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Trys to take care of point 4 and 5 from this thread:
JM just tell me if you want all of those or only the long press ...
[ios] - add 1 finger single long tap as alternative for double finger…
… single tap
[ios] - adapt translation text for external touchscreencontroller acc…
…ording to the addition of 1 finger long press
[ios] - when the finger hits the screen - fire a mousemotion event fo…
…r getting the current guiitem selected on touch begin
[ios] - add some missing runtime guards for touch events
Nice work! I reckon all of them, assuming it doesn't make anything else suffer.
The last thing that would be nice, would be if we can detect finger off so we can unfocus the current item (not sure how to best handle that - mouse move with an invalid point location would work but is a bit hacky?)
Will have to figure out how to best setup the pad so I can test as well :)
does "add 1 finger single long tap as alternative for double finger…" get cancelled with movement? because I quite often just sit there with my finger on a list for a while steady in the middle of a scroll reading stuff.
When do those labels even show up ? I've never seen or heard of them in the gui
those labels show up since yesterday whenever you connect an idevice to an external monitor (e.x via hdmi or vga adapter) and switch xbmc to that screen. The touchscreen becomes a controller then which shows these labels.
And for your first question. MUH why do i allways get that complicated stuff ;). I have to write my own gesture recognition for that - apples long tap will kick in after you start touching the screen and don't move the finger for more then 10pixels over a time of 0.4s.
Nothing for the april merge then - i'll need some time and motivation for get it right ;)
ohh wait - rereading the first question - it gets cancelled as soon as you move your finger more then 10pixels within 0.4secs after touch begin. So i guess thats what you wanted? Forget my whining then ...
[ios] - deselect a control on touch end by issueing a mouse move off …
Added the "deselection" of the current control. Thats what it looks like now:
Neat - looks much better I reckon :)
Merge pull request #867 from Memphiz/gesture
Some gesture modifications for iOS