Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Lord of the rings: Return of the king - Load state strange behaviour #541

Closed
rashvash opened this issue Nov 9, 2021 · 7 comments
Closed
Labels
bug Something isn't working

Comments

@rashvash
Copy link

rashvash commented Nov 9, 2021

Title

https://xemu.app/titles/4541003e/#The-Lord-of-the-Rings-The-Return-of-the-King

Bug Description

If you save to a snapshot "savevm 2" and then try to load with "loadvm 2" will get such and error (see screenshot). But if you save with "savevm 2" and then load "loadvm 3" it will load snapshot with the name "2". without any errors.
2

Expected Behavior

To load states with a corresponding names correstly (e.g. if you save a snapshot with the tag "2" ytou can load the snapshot with the same name)

xemu Version

build-202110302121

System Information

OS: Windows 7
CPU: Ryzen 5 1600AF
GPU: ATI RADEON HD 7870
GPU Driver: win7-radeon-software-adrenalin-2019-edition-19.12.1-dec2

Additional Context

No response

@rashvash rashvash added the bug Something isn't working label Nov 9, 2021
@Triticum0
Copy link

Use the hard scale build it should fix this issue. leave the issue open for now but if you want to play the game try that.

@rashvash

This comment was marked as spam.

@Triticum0
Copy link

@rashvash try this build from JohnGodGames https://github.com/JohnGodgames/xemu/releases it might work haven't tested thought. but it has the fix you need I think

@rashvash

This comment was marked as spam.

@Triticum0
Copy link

Triticum0 commented Nov 10, 2021

OK i would just wait until it all been merged into masters, as the build i gave you was a work in progress. John GodGame was able to play with games with same assertion using that build.
#373 https://www.youtube.com/watch?v=NZSj0Lqss2I
#156 https://www.youtube.com/watch?v=ir_Fvh2KgbE
So i would just leave it for now and retest it later when the builds are merged into masters

@Triticum0
Copy link

@rashvash Please close the issue been fixed

@rashvash

This comment was marked as spam.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
bug Something isn't working
Projects
None yet
Development

No branches or pull requests

2 participants