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45410852 - The Lord of the Rings: Conquest #675

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TotalCaesar659 opened this issue Nov 6, 2016 · 6 comments
Open

45410852 - The Lord of the Rings: Conquest #675

TotalCaesar659 opened this issue Nov 6, 2016 · 6 comments
Labels
state-gameplay Title has functional gameplay. tech-engine-zero Title uses Zero engine.

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@TotalCaesar659
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TotalCaesar659 commented Nov 6, 2016

Marketplace

Tested on (xenia-project/xenia@391b6e9)

Issues:

The game freezes in main menu when loading.

Log:

Log file

Screenshot(s):

0001
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Labels:

(state-intro)

@Razzile Razzile added the state-intro Title has functional intro (logos, video) before any menu screens. label Nov 6, 2016
@Margen67 Margen67 added the tech-engine-zero Title uses Zero engine. label Sep 11, 2019
@Etokapa
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Etokapa commented Apr 11, 2020

Tested on xenia-project/xenia@9deb710

Menus run fine. Tried to play Instant Action, and it does technically reach ingame, but it runs at less than 1FPS and is unplayable.

C (1)
C (2)
C (3)
C (4)

xenia.zip

state-menus

@Margen67 Margen67 added state-gameplay Title has functional gameplay. and removed state-intro Title has functional intro (logos, video) before any menu screens. labels Apr 11, 2020
@fogoplayer
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On Jan 29, 2023 build, performance is more than playable but the lighting renders the environment as highly washed out
image

@BigO420x
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My game is also white washed like fogoplayer's screen shot and cant figure it out yet

@fogoplayer
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@Alumlovescake on Youtube has found a fix! Setting d3d12_readback_resol­ve=true fixes the lighting issue

@Sithjax
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Sithjax commented Jul 9, 2023

as of 7/8/23 if you use the setting d3d12_readback_resol­ve=true in the xenia config then the game won't have lighting issues and it plays perfectly. (once again thanks to @Alumlovescake on yt for finding this) I've noticed frame drops and stutters when the game loads but during gameplay it's stable and perfectly playable within the singleplayer campaign and the team deathmatch with ai.

@cleverestx
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Will setting d3d12_readback_resol­ve to TRUE mess up other games when this is set in the config to fix this this game? Any way to make this GAME SPECIFIC instead?

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Labels
state-gameplay Title has functional gameplay. tech-engine-zero Title uses Zero engine.
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