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remove hardcoded blinking 'REC' #1495

merged 1 commit into from

3 participants


... when the channel that is played is also being recorded


Thumbs up from me as far as I know it was only used for back in the xbox days when we could record shoutcast streams and other skinners have expressed dis-pleasure about it


+1 for removing that one.


i won't be around until sunday evening, so someone press the green button while i'm away if you want this in the next alpha


since i'm still here till tomorrow morning and can't think of a good reason why anyone wouldn't want this out, i'm merging

@opdenkamp opdenkamp was assigned
@opdenkamp opdenkamp merged commit f5ee842 into xbmc:master
@LongChair LongChair referenced this pull request from a commit in plexinc/plex-home-theater-public
@LongChair LongChair Login dialog shouldn't appear when not in a home, fixes #1495 722d228
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Commits on Sep 28, 2012
  1. @opdenkamp

    remove hardcoded blinking 'REC' flashing when the channel that is pla…

    opdenkamp authored
    …yed is also being recorded
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Showing with 0 additions and 18 deletions.
  1. +0 −18 xbmc/Application.cpp
18 xbmc/Application.cpp
@@ -2216,24 +2216,6 @@ bool CApplication::RenderNoPresent()
bool hasRendered = g_windowManager.Render();
- // if we're recording an audio stream then show blinking REC
- if (!g_graphicsContext.IsFullScreenVideo())
- {
- if (m_pPlayer && m_pPlayer->IsRecording() )
- {
- static int iBlinkRecord = 0;
- iBlinkRecord++;
- if (iBlinkRecord > 25)
- {
- CGUIFont* pFont = g_fontManager.GetFont("font13");
- CGUITextLayout::DrawText(pFont, 60, 50, 0xffff0000, 0, "REC", 0);
- }
- if (iBlinkRecord > 50)
- iBlinkRecord = 0;
- }
- }
return hasRendered;
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