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Merge pull request #3272 from MartijnKaijser/win32_remove

[win32] cleanup VS2010 build solutions
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commit 4dfbc0551b4ebf81a790c2fe9331cf195f62164d 2 parents ff2d98b + a868209
Martijn Kaijser authored September 27, 2013

Showing 1 changed file with 0 additions and 162 deletions. Show diff stats Hide diff stats

  1. 162  project/VS2010Express/XBMC for Windows.sln
162  project/VS2010Express/XBMC for Windows.sln
@@ -91,10 +91,8 @@ Global
91 91
 		Debug (DirectX)|Win32 = Debug (DirectX)|Win32
92 92
 		Debug (OpenGL)|Win32 = Debug (OpenGL)|Win32
93 93
 		Debug Testsuite|Win32 = Debug Testsuite|Win32
94  
-		Debug|Win32 = Debug|Win32
95 94
 		Release (DirectX)|Win32 = Release (DirectX)|Win32
96 95
 		Release (OpenGL)|Win32 = Release (OpenGL)|Win32
97  
-		Release|Win32 = Release|Win32
98 96
 	EndGlobalSection
99 97
 	GlobalSection(ProjectConfigurationPlatforms) = postSolution
100 98
 		{3A68081D-E8F9-4523-9436-530DE9E5530A}.Debug (DirectX)|Win32.ActiveCfg = Debug (DirectX)|Win32
@@ -103,549 +101,389 @@ Global
103 101
 		{3A68081D-E8F9-4523-9436-530DE9E5530A}.Debug (OpenGL)|Win32.Build.0 = Debug (OpenGL)|Win32
104 102
 		{3A68081D-E8F9-4523-9436-530DE9E5530A}.Debug Testsuite|Win32.ActiveCfg = Debug Testsuite|Win32
105 103
 		{3A68081D-E8F9-4523-9436-530DE9E5530A}.Debug Testsuite|Win32.Build.0 = Debug Testsuite|Win32
106  
-		{3A68081D-E8F9-4523-9436-530DE9E5530A}.Debug|Win32.ActiveCfg = Debug Testsuite|Win32
107  
-		{3A68081D-E8F9-4523-9436-530DE9E5530A}.Debug|Win32.Build.0 = Debug Testsuite|Win32
108 104
 		{3A68081D-E8F9-4523-9436-530DE9E5530A}.Release (DirectX)|Win32.ActiveCfg = Release (DirectX)|Win32
109 105
 		{3A68081D-E8F9-4523-9436-530DE9E5530A}.Release (DirectX)|Win32.Build.0 = Release (DirectX)|Win32
110 106
 		{3A68081D-E8F9-4523-9436-530DE9E5530A}.Release (OpenGL)|Win32.ActiveCfg = Release (OpenGL)|Win32
111 107
 		{3A68081D-E8F9-4523-9436-530DE9E5530A}.Release (OpenGL)|Win32.Build.0 = Release (OpenGL)|Win32
112  
-		{3A68081D-E8F9-4523-9436-530DE9E5530A}.Release|Win32.ActiveCfg = Release (OpenGL)|Win32
113  
-		{3A68081D-E8F9-4523-9436-530DE9E5530A}.Release|Win32.Build.0 = Release (OpenGL)|Win32
114 108
 		{B2975495-FBE4-4F94-AAC5-B21A9842BF50}.Debug (DirectX)|Win32.ActiveCfg = Debug|Win32
115 109
 		{B2975495-FBE4-4F94-AAC5-B21A9842BF50}.Debug (DirectX)|Win32.Build.0 = Debug|Win32
116 110
 		{B2975495-FBE4-4F94-AAC5-B21A9842BF50}.Debug (OpenGL)|Win32.ActiveCfg = Debug|Win32
117 111
 		{B2975495-FBE4-4F94-AAC5-B21A9842BF50}.Debug (OpenGL)|Win32.Build.0 = Debug|Win32
118 112
 		{B2975495-FBE4-4F94-AAC5-B21A9842BF50}.Debug Testsuite|Win32.ActiveCfg = Debug|Win32
119 113
 		{B2975495-FBE4-4F94-AAC5-B21A9842BF50}.Debug Testsuite|Win32.Build.0 = Debug|Win32
120  
-		{B2975495-FBE4-4F94-AAC5-B21A9842BF50}.Debug|Win32.ActiveCfg = Debug|Win32
121  
-		{B2975495-FBE4-4F94-AAC5-B21A9842BF50}.Debug|Win32.Build.0 = Debug|Win32
122 114
 		{B2975495-FBE4-4F94-AAC5-B21A9842BF50}.Release (DirectX)|Win32.ActiveCfg = Release|Win32
123 115
 		{B2975495-FBE4-4F94-AAC5-B21A9842BF50}.Release (DirectX)|Win32.Build.0 = Release|Win32
124 116
 		{B2975495-FBE4-4F94-AAC5-B21A9842BF50}.Release (OpenGL)|Win32.ActiveCfg = Release|Win32
125 117
 		{B2975495-FBE4-4F94-AAC5-B21A9842BF50}.Release (OpenGL)|Win32.Build.0 = Release|Win32
126  
-		{B2975495-FBE4-4F94-AAC5-B21A9842BF50}.Release|Win32.ActiveCfg = Release|Win32
127  
-		{B2975495-FBE4-4F94-AAC5-B21A9842BF50}.Release|Win32.Build.0 = Release|Win32
128 118
 		{FE0A91C0-E30A-47CD-8A92-A508C9292452}.Debug (DirectX)|Win32.ActiveCfg = Debug (DirectX)|Win32
129 119
 		{FE0A91C0-E30A-47CD-8A92-A508C9292452}.Debug (DirectX)|Win32.Build.0 = Debug (DirectX)|Win32
130 120
 		{FE0A91C0-E30A-47CD-8A92-A508C9292452}.Debug (OpenGL)|Win32.ActiveCfg = Debug (OpenGL)|Win32
131 121
 		{FE0A91C0-E30A-47CD-8A92-A508C9292452}.Debug (OpenGL)|Win32.Build.0 = Debug (OpenGL)|Win32
132 122
 		{FE0A91C0-E30A-47CD-8A92-A508C9292452}.Debug Testsuite|Win32.ActiveCfg = Debug (DirectX)|Win32
133 123
 		{FE0A91C0-E30A-47CD-8A92-A508C9292452}.Debug Testsuite|Win32.Build.0 = Debug (DirectX)|Win32
134  
-		{FE0A91C0-E30A-47CD-8A92-A508C9292452}.Debug|Win32.ActiveCfg = Debug (OpenGL)|Win32
135  
-		{FE0A91C0-E30A-47CD-8A92-A508C9292452}.Debug|Win32.Build.0 = Debug (OpenGL)|Win32
136 124
 		{FE0A91C0-E30A-47CD-8A92-A508C9292452}.Release (DirectX)|Win32.ActiveCfg = Release (DirectX)|Win32
137 125
 		{FE0A91C0-E30A-47CD-8A92-A508C9292452}.Release (DirectX)|Win32.Build.0 = Release (DirectX)|Win32
138 126
 		{FE0A91C0-E30A-47CD-8A92-A508C9292452}.Release (OpenGL)|Win32.ActiveCfg = Release (OpenGL)|Win32
139 127
 		{FE0A91C0-E30A-47CD-8A92-A508C9292452}.Release (OpenGL)|Win32.Build.0 = Release (OpenGL)|Win32
140  
-		{FE0A91C0-E30A-47CD-8A92-A508C9292452}.Release|Win32.ActiveCfg = Release (OpenGL)|Win32
141  
-		{FE0A91C0-E30A-47CD-8A92-A508C9292452}.Release|Win32.Build.0 = Release (OpenGL)|Win32
142 128
 		{00700E12-A63B-4E54-B962-4011A90584BD}.Debug (DirectX)|Win32.ActiveCfg = Debug|Win32
143 129
 		{00700E12-A63B-4E54-B962-4011A90584BD}.Debug (DirectX)|Win32.Build.0 = Debug|Win32
144 130
 		{00700E12-A63B-4E54-B962-4011A90584BD}.Debug (OpenGL)|Win32.ActiveCfg = Debug|Win32
145 131
 		{00700E12-A63B-4E54-B962-4011A90584BD}.Debug (OpenGL)|Win32.Build.0 = Debug|Win32
146 132
 		{00700E12-A63B-4E54-B962-4011A90584BD}.Debug Testsuite|Win32.ActiveCfg = Debug|Win32
147 133
 		{00700E12-A63B-4E54-B962-4011A90584BD}.Debug Testsuite|Win32.Build.0 = Debug|Win32
148  
-		{00700E12-A63B-4E54-B962-4011A90584BD}.Debug|Win32.ActiveCfg = Debug|Win32
149  
-		{00700E12-A63B-4E54-B962-4011A90584BD}.Debug|Win32.Build.0 = Debug|Win32
150 134
 		{00700E12-A63B-4E54-B962-4011A90584BD}.Release (DirectX)|Win32.ActiveCfg = Release|Win32
151 135
 		{00700E12-A63B-4E54-B962-4011A90584BD}.Release (DirectX)|Win32.Build.0 = Release|Win32
152 136
 		{00700E12-A63B-4E54-B962-4011A90584BD}.Release (OpenGL)|Win32.ActiveCfg = Release|Win32
153 137
 		{00700E12-A63B-4E54-B962-4011A90584BD}.Release (OpenGL)|Win32.Build.0 = Release|Win32
154  
-		{00700E12-A63B-4E54-B962-4011A90584BD}.Release|Win32.ActiveCfg = Release|Win32
155  
-		{00700E12-A63B-4E54-B962-4011A90584BD}.Release|Win32.Build.0 = Release|Win32
156 138
 		{BA5B08FC-2ECB-4571-9F25-F8054522FC65}.Debug (DirectX)|Win32.ActiveCfg = Debug|Win32
157 139
 		{BA5B08FC-2ECB-4571-9F25-F8054522FC65}.Debug (DirectX)|Win32.Build.0 = Debug|Win32
158 140
 		{BA5B08FC-2ECB-4571-9F25-F8054522FC65}.Debug (OpenGL)|Win32.ActiveCfg = Debug|Win32
159 141
 		{BA5B08FC-2ECB-4571-9F25-F8054522FC65}.Debug (OpenGL)|Win32.Build.0 = Debug|Win32
160 142
 		{BA5B08FC-2ECB-4571-9F25-F8054522FC65}.Debug Testsuite|Win32.ActiveCfg = Debug|Win32
161 143
 		{BA5B08FC-2ECB-4571-9F25-F8054522FC65}.Debug Testsuite|Win32.Build.0 = Debug|Win32
162  
-		{BA5B08FC-2ECB-4571-9F25-F8054522FC65}.Debug|Win32.ActiveCfg = Debug|Win32
163  
-		{BA5B08FC-2ECB-4571-9F25-F8054522FC65}.Debug|Win32.Build.0 = Debug|Win32
164 144
 		{BA5B08FC-2ECB-4571-9F25-F8054522FC65}.Release (DirectX)|Win32.ActiveCfg = Release|Win32
165 145
 		{BA5B08FC-2ECB-4571-9F25-F8054522FC65}.Release (DirectX)|Win32.Build.0 = Release|Win32
166 146
 		{BA5B08FC-2ECB-4571-9F25-F8054522FC65}.Release (OpenGL)|Win32.ActiveCfg = Release|Win32
167 147
 		{BA5B08FC-2ECB-4571-9F25-F8054522FC65}.Release (OpenGL)|Win32.Build.0 = Release|Win32
168  
-		{BA5B08FC-2ECB-4571-9F25-F8054522FC65}.Release|Win32.ActiveCfg = Release|Win32
169  
-		{BA5B08FC-2ECB-4571-9F25-F8054522FC65}.Release|Win32.Build.0 = Release|Win32
170 148
 		{5E479372-4F34-426D-AA1E-9879E94C105D}.Debug (DirectX)|Win32.ActiveCfg = Debug|Win32
171 149
 		{5E479372-4F34-426D-AA1E-9879E94C105D}.Debug (DirectX)|Win32.Build.0 = Debug|Win32
172 150
 		{5E479372-4F34-426D-AA1E-9879E94C105D}.Debug (OpenGL)|Win32.ActiveCfg = Debug|Win32
173 151
 		{5E479372-4F34-426D-AA1E-9879E94C105D}.Debug Testsuite|Win32.ActiveCfg = Debug|Win32
174 152
 		{5E479372-4F34-426D-AA1E-9879E94C105D}.Debug Testsuite|Win32.Build.0 = Debug|Win32
175  
-		{5E479372-4F34-426D-AA1E-9879E94C105D}.Debug|Win32.ActiveCfg = Debug|Win32
176  
-		{5E479372-4F34-426D-AA1E-9879E94C105D}.Debug|Win32.Build.0 = Debug|Win32
177 153
 		{5E479372-4F34-426D-AA1E-9879E94C105D}.Release (DirectX)|Win32.ActiveCfg = Release|Win32
178 154
 		{5E479372-4F34-426D-AA1E-9879E94C105D}.Release (DirectX)|Win32.Build.0 = Release|Win32
179 155
 		{5E479372-4F34-426D-AA1E-9879E94C105D}.Release (OpenGL)|Win32.ActiveCfg = Release|Win32
180  
-		{5E479372-4F34-426D-AA1E-9879E94C105D}.Release|Win32.ActiveCfg = Release|Win32
181  
-		{5E479372-4F34-426D-AA1E-9879E94C105D}.Release|Win32.Build.0 = Release|Win32
182 156
 		{F9E6874D-60A8-49BA-9393-A2105E63ABCF}.Debug (DirectX)|Win32.ActiveCfg = Debug|Win32
183 157
 		{F9E6874D-60A8-49BA-9393-A2105E63ABCF}.Debug (DirectX)|Win32.Build.0 = Debug|Win32
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 		{F9E6874D-60A8-49BA-9393-A2105E63ABCF}.Debug (OpenGL)|Win32.ActiveCfg = Debug|Win32
185 159
 		{F9E6874D-60A8-49BA-9393-A2105E63ABCF}.Debug (OpenGL)|Win32.Build.0 = Debug|Win32
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 		{F9E6874D-60A8-49BA-9393-A2105E63ABCF}.Debug Testsuite|Win32.ActiveCfg = Debug|Win32
187 161
 		{F9E6874D-60A8-49BA-9393-A2105E63ABCF}.Debug Testsuite|Win32.Build.0 = Debug|Win32
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-		{F9E6874D-60A8-49BA-9393-A2105E63ABCF}.Debug|Win32.ActiveCfg = Debug|Win32
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 		{F9E6874D-60A8-49BA-9393-A2105E63ABCF}.Release (DirectX)|Win32.ActiveCfg = Release|Win32
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 		{F9E6874D-60A8-49BA-9393-A2105E63ABCF}.Release (OpenGL)|Win32.Build.0 = Release|Win32
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 		{D8097C41-605D-4917-8957-9DF7F44A18CD}.Debug (DirectX)|Win32.ActiveCfg = Debug|Win32
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 		{D8097C41-605D-4917-8957-9DF7F44A18CD}.Debug (DirectX)|Win32.Build.0 = Debug|Win32
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 		{D8097C41-605D-4917-8957-9DF7F44A18CD}.Debug (OpenGL)|Win32.ActiveCfg = Debug|Win32
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 		{D8097C41-605D-4917-8957-9DF7F44A18CD}.Debug (OpenGL)|Win32.Build.0 = Debug|Win32
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 		{D8097C41-605D-4917-8957-9DF7F44A18CD}.Debug Testsuite|Win32.ActiveCfg = Debug|Win32
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 		{D8097C41-605D-4917-8957-9DF7F44A18CD}.Debug Testsuite|Win32.Build.0 = Debug|Win32
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-		{D8097C41-605D-4917-8957-9DF7F44A18CD}.Debug|Win32.ActiveCfg = Debug|Win32
203  
-		{D8097C41-605D-4917-8957-9DF7F44A18CD}.Debug|Win32.Build.0 = Debug|Win32
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 		{D8097C41-605D-4917-8957-9DF7F44A18CD}.Release (DirectX)|Win32.Build.0 = Release|Win32
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 		{D8097C41-605D-4917-8957-9DF7F44A18CD}.Release (OpenGL)|Win32.ActiveCfg = Release|Win32
207 175
 		{D8097C41-605D-4917-8957-9DF7F44A18CD}.Release (OpenGL)|Win32.Build.0 = Release|Win32
208  
-		{D8097C41-605D-4917-8957-9DF7F44A18CD}.Release|Win32.ActiveCfg = Release|Win32
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 		{19B16CD0-3B47-47B7-AB0E-81EF2BF1B187}.Debug (DirectX)|Win32.ActiveCfg = Debug|Win32
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 		{19B16CD0-3B47-47B7-AB0E-81EF2BF1B187}.Debug (DirectX)|Win32.Build.0 = Debug|Win32
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213 179
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214 180
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215 181
 		{19B16CD0-3B47-47B7-AB0E-81EF2BF1B187}.Debug Testsuite|Win32.Build.0 = Debug|Win32
216  
-		{19B16CD0-3B47-47B7-AB0E-81EF2BF1B187}.Debug|Win32.ActiveCfg = Debug|Win32
217  
-		{19B16CD0-3B47-47B7-AB0E-81EF2BF1B187}.Debug|Win32.Build.0 = Debug|Win32
218 182
 		{19B16CD0-3B47-47B7-AB0E-81EF2BF1B187}.Release (DirectX)|Win32.ActiveCfg = Release|Win32
219 183
 		{19B16CD0-3B47-47B7-AB0E-81EF2BF1B187}.Release (DirectX)|Win32.Build.0 = Release|Win32
220 184
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221 185
 		{19B16CD0-3B47-47B7-AB0E-81EF2BF1B187}.Release (OpenGL)|Win32.Build.0 = Release|Win32
222  
-		{19B16CD0-3B47-47B7-AB0E-81EF2BF1B187}.Release|Win32.ActiveCfg = Release|Win32
223  
-		{19B16CD0-3B47-47B7-AB0E-81EF2BF1B187}.Release|Win32.Build.0 = Release|Win32
224 186
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 		{22B25AEC-7223-46FC-8356-4418327EFDE1}.Debug (DirectX)|Win32.Build.0 = Debug|Win32
226 188
 		{22B25AEC-7223-46FC-8356-4418327EFDE1}.Debug (OpenGL)|Win32.ActiveCfg = Debug|Win32
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229 191
 		{22B25AEC-7223-46FC-8356-4418327EFDE1}.Debug Testsuite|Win32.Build.0 = Debug|Win32
230  
-		{22B25AEC-7223-46FC-8356-4418327EFDE1}.Debug|Win32.ActiveCfg = Debug|Win32
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232 192
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244  
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248 204
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250  
-		{3B424C94-2005-44CC-BFB1-4B6C89090732}.Release|Win32.ActiveCfg = Release|Win32
251  
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258  
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594 450
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600 454
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609  
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615 465
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640 482
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641  
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642  
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643 483
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644 484
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645 485
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646 486
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649 487
 	EndGlobalSection
650 488
 	GlobalSection(SolutionProperties) = preSolution
651 489
 		HideSolutionNode = FALSE

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