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\file GUILabelControl.h
#pragma once
* Copyright (C) 2005-2008 Team XBMC
* This Program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
* This Program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with XBMC; see the file COPYING. If not, write to
* the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
#include "GUIControl.h"
#include "GUILabel.h"
\ingroup controls
class CGUILabelControl :
public CGUIControl
CGUILabelControl(int parentID, int controlID, float posX, float posY, float width, float height, const CLabelInfo& labelInfo, bool wrapMultiLine, bool bHasPath);
virtual ~CGUILabelControl(void);
virtual CGUILabelControl *Clone() const { return new CGUILabelControl(*this); };
virtual void Process(unsigned int currentTime, CDirtyRegionList &dirtyregions);
virtual void Render();
virtual void UpdateInfo(const CGUIListItem *item = NULL);
virtual bool CanFocus() const;
virtual bool OnMessage(CGUIMessage& message);
virtual CStdString GetDescription() const;
virtual float GetWidth() const;
virtual CRect CalcRenderRegion() const;
const CLabelInfo& GetLabelInfo() const { return m_label.GetLabelInfo(); };
void SetLabel(const std::string &strLabel);
void ShowCursor(bool bShow = true);
void SetCursorPos(int iPos);
int GetCursorPos() const { return m_iCursorPos;};
void SetInfo(const CGUIInfoLabel&labelInfo);
void SetWidthControl(float minWidth, bool bScroll);
void SetAlignment(uint32_t align);
void SetHighlight(unsigned int start, unsigned int end);
bool UpdateColors();
CStdString ShortenPath(const CStdString &path);
CGUILabel m_label;
bool m_bHasPath;
bool m_bShowCursor;
int m_iCursorPos;
unsigned int m_dwCounter;
// stuff for autowidth
bool m_autoWidth;
float m_minWidth;
// multi-info stuff
CGUIInfoLabel m_infoLabel;
unsigned int m_startHighlight;
unsigned int m_endHighlight;
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