Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

545107D1 - Saints Row #104

Open
Blackbird88 opened this issue Jul 27, 2015 · 79 comments

Comments

Projects
None yet
@Blackbird88
Copy link

commented Jul 27, 2015

Marketplace

Tested with xenia-project/xenia@190108d

  • Gets in-game with horribly broken graphics
  • Music/sounds and background .BIK videos work.
  • Controller works so does the vibration.

Video (New ingame video 27/9/2018)

Log

@Razzile Razzile added the state-menus label Jul 27, 2015

@VitorHunter12

This comment has been minimized.

Copy link

commented Dec 7, 2015

Awesome!

@mbiggiero

This comment has been minimized.

Copy link

commented Feb 9, 2016

Can somebody test it on the newest build?

@Blackbird88

This comment has been minimized.

Copy link
Author

commented Feb 9, 2016

I always test it on newest build if I can. There is no change. Trust me if there's change I will be first to post it ;)

@Ale100000

This comment has been minimized.

Copy link

commented Feb 9, 2016

well,you didn't post the changes in red dead redemption

@Blackbird88

This comment has been minimized.

Copy link
Author

commented Feb 9, 2016

Because I wasn't fast enough. Do you think I test it every 5 minutes or something? :/
RDR's change is meaningless anyway. The game is still broken and will be for years.

@theoldsport

This comment has been minimized.

Copy link

commented Feb 9, 2016

@Blackbird88 Lol, I don't test stuff every 5 minutes

@Blackbird88

This comment has been minimized.

Copy link
Author

commented Feb 9, 2016

@theoldsport It was just joke :D
These people need to lower their expectation tbh

@theoldsport

This comment has been minimized.

Copy link

commented Feb 9, 2016

Honestly, it's is nowhere near as bad as Rpcs3's forum. Half the people that post there expect Uncharted and The Last of Us to work out of the box. If I were a dev, I'd be ripping my hair out

@Mikey-D

This comment has been minimized.

Copy link

commented May 5, 2016

More than likely goes ingame now, RDR does.

@Blackbird88

This comment has been minimized.

Copy link
Author

commented May 5, 2016

No it doesn't. It doesn't work like that.

@theoldsport

This comment has been minimized.

Copy link

commented May 5, 2016

Red Dead has been ingame for many months. The start menu itself is an ingame 3D scene

@tunybuny

This comment has been minimized.

Copy link

commented May 20, 2016

Is saints row 1 working without problems?

@Kattus

This comment has been minimized.

Copy link

commented May 21, 2016

@tunybuny Do you even read? See labels and the posts on this issue. The answer is NO.

@wizzywage

This comment has been minimized.

Copy link

commented Jun 19, 2016

I try this game out on every new build I can, is there anything I can do to help?

@Blackbird88

This comment has been minimized.

Copy link
Author

commented Jun 20, 2016

With the latest build the game gets further
Video: https://www.youtube.com/watch?v=pRxRLTjtI1g
image
image
image
image
image

@Razzile please mark the game as gameplay, corrupted graphics

@theoldsport

This comment has been minimized.

Copy link

commented Jun 20, 2016

@Blackbird88 inb4 "does Saints Row work? pls test"

@theoldsport

This comment has been minimized.

Copy link

commented Jun 20, 2016

Here's a video- https://www.youtube.com/watch?v=ApDUPz4IY8Q
There are some very fun graphical issues, but it's surprisingly stable on OpenGL

@Blackbird88

This comment has been minimized.

Copy link
Author

commented Jun 21, 2016

Yeah aside from the obvious (low FPS, and gpu glitches everywhere). It works fairly well. Adding more info to first post.
(Also yes. Now it's going to be. WHEN PLAYABLE?!!!111 READING OTHER COMMENTS IS TOO HARD FOR ME)

@theoldsport

This comment has been minimized.

Copy link

commented Jun 21, 2016

I just tested the game with Vulkan and while it isn't as stable, and doesn't draw anything ingame, it seems to run at fullspeed.

@Blackbird88

This comment has been minimized.

Copy link
Author

commented Jun 21, 2016

Yeah it doesn't render anything at all. That might be why it's fast lol (but hopefully not)

@Ale100000

This comment has been minimized.

Copy link

commented Jun 26, 2016

Does Saints Row 2 work too?

@Blackbird88

This comment has been minimized.

Copy link
Author

commented Jun 26, 2016

Nope. Crashes when loading.

@wizzywage

This comment has been minimized.

Copy link

commented Sep 1, 2016

latest build (1.0.469-master) has audio but isn't rendering at all. just black screen.

@kkthxbye-code

This comment has been minimized.

Copy link

commented Sep 2, 2016

xenia-project/xenia@52c75c8
Vulkan: Xenia crashes after af few seconds of intro (sometimes instantly, sometimes 2-3 seconds) (> ntdll.dll!00007ff9ab3ce6fc)
GL4: Same as blackbird88

@Deathlock47

This comment has been minimized.

Copy link

commented Oct 23, 2016

Ingame on Vulkan. Runs at a fairly playable FPS but keeps throwing guest crash errors randomly (it had the same problem on OpenGL though)
18
20

Log

@Blackbird88

This comment has been minimized.

Copy link
Author

commented Oct 23, 2016

Untrue. OpenGL was fairly stable. Vulkan has numerous random crashes sadly.

@Chaython

This comment has been minimized.

Copy link

commented Sep 26, 2018

Ya very few artifacts. looks great; but both the master and the d3d12 crash much faster[<30seconds, vs ~60seconds] than the master use to in my op
Slightly different specs now
GTX 1080 EVGA FTW2, I7 6700k 4.4GHZ, 3200mhz 2x16GB 16-18-18-2, Asus Z170-A
Windows 10 Insider Preview build 17754.1 x64 Enterprise
Thanks for the exe :)
Taskmanager was reporting GPU usage spikes upto 80% ram usage only <580mb cpu 11-20%
xenia.log

@kir23rus

This comment has been minimized.

Copy link

commented Sep 26, 2018

It's not crashing for me, just use a --protect_zero=false key on xenia shortcut. It runs around 5-15 fps, but it's quite stable. Hardware: FX-8320E, 1050TI, 8gb ddr3. Sound isn't broken, all we need to do is (to) fix fps.
21212
default
111

@Chaython

This comment has been minimized.

Copy link

commented Sep 26, 2018

if I add --protect_zero=false key to a shortcut target I get
"unable to mount stfs file container"

@kir23rus

This comment has been minimized.

Copy link

commented Sep 26, 2018

"C:\Users\XXXXXXXX\Desktop\dx 12 fixed\xenia.exe" --protect_zero=false
it must be like this

@Chaython

This comment has been minimized.

Copy link

commented Sep 26, 2018

@kir23rus

This comment has been minimized.

Copy link

commented Sep 26, 2018

Well, (I'm) glad to help you)

@kir23rus

This comment has been minimized.

Copy link

commented Sep 29, 2018

Improvments in the last update (Compare with my simillar screenshot from above):
default

@kir23rus

This comment has been minimized.

Copy link

commented Sep 30, 2018

Latest update brakes all graphics:
default

@kir23rus

This comment has been minimized.

Copy link

commented Oct 14, 2018

Still same FPS...
21212
default

@tetration

This comment has been minimized.

Copy link

commented Nov 18, 2018

sr1_commit_18_nov

sr1_commit_18_nov2

Update:

Saints Row has seen to have reached an almost perfect state of compatibility with the latest commit in Xenia D3D12 branch 0c1431df. I have been playing the game for something around 4 hours and I have yet to experience any crash. There are still some graphical glitches, artifacts and shadows flickering every now and then but you can basically beat the game using the Xenia emulator now. In the past, former versions of the emulator had reached good state of playability with SR1. However they were still plagued with the infamous "graphics device lost" crash prompt happening every now and then. But for now it seems that this version has reached an almost perfect state of stability. I will keep your guys updated.

Edit: my game crashed with the infamous Xenia prompt "graphics device lost "after playing it for 4 hours and 13 minutes. Still this is a very long time to go without any crashes. Which means the game is becoming more stable than ever.

@Blackbird88

This comment has been minimized.

Copy link
Author

commented Nov 19, 2018

That's with the command line argument isn't it? Because without it it always crashes in few minutes.

@tetration

This comment has been minimized.

Copy link

commented Nov 19, 2018

That's with the command line argument isn't it? Because without it it always crashes in few minutes.

Yes, I've created a Xenia shortcut with the command --protect_zero=false if I don't use this command the game crashes after 5-10 minutes.

@IcePick16

This comment has been minimized.

Copy link

commented Nov 21, 2018

@tetration can you upload the file or tell me how to get it, or tell me how to implement the code to my build im pretty new and dont really know what im doing thanks in advance

@Parovozik

This comment has been minimized.

Copy link

commented Nov 22, 2018

Crash on latest Xenia build (xenia-project/xenia@da28034) after start game (State - Main Menu)
All previous works is good.
Log
SR1 Crash.log

@tetration

This comment has been minimized.

Copy link

commented Nov 22, 2018

@tetration can you upload the file or tell me how to get it, or tell me how to implement the code to my build im pretty new and dont really know what im doing thanks in advance

@IcePick16 All you have to do is go to Appveyor Xenia and look for version 0c1431df of Xenia and download a compiled version of it through appeveyor. Afterwards all you have to do is create a shortcut then right click on the shortcut go to properties and in the target form you put a space then type: --protect_zero=false . If you do this you will be able to play the game for long periods of time. My game usually lasts around 2-4 hours until it crashes.

@IcePick16

This comment has been minimized.

Copy link

commented Nov 22, 2018

@tetration Thanks man will try it out tommorow and see how it runs on my pc

@gibbed

This comment has been minimized.

Copy link
Member

commented Nov 22, 2018

"Broken usage of XamEnumerate! 3 vs AC0"

Ah, we have another winner.

@bandilad

This comment has been minimized.

Copy link

commented Nov 23, 2018

Playing on D3D12 branch 0c1431df, getting good performance but these reflections are funky
srwater

@Kattus

This comment has been minimized.

Copy link

commented Nov 23, 2018

Playing on D3D12 branch 0c1431df, getting good performance but these reflections are funky
srwater

looking fabulous my man ;D

@Chaython

This comment has been minimized.

Copy link

commented Dec 2, 2018

Playing on D3D12 branch 0c1431df, getting good performance but these reflections are funky
srwater

RTX on; except in bf5 the noise is not colored and lod is much lower

@mastercho

This comment has been minimized.

Copy link

commented Dec 16, 2018

Crash on recent Xenia build (xenia-project/xenia) its happens on Main Menu ON D12 and on Vulcan too
D12xenia.log
Vulkanxenia.log

@has159

This comment has been minimized.

Copy link

commented Jan 18, 2019

Actually, Saints row 1 has been "running" for a while now, you NEED to run a shortcut using the --protect_zero=false key on a shortcut, even then it didn't run very well.. until now! it has indeed benefited from the NaN handling being corrected in the VPKD3D CPU instruction and runs at a much smoother 30+ frame rate, dropping frames fairly often but overall performing admirably.. i could happily play through saints row like this
screenshot
water reflections seem to be fixed also
screenshot 1

@Blackbird88

This comment has been minimized.

Copy link
Author

commented Jan 18, 2019

Depends on your CPU I guess. My old i7-3770S can rarely hold 30 FPS lol

@kaminaridark

This comment has been minimized.

Copy link

commented Jan 30, 2019

Ok, game run pretty good but how i can enable subtitles? i need some help

@Chaython

This comment has been minimized.

Copy link

commented Feb 1, 2019

in display settings <--- pretty obvious, like you haven't played a game before :P it's always in audio or display :P
image
image

@mastercho

This comment has been minimized.

Copy link

commented Feb 1, 2019

It's keep crashing on me

@chrisknepper

This comment has been minimized.

Copy link

commented Feb 18, 2019

Game works for me great on D3D12 branch! Just wondering, and I'm sure this isn't the right place to ask, but I can't find any information about this: It doesn't seem possible to save the game currently because it asks to sign in? Is saving in-fact possible with this game or not yet?

@WestleyWolf

This comment has been minimized.

Copy link

commented Mar 31, 2019

Game works for me great on D3D12 branch! Just wondering, and I'm sure this isn't the right place to ask, but I can't find any information about this: It doesn't seem possible to save the game currently because it asks to sign in? Is saving in-fact possible with this game or not yet?

yes its possible to save games, it puts it in a separate folder. signing in shouldn't happen since it should only let you pause and then save.

@Chaython

This comment has been minimized.

Copy link

commented May 3, 2019

It's artifacting for me again[D3D12] just lots of black pixels/ some pixels being transparent... Even in previously stable builds. So I guess NV or MS broke something in WU/drivers.
image
Vulkan however is having major artifacts still, but not these black pixels.
image
Not captured in the vulkan screenshot, but the graffiti is flickering a bright orange which is overlapping the GUI etc

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
You can’t perform that action at this time.