlGroupList(void);
virtual CGUIControlGroupList *Clone() const { return new CGUIControlGroupList(*this); };
virtual void Render();
virtual bool OnMessage(CGUIMessage& message);
virtual EVENT_RESULT SendMouseEvent(const CPoint &point, const CMouseEvent &event);
virtual void UnfocusFromPoint(const CPoint &point);
virtual void AddControl(CGUIControl *control, int position = -1);
virtual void ClearAll();
virtual bool GetCondition(int condition, int data) const;
protected:
virtual EVENT_RESULT OnMouseEvent(const CPoint &point, const CMouseEvent &event);
bool IsFirstFocusableControl(const CGUIControl *control) const;
bool IsLastFocusableControl(const CGUIControl *control) const;
void ValidateOffset();
inline float Size(const CGUIControl *control) const;
inline float Size() const;
void ScrollTo(float offset);
float GetAlignOffset() const;
float m_itemGap;
int m_pageControl;
float m_offset; // measurement in pixels of our origin
float m_totalSize;
float m_scrollSpeed;
float m_scrollOffset;
unsigned int m_scrollLastTime;
unsigned int m_scrollTime;
bool m_useControlPositions;
ORIENTATION m_orientation;
uint32_t m_alignment;
};
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