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[gles] fixed only enable testpattern for the GL implementation. This is ... #1633

Merged
merged 1 commit into from

3 participants

@huceke
Collaborator

...the only one where it is implemented.

@huceke huceke [gles] fixed only enable testpattern for the GL implementation. This …
…is the only one where it is implemented. fixes #13418
f975a14
@huceke
Collaborator

If nothing serious speaks againts this, i'm going to hit the merge button later today.

@Memphiz
Owner

Nothing speaks against this. Its just an oversight from when gles support was added. So no need to wait for "later today" - push baby push ;)

@theuni
Owner

+1 for the change, obvious oversight/bugfix

@huceke huceke merged commit 44b7774 into xbmc:master
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Commits on Oct 16, 2012
  1. @huceke

    [gles] fixed only enable testpattern for the GL implementation. This …

    huceke authored
    …is the only one where it is implemented. fixes #13418
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Showing with 1 addition and 1 deletion.
  1. +1 −1  xbmc/settings/GUISettings.cpp
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2  xbmc/settings/GUISettings.cpp
@@ -445,7 +445,7 @@ void CGUISettings::Initialize()
AddInt(vs, "videoscreen.vsync", 13105, DEFAULT_VSYNC, vsync, SPIN_CONTROL_TEXT);
AddString(vs, "videoscreen.guicalibration",214,"", BUTTON_CONTROL_STANDARD);
-#ifndef HAS_DX
+#if defined(HAS_GL)
// Todo: Implement test pattern for DX
AddString(vs, "videoscreen.testpattern",226,"", BUTTON_CONTROL_STANDARD);
#endif
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