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[gles] fixed only enable testpattern for the GL implementation. This is ... #1633

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merged 1 commit into from over 1 year ago

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huceke Memphiz Cory Fields
huceke
Collaborator

...the only one where it is implemented.

huceke huceke [gles] fixed only enable testpattern for the GL implementation. This …
…is the only one where it is implemented. fixes #13418
f975a14
huceke
Collaborator

If nothing serious speaks againts this, i'm going to hit the merge button later today.

Memphiz
Owner

Nothing speaks against this. Its just an oversight from when gles support was added. So no need to wait for "later today" - push baby push ;)

Cory Fields
Owner

+1 for the change, obvious oversight/bugfix

huceke huceke merged commit 44b7774 into from
huceke huceke closed this
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Showing 1 unique commit by 1 author.

Oct 16, 2012
huceke huceke [gles] fixed only enable testpattern for the GL implementation. This …
…is the only one where it is implemented. fixes #13418
f975a14
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Showing 1 changed file with 1 addition and 1 deletion. Show diff stats Hide diff stats

  1. +1 1  xbmc/settings/GUISettings.cpp
2  xbmc/settings/GUISettings.cpp
@@ -445,7 +445,7 @@ void CGUISettings::Initialize()
445 445 AddInt(vs, "videoscreen.vsync", 13105, DEFAULT_VSYNC, vsync, SPIN_CONTROL_TEXT);
446 446
447 447 AddString(vs, "videoscreen.guicalibration",214,"", BUTTON_CONTROL_STANDARD);
448   -#ifndef HAS_DX
  448 +#if defined(HAS_GL)
449 449 // Todo: Implement test pattern for DX
450 450 AddString(vs, "videoscreen.testpattern",226,"", BUTTON_CONTROL_STANDARD);
451 451 #endif

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