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Merge pull request #1790 from bobo1on1/normalnormalizer

fixed: audiooutput.normalizelevels is reversed, for now just invert the ...
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commit 7277a3a4e3e931b2d657c977371989a10eb5b4cf 2 parents fd0cd8f + a743caa
bobo1on1 authored November 15, 2012
3  xbmc/cores/AudioEngine/Utils/AERemap.cpp
@@ -193,7 +193,8 @@ bool CAERemap::Initialize(CAEChannelInfo input, CAEChannelInfo output, bool fina
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     normalize = true;
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   else
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   {
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-    normalize = g_guiSettings.GetBool("audiooutput.normalizelevels");
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+    //FIXME: guisetting is reversed, change the setting name after frodo
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+    normalize = !g_guiSettings.GetBool("audiooutput.normalizelevels");
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     CLog::Log(LOGDEBUG, "AERemap: Downmix normalization is %s", (normalize ? "enabled" : "disabled"));
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   }
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