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/*!
\file GUISliderControl.h
\brief
*/
#ifndef GUILIB_GUISLIDERCONTROL_H
#define GUILIB_GUISLIDERCONTROL_H
#pragma once
/*
* Copyright (C) 2005-2008 Team XBMC
* http://www.xbmc.org
*
* This Program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This Program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with XBMC; see the file COPYING. If not, write to
* the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
* http://www.gnu.org/copyleft/gpl.html
*
*/
#include "GUIControl.h"
#include "GUITexture.h"
#define SPIN_CONTROL_TYPE_INT 1
#define SPIN_CONTROL_TYPE_FLOAT 2
#define SPIN_CONTROL_TYPE_TEXT 3
/*!
\ingroup controls
\brief
*/
class CGUISliderControl :
public CGUIControl
{
public:
CGUISliderControl(int parentID, int controlID, float posX, float posY, float width, float height, const CTextureInfo& backGroundTexture, const CTextureInfo& mibTexture, const CTextureInfo& nibTextureFocus, int iType);
virtual ~CGUISliderControl(void);
virtual CGUISliderControl *Clone() const { return new CGUISliderControl(*this); };
virtual void Render();
virtual bool OnAction(const CAction &action);
virtual void AllocResources();
virtual void FreeResources(bool immediately = false);
virtual void DynamicResourceAlloc(bool bOnOff);
virtual void SetInvalid();
virtual void SetRange(int iStart, int iEnd);
virtual void SetFloatRange(float fStart, float fEnd);
virtual bool OnMessage(CGUIMessage& message);
void SetInfo(int iInfo);
void SetPercentage(int iPercent);
int GetPercentage() const;
void SetIntValue(int iValue);
int GetIntValue() const;
void SetFloatValue(float fValue);
float GetFloatValue() const;
void SetFloatInterval(float fInterval);
void SetType(int iType) { m_iType = iType; };
virtual CStdString GetDescription() const;
void SetTextValue(const CStdString &textValue) { m_textValue = textValue; };
protected:
virtual bool HitTest(const CPoint &point) const;
virtual EVENT_RESULT OnMouseEvent(const CPoint &point, const CMouseEvent &event);
virtual void UpdateColors();
virtual void Move(int iNumSteps);
virtual void SetFromPosition(const CPoint &point);
/*! \brief Get the current position of the slider as a proportion
\return slider position in the range [0,1]
*/
float GetProportion() const;
CGUITexture m_guiBackground;
CGUITexture m_guiMid;
CGUITexture m_guiMidFocus;
int m_iType;
int m_iPercent;
int m_iValue;
int m_iStart;
int m_iEnd;
float m_fValue;
float m_fStart;
float m_fInterval;
float m_fEnd;
int m_iInfoCode;
CStdString m_textValue; ///< Allows overriding of the text value to be displayed (parent must update when the slider updates)
};
#endif
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