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/*
* Copyright (C) 2005-2008 Team XBMC
* http://www.xbmc.org
*
* This Program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This Program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with XBMC; see the file COPYING. If not, write to
* the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
* http://www.gnu.org/copyleft/gpl.html
*
*/
#include "GUIMessage.h"
#include "LocalizeStrings.h"
using namespace std;
CStdString CGUIMessage::empty_string;
CGUIMessage::CGUIMessage(int msg, int senderID, int controlID, int param1, int param2)
{
m_message = msg;
m_senderID = senderID;
m_controlID = controlID;
m_param1 = param1;
m_param2 = param2;
m_pointer = NULL;
}
CGUIMessage::CGUIMessage(int msg, int senderID, int controlID, int param1, int param2, CFileItemList *item)
{
m_message = msg;
m_senderID = senderID;
m_controlID = controlID;
m_param1 = param1;
m_param2 = param2;
m_pointer = item;
}
CGUIMessage::CGUIMessage(int msg, int senderID, int controlID, int param1, int param2, const CGUIListItemPtr &item)
{
m_message = msg;
m_senderID = senderID;
m_controlID = controlID;
m_param1 = param1;
m_param2 = param2;
m_pointer = NULL;
m_item = item;
}
CGUIMessage::CGUIMessage(const CGUIMessage& msg)
{
*this = msg;
}
CGUIMessage::~CGUIMessage(void)
{}
int CGUIMessage::GetControlId() const
{
return m_controlID;
}
int CGUIMessage::GetMessage() const
{
return m_message;
}
void* CGUIMessage::GetPointer() const
{
return m_pointer;
}
CGUIListItemPtr CGUIMessage::GetItem() const
{
return m_item;
}
int CGUIMessage::GetParam1() const
{
return m_param1;
}
int CGUIMessage::GetParam2() const
{
return m_param2;
}
int CGUIMessage::GetSenderId() const
{
return m_senderID;
}
const CGUIMessage& CGUIMessage::operator = (const CGUIMessage& msg)
{
if (this == &msg) return * this;
m_message = msg.m_message;
m_controlID = msg.m_controlID;
m_param1 = msg.m_param1;
m_param2 = msg.m_param2;
m_pointer = msg.m_pointer;
m_strLabel = msg.m_strLabel;
m_senderID = msg.m_senderID;
m_params = msg.m_params;
m_item = msg.m_item;
m_action = msg.m_action;
return *this;
}
void CGUIMessage::SetParam1(int param1)
{
m_param1 = param1;
}
void CGUIMessage::SetParam2(int param2)
{
m_param2 = param2;
}
void CGUIMessage::SetPointer(void* lpVoid)
{
m_pointer = lpVoid;
}
void CGUIMessage::SetLabel(const string& strLabel)
{
m_strLabel = strLabel;
}
const string& CGUIMessage::GetLabel() const
{
return m_strLabel;
}
void CGUIMessage::SetLabel(int iString)
{
m_strLabel = g_localizeStrings.Get(iString);
}
void CGUIMessage::SetStringParam(const CStdString& strParam)
{
m_params.clear();
if (strParam.size())
m_params.push_back(strParam);
}
void CGUIMessage::SetStringParams(const vector<CStdString> &params)
{
m_params = params;
}
const CStdString& CGUIMessage::GetStringParam(size_t param) const
{
if (param >= m_params.size())
return empty_string;
return m_params[param];
}
size_t CGUIMessage::GetNumStringParams() const
{
return m_params.size();
}
void CGUIMessage::SetAction(const CGUIActionDescriptor& action)
{
m_action = action;
}
const CGUIActionDescriptor& CGUIMessage::GetAction() const
{
return m_action;
}
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