Please sign in to comment.
Improve resilience of volume change.
Building on the previous fix for the audio volume jumps experienced when switching tracks, this adds a double check that the underlying audio layer has actually set the volume to the new value. This may fail because the COMXAudio object it not yet initialised. If there is a failure, then the volume change is retried in the next iteration of COMXPlayer::Process().
- Loading branch information...
Showing with 5 additions and 5 deletions.