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4D5307D6 - Shadowrun #713
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UpdateXenia paused itself after it Xenia stopped working.
TestedOn (xenia-project/xenia@761ae4e) Log fileLabels
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This game still crashes the same way. UpdateXenia paused itself after it Xenia stopped working.
TestedOn (xenia-project/xenia@f7199f6) Log fileLabels
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UpdateResults are the same just update logs TestedOn (xenia-project/xenia@0f0ed0e) Issues!> 0000164C ResolvePath(\Device\Cdrom0\default.xexp) failed - device not found Undefined!> 00000028 undefined extern call to 82EB7954 NetDll_getsockname GPUWrites to unk. register
Log fileScreensLabels
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Tested on xenia-project/xenia@74cb011 Guest crashes on boot. 🐦This game runs on Canary. tech-middleware-havok |
What release on canary works for you? |
Tested on xenia-project/xenia@e23a9b7 Tried to start a match. The game will always kick you back into the menus. state-menus |
Tested on xenia-project/xenia@6ee2e37 Same status as last reply, attempting to start a match or do any of the training chapters will result in you being booted back to the main menu after about 5-10 seconds. There is, however, an oddity I've noticed that I personally haven't had happen with any other game I've tried so far: when I first launched Shadowrun, the game tried to connect to the internet and Windows Firewall notified me. Could the game be seeking some sort of verification that, if not received, would result in the player not being allowed past menus? Did some more testing and this theory of mine is definitely feeling more solid. The player is only booted back to the menu if they try to access any menu that would result in actual gameplay (the tutorials/chapters, creating a match) and every other menu is unaffected. The time before the player is booted is also extremely regular, I counted 8 seconds each time. Definitely feels a bit sus to me. |
Tested on xenia-project/xenia@f6b5424a9 📡This game runs on Canary Netplay. |
Marketplace
Tested on (xenia-project/xenia@70bd283)
Issues:
Xenia paused itself after it Xenia stopped working.
Log:
Shadowrun_70bd283e_161210.txt
Labels:
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