This fixes a problem where after changing refreshrate the VideoPlayer still uses the old fps. It also re-adds the videoscreen.delayrefreshchange which got lost somewhere during the cycle (used the same pattern as on WindowingX11.
@FernetMenta so far what we gathered i guess. Fine with this?
Also the user which reported the choppy vtb (which you fixed with the fence logic inversion) stated that its smooth now - but it gets choppy as soon as an overlay comes into play :(. So this issue is still left then.
[osx] - ensure to set fps in graphics context before calling the OnRe…
great! big step forward.
btw: the pr shows the label "Backport-Done"
It shows the label backport done because i have the backport pr done too. Thought that was how it was meant to be used?
maybe, not sure. backport-done somehow implies that it hit the code already.
Oh i always use it as - pull request has been planted.
any hold up for merge (and the backport)?
jenkins build this please
fails on windows/osx
[OSX/Windowing] - added support for videoscreen.delayrefreshchange se…
…tting again by delaying the OnResetDisplay callback - take from WindowingX11
yep PR updated - sorry for that one - jenkins build this please