PlayStation 4 Debugger
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Latest commit 2fbd8bd Dec 18, 2018
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debugger style changes Oct 5, 2018
installer multi client support Sep 1, 2018
kdebugger stuff Oct 5, 2018
libdebug c++ library update Nov 8, 2018
ps4-ksdk @ 81e7838 new cmds and added library Sep 6, 2018
ps4-payload-sdk @ e6f009d initial Jun 15, 2018
.gitattributes Initial commit Jun 13, 2018
.gitignore gitignore Sep 9, 2018
.gitmodules initial Jun 15, 2018 Update Dec 18, 2018 fix indentation Aug 31, 2018 improvements Sep 5, 2018


This is a debugger for the PlayStation 4. Yes thats right! Look around and you will find some very useful tools online or on the PS4 Source Discord channel. Anything is possible, except kernel mode debugging, which I decided to leave out.

Quickstart Guide

I am going to try to give you a little rundown on how to use ps4debug....

  1. Download Debug Watch or another debugging tool, checkout the discord for downloads
  2. Load the latest version of ps4debug.bin on the console (on the release page)
  3. I recommend just loading ps4debug and your choice of HEN
  4. Start your favorite game!
  5. Attach to the game (or userland process)
  6. Start messing around with your debugging tool, try to find a bug for me!
  7. Make l33t hacks.

Please look at the libdebug folder for a library to use with this payload.


If you want to contribute, then feel free to make a pull request or open an issue with a bug that you have found! I am always in need of people to test for me. Join the PS4 Source Discord and look for golden. Also I need someone that is good at writing to spiff up this readme document. I am always in need of people to do work! It seems like I do everything...

Created by golden, Twitter @cloverleafswag3
Shout out to ChendoChap, berkayylmao, 2much4u, idc, and zecoxao!