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Merge pull request #1808 from arnova/ae_suspend_fix

fixed: AE suspending was broken resulting in it resuming/suspending over...
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2 parents fbf1f62 + e0a9d07 commit dbc63b6321ca9841f3561207ffecdd0ef6bd691e @davilla davilla committed Nov 17, 2012
Showing with 1 addition and 1 deletion.
  1. +1 −1 xbmc/cores/AudioEngine/Engines/SoftAE/SoftAE.cpp
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2 xbmc/cores/AudioEngine/Engines/SoftAE/SoftAE.cpp
@@ -1041,7 +1041,7 @@ void CSoftAE::Run()
delete m_sink;
m_sink = NULL;
}
- if (!m_playingStreams.empty() || !m_playing_sounds.empty() || m_sounds.empty())
+ if (!m_playingStreams.empty() || !m_playing_sounds.empty() || !m_sounds.empty())
m_softSuspend = false;
m_wake.WaitMSec(SOFTAE_IDLE_WAIT_MSEC);
}

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