From de0a5d5c37fd7ad1363cb63a924016a889d1ea21 Mon Sep 17 00:00:00 2001 From: popcornmix Date: Fri, 19 Feb 2016 17:59:03 +0000 Subject: [PATCH] SinkPi: Correct setting of passthrough flag This got broken in the VideoPlayer refactorisation. m_format hasn't been updated when it is used. --- xbmc/cores/AudioEngine/Sinks/AESinkPi.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/xbmc/cores/AudioEngine/Sinks/AESinkPi.cpp b/xbmc/cores/AudioEngine/Sinks/AESinkPi.cpp index e27a15b637e4a..750ea754924d0 100644 --- a/xbmc/cores/AudioEngine/Sinks/AESinkPi.cpp +++ b/xbmc/cores/AudioEngine/Sinks/AESinkPi.cpp @@ -186,7 +186,7 @@ bool CAESinkPi::Initialize(AEAudioFormat &format, std::string &device) g_RBP.Initialize(); /* if we are raw need to let gpu know */ - m_passthrough = m_format.m_dataFormat == AE_FMT_RAW; + m_passthrough = format.m_dataFormat == AE_FMT_RAW; m_initDevice = device; m_initFormat = format;