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[Android] Don't signal END_OF_STREAM if dropping packets #15719

merged 1 commit into from Mar 11, 2019


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commented Mar 10, 2019


When seeking for resume point after seek we currently flush too often what leads to playback start on non-I-Frame. This not only looks ugly, it also kills some h/w decoder.

Motivation and Context

Conversation with NVIDIA regarding seek issues.

How Has This Been Tested?

Most visible using webm VP9 streams because we don't provide bitstream parser for this.
e.g.: the 1080p webm stream (VP8)

  • start stream
  • seek to 5 minutes
  • stop stream
  • resume

Types of change

  • Bug fix (non-breaking change which fixes an issue)
  • Clean up (non-breaking change which removes non-working, unmaintained functionality)
  • Improvement (non-breaking change which improves existing functionality)
  • New feature (non-breaking change which adds functionality)
  • Breaking change (fix or feature that will cause existing functionality to change)
  • Cosmetic change (non-breaking change that doesn't touch code)
  • None of the above (please explain below)

@peak3d peak3d added this to the Leia 18.2-rc1 milestone Mar 10, 2019

@peak3d peak3d merged commit 83c280a into xbmc:master Mar 11, 2019

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@peak3d peak3d deleted the peak3d:drop branch Mar 11, 2019


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commented Mar 11, 2019

Thanks @peak3d
Tested this PR on Nvidia Shield and now I can skip between chapters without problems and without freeze. Previously with some mvk when I skipped between chapters video freezed.
Thank you as usual!!!!


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commented Mar 11, 2019

This your PR does solve also this problem:
#14718 ?

@peak3d peak3d referenced this pull request Mar 13, 2019


[Android] rework intermediate stream start / flush #15622

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