This solves the bug that we are forcing a vsync mode in "Driver" mode (actually we are disabling vsync as m_iVSyncMode stays at 0, then).
Generally speaking, I wonder if we need this at all, as we are apparently setting the vsync for each and every frame in Application.cpp:2239
/cc @davilla @t-nelson
FIX: [gles] do not force vsync off if VSYNC_DRIVER
Psst - Application.cpp is one of the sore points in xbmc, don't point the finger on it ;-)
Would you mind having a look at this one before beta, please.
I hurts on, e.g. imx6, where we get 80fps on framebuffer ;)