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[rbp] Support the split gui/display resolution. Gui is limited to 720…
…p. Display can be 1080p. Remove temporary hack of downsizing the textures.
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would there be a way to work around the memory limitation without scaling the whole gui? what was the drawback of the old solution?
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but one that allowed the gui to be drawn at full resolution ...
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@buxit: yes, take out your solder iron :D
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The effect of 720p GUI caps on 1080p screen is quite noticeable: image is blur and texts are not as sharp as they used to be. Instead of forcing everyone to have "low resolution" (unscaled from 720p) its better to have an option so user can turn the cap on/off. Remember not everyone use fanart.
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Which skin?
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The default skin confluence lite I believe with blue bubbles background. Its not just me, other users have confirmed the difference.
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Confluence is 720p, as are almost all skins that would run on the Pi. It's always been scaled, so I'm calling BS.
In fact, the change here is that images that were previously scaled by 50% are now scaled down to 1280x720, so you're now getting twice the resolution for the bubbles.
For the 720p->1080p stretch, the scaling has moved from GL to the hardware scalers, which should be better anyway.
Text.. I could maybe buy that.
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Since this was commited, subtitles have disappeared on 720p video :(
subtitles still appear on lowres video (xvid), but they aren't visible anymore when i play a x264 720p video
(yes, i'm sure it's because of that patch. i reverted it & it works now)
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i think the subtitle "issue" is more a question of calibrating the subtitle position, see:
http://www.raspihub.com/go/20fa93d823e8a56229c0aeb1d9e084952656b0cae2d873b103ce02a03dba0f10
but its something to look into
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I'm pretty sure it is the initial calibrtation which is wrong. Fix is in the works ;)
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i don't care about fanart or other backdrops. i have fanart enabled and it all looks good when scaled (either by GL or hardware). i do care about ui and font sharpness though. subtitles specifically look a lot worse since the change.