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#pragma once
/*
* Copyright (C) 2005-2012 Team XBMC
* http://www.xbmc.org
*
* This Program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This Program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with XBMC; see the file COPYING. If not, write to
* the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
* http://www.gnu.org/copyleft/gpl.html
*
*/
#include "system.h"
#ifdef HAS_GL
// always define GL_GLEXT_PROTOTYPES before include gl headers
#if !defined(GL_GLEXT_PROTOTYPES)
#define GL_GLEXT_PROTOTYPES
#endif
#if defined(TARGET_WINDOWS)
#include <GL/glew.h>
#include <GL/gl.h>
#include <GL/glu.h>
#elif defined(TARGET_LINUX)
#include <GL/glew.h>
#include <GL/gl.h>
#include <GL/glext.h>
#elif defined(TARGET_FREEBSD)
#include <GL/glew.h>
#include <GL/gl.h>
#elif defined(TARGET_DARWIN)
#include <GL/glew.h>
#include <OpenGL/gl.h>
#include <OpenGL/glext.h>
#endif
#elif HAS_GLES == 2
#if defined(TARGET_DARWIN)
#include <OpenGLES/ES2/gl.h>
#include <OpenGLES/ES2/glext.h>
#else
#include <GLES2/gl2.h>
#include <GLES2/gl2ext.h>
#endif
#endif
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