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A repository for scripting a mobile attack toolchain
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.github/ISSUE_TEMPLATE 3/oss start (#17) Aug 16, 2018
Android Revert previous commit Oct 5, 2018
Report.csv fixes for moljave Aug 8, 2019
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Mobile Security Toolchain

Build Status

This is the mobile security toolchain project. It is loosely based on the MSTG testing tools section (

Current status

The project is in early beta stage. Feel free to contribute! Note that developments are currently slow as the primary focus is now on developing the MSTG.


Have a Mac OS X based system (needs 10.13.x) with about 4 GB of RAM and 4 GB of free space. Next, install Docker for Mac on it and then:

  • if you want to have both the iOS and Android tools, as well as all the scaffolding, just use ./
  • if you want to have the iOS tools only: install brew and Ansible, then type:
ansible-galaxy install -r requirements.yml
ansible-playbook -K ./iOS/generic_items.yml
  • if you want to have the Android tools only: install brew and Ansible, then type:
ansible-playbook ./Android/generic_items.yml

Please note: the iOS part requires you to install XCode using the Mac App Store (MAS) which will ask you to authenticate with a popup.


Brew, pip and Ansible will be installed first, if not available. Then generic, iOS and Android tools will be installed:

Generic Tools

  • autoconf
  • bash-completion
  • dependency-check
  • doxygen
  • git
  • go
  • gpg
  • httpie
  • ideviceinstaller
  • libimobiledevice
  • mcrypt
  • mitmproxy
  • nmap
  • node
  • python2
  • python #python 3
  • openssl
  • wget
  • atom
  • burp-suite
  • chromedriver
  • docker
  • dropbox
  • firefox
  • google-chrome
  • java
  • owasp-zap
  • sequel-pro
  • vagrant
  • virtualbox
  • Frida
  • Radare2
  • Objection
  • MobSF
  • Appmon
  • zsh //sh -c "$(curl -fsSL"

Tools for Android

  • apktool
  • dependency-check
  • dex2jar
  • ideviceinstaller
  • jadx
  • libimobiledevice
  • mcrypt
  • node
  • android-studio
  • java
  • jd-gui
  • Nathan
  • super analyzer
  • Drozer
  • Qark

Tools for iOS

  • cmake
  • usbmuxd
  • libimobiledevice
  • qt@4
  • class-dump
  • itms
  • idb
  • java


As we are still in development of 1.0, there are the following quirks:

  • Some applications might not work the first time as you will first have to start them from your Applications folder, such as: Android Studio (including ADB) & Docker for Mac. After that you have to run the runbooks once more. You should have , after 2 runs of the android runbook (e.g. run android runbook, run android studio, run android runbook, a working adb, given that you use .bash_profile)
  • iOS has not been tested on the buildserver (only general and android are, so please test them)
  • Some of the output of ansible seems very "drastic": in red/green/yellow. Please wait for it to finish and then see if something failed.
  • For iOS you need to run things twice: once to start the installation, while being logged in into the Apple store with your account (actual active state can be achieved by installing any app from the app-store), second time with an active developer account in xCode.
  • Lastly, it could be the case when you are testing this on a separate account, which does not have the correct rights for the brew folders. See Issue #30 reported by @TheDauntless. When you are on High Sierra you need to do:
chgrp -R admin /usr/local/*
chmod -R g+w /usr/local/*

and otherwise you can follow this fix.


Does something not work? Create an issue, or even better: create a pull-request!

Special thanks to:

@clviper (reviewing), @andreaslindeboom for a lot of ansible improvements, @meetinthemiddle-be for testing & @sushi2k for contributing & @hierynomus for fixing travis issues & @RiieCco for motivating me to get the project started. @geerlingguy for creating awesome Ansible roles that speeded up the development tremendously. Xebia, as a company from which I used an private repo to start hacking at the project. My wife for supporting me in doing mobile security open source projects in my spare time.

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