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[Samples] Updated samples

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xen2 committed Dec 13, 2018
1 parent 0f82753 commit 3d49f37f9f1de1a9a62acddaa1db3f05592c38e9
Showing with 780 additions and 1,379 deletions.
  1. +7 −6 samples/Audio/SimpleAudio/SimpleAudio.Game/SimpleAudio.Game.csproj
  2. +17 −0 samples/Audio/SimpleAudio/SimpleAudio.Game/SimpleAudio.Game.xkpkg
  3. +0 −41 samples/Audio/SimpleAudio/SimpleAudio.xkpkg
  4. +8 −6 samples/Games/JumpyJet/JumpyJet.Game/JumpyJet.Game.csproj
  5. +18 −0 samples/Games/JumpyJet/JumpyJet.Game/JumpyJet.Game.xkpkg
  6. +0 −42 samples/Games/JumpyJet/JumpyJet.xkpkg
  7. +7 −3 samples/Games/SpaceEscape/SpaceEscape.Game/SpaceEscape.Game.csproj
  8. +17 −0 samples/Games/SpaceEscape/SpaceEscape.Game/SpaceEscape.Game.xkpkg
  9. +0 −41 samples/Games/SpaceEscape/SpaceEscape.xkpkg
  10. +8 −6 samples/Graphics/AnimatedModel/AnimatedModel.Game/AnimatedModel.Game.csproj
  11. +17 −0 samples/Graphics/AnimatedModel/AnimatedModel.Game/AnimatedModel.Game.xkpkg
  12. +0 −41 samples/Graphics/AnimatedModel/AnimatedModel.xkpkg
  13. +7 −3 samples/Graphics/CustomEffect/CustomEffect.Game/CustomEffect.Game.csproj
  14. +17 −0 samples/Graphics/CustomEffect/CustomEffect.Game/CustomEffect.Game.xkpkg
  15. +0 −41 samples/Graphics/CustomEffect/CustomEffect.xkpkg
  16. +8 −6 samples/Graphics/MaterialShader/MaterialShader.Game/MaterialShader.Game.csproj
  17. +17 −0 samples/Graphics/MaterialShader/MaterialShader.Game/MaterialShader.Game.xkpkg
  18. +0 −41 samples/Graphics/MaterialShader/MaterialShader.xkpkg
  19. +8 −6 samples/Graphics/SpriteFonts/SpriteFonts.Game/SpriteFonts.Game.csproj
  20. +17 −0 samples/Graphics/SpriteFonts/SpriteFonts.Game/SpriteFonts.Game.xkpkg
  21. +0 −41 samples/Graphics/SpriteFonts/SpriteFonts.xkpkg
  22. +8 −6 samples/Graphics/SpriteStudioDemo/SpriteStudioDemo.Game/SpriteStudioDemo.Game.csproj
  23. +17 −0 samples/Graphics/SpriteStudioDemo/SpriteStudioDemo.Game/SpriteStudioDemo.Game.xkpkg
  24. +0 −41 samples/Graphics/SpriteStudioDemo/SpriteStudioDemo.xkpkg
  25. +8 −6 samples/Input/GravitySensor/GravitySensor.Game/GravitySensor.Game.csproj
  26. +16 −0 samples/Input/GravitySensor/GravitySensor.Game/GravitySensor.Game.xkpkg
  27. +0 −40 samples/Input/GravitySensor/GravitySensor.xkpkg
  28. +8 −6 samples/Input/TouchInputs/TouchInputs.Game/TouchInputs.Game.csproj
  29. +17 −0 samples/Input/TouchInputs/TouchInputs.Game/TouchInputs.Game.xkpkg
  30. +0 −41 samples/Input/TouchInputs/TouchInputs.xkpkg
  31. +7 −3 samples/Particles/ParticlesSample/ParticlesSample.Game/ParticlesSample.Game.csproj
  32. +18 −0 samples/Particles/ParticlesSample/ParticlesSample.Game/ParticlesSample.Game.xkpkg
  33. +0 −42 samples/Particles/ParticlesSample/ParticlesSample.xkpkg
  34. +8 −6 samples/Physics/PhysicsSample/PhysicsSample.Game/PhysicsSample.Game.csproj
  35. +20 −0 samples/Physics/PhysicsSample/PhysicsSample.Game/PhysicsSample.Game.xkpkg
  36. +0 −44 samples/Physics/PhysicsSample/PhysicsSample.xkpkg
  37. +12 −10 ...ates/FirstPersonShooter/FirstPersonShooter/FirstPersonShooter.Game/FirstPersonShooter.Game.csproj
  38. +18 −0 ...lates/FirstPersonShooter/FirstPersonShooter/FirstPersonShooter.Game/FirstPersonShooter.Game.xkpkg
  39. +0 −41 samples/Templates/FirstPersonShooter/FirstPersonShooter/FirstPersonShooter.xkpkg
  40. +1 −1 samples/Templates/Packs/MaterialPackage/Assets/MaterialScene.xkscene
  41. +4 −5 samples/Templates/Packs/MaterialPackage/MaterialPackage.csproj
  42. +0 −9 samples/Templates/Packs/MaterialPackage/MaterialPackage.msbuildproj
  43. +7 −17 samples/Templates/Packs/MaterialPackage/MaterialPackage.xkpkg
  44. +0 −2 samples/Templates/Packs/MaterialPackage/MaterialPackage.xkproj
  45. +1 −1 samples/Templates/Packs/PrototypingBlocks/Assets/BlocksPrefabs/Box1x1x1.xkprefab
  46. +1 −1 samples/Templates/Packs/PrototypingBlocks/Assets/BlocksPrefabs/Box2x1x1.xkprefab
  47. +1 −1 samples/Templates/Packs/PrototypingBlocks/Assets/BlocksPrefabs/Box3x1x1.xkprefab
  48. +1 −1 samples/Templates/Packs/PrototypingBlocks/Assets/BlocksPrefabs/Box3x3x3.xkprefab
  49. +1 −1 samples/Templates/Packs/PrototypingBlocks/Assets/BlocksPrefabs/Box4x2x1.xkprefab
  50. +1 −1 samples/Templates/Packs/PrototypingBlocks/Assets/BlocksPrefabs/Floor1x0x1.xkprefab
  51. +1 −1 samples/Templates/Packs/PrototypingBlocks/Assets/BlocksPrefabs/Floor2x0x1.xkprefab
  52. +1 −1 samples/Templates/Packs/PrototypingBlocks/Assets/BlocksPrefabs/Floor3x0x1.xkprefab
  53. +1 −1 samples/Templates/Packs/PrototypingBlocks/Assets/BlocksPrefabs/Floor5x0x2.xkprefab
  54. +1 −1 samples/Templates/Packs/PrototypingBlocks/Assets/BlocksPrefabs/Gate1x2x1.xkprefab
  55. +1 −1 samples/Templates/Packs/PrototypingBlocks/Assets/BlocksPrefabs/Gate2x3x1.xkprefab
  56. +1 −1 samples/Templates/Packs/PrototypingBlocks/Assets/BlocksPrefabs/GridBase10x10.xkprefab
  57. +1 −1 samples/Templates/Packs/PrototypingBlocks/Assets/BlocksPrefabs/Pendilum0x2x0Ball.xkprefab
  58. +1 −1 samples/Templates/Packs/PrototypingBlocks/Assets/BlocksPrefabs/Pillar0x5x0.xkprefab
  59. +1 −1 samples/Templates/Packs/PrototypingBlocks/Assets/BlocksPrefabs/Ramp1x1_2x1.xkprefab
  60. +1 −1 samples/Templates/Packs/PrototypingBlocks/Assets/BlocksPrefabs/Ramp1x1_2x2.xkprefab
  61. +1 −1 samples/Templates/Packs/PrototypingBlocks/Assets/BlocksPrefabs/Ramp1x1x1.xkprefab
  62. +1 −1 samples/Templates/Packs/PrototypingBlocks/Assets/BlocksPrefabs/Ramp2x2_1x1.xkprefab
  63. +1 −1 samples/Templates/Packs/PrototypingBlocks/Assets/BlocksPrefabs/Stairs1x1x1.xkprefab
  64. +1 −1 samples/Templates/Packs/PrototypingBlocks/Assets/BlocksPrefabs/Stairs1x1x1_25.xkprefab
  65. +1 −1 samples/Templates/Packs/PrototypingBlocks/Assets/BlocksPrefabs/Stairs1x1x1_50.xkprefab
  66. +1 −1 samples/Templates/Packs/PrototypingBlocks/Assets/BlocksPrefabs/Stairs1x1x2.xkprefab
  67. +1 −1 samples/Templates/Packs/PrototypingBlocks/Assets/BlocksPrefabs/Stairs2x2x4.xkprefab
  68. +1 −1 samples/Templates/Packs/PrototypingBlocks/Assets/BlocksPrefabs/Table1x1x1.xkprefab
  69. +1 −1 samples/Templates/Packs/PrototypingBlocks/Assets/BlocksPrefabs/Table2x2x2.xkprefab
  70. +1 −1 samples/Templates/Packs/PrototypingBlocks/Assets/BlocksPrefabs/Wall0x1x2.xkprefab
  71. +1 −1 samples/Templates/Packs/PrototypingBlocks/Assets/BlocksPrefabs/Wall0x2x2.xkprefab
  72. +1 −1 samples/Templates/Packs/PrototypingBlocks/Assets/BlocksPrefabs/Wall0x2x2Window.xkprefab
  73. +1 −1 samples/Templates/Packs/PrototypingBlocks/Assets/BlocksPrefabs/Wall0x2x5.xkprefab
  74. +1 −1 samples/Templates/Packs/PrototypingBlocks/Assets/BlocksPrefabs/Wall0x2x5Window.xkprefab
  75. +1 −1 samples/Templates/Packs/PrototypingBlocks/Assets/BlocksPrefabs/Wall0x4x10Window.xkprefab
  76. +2 −2 samples/Templates/Packs/PrototypingBlocks/Assets/BlocksScene.xkscene
  77. +5 −5 samples/Templates/Packs/PrototypingBlocks/PrototypingBlocks.csproj
  78. +7 −17 samples/Templates/Packs/PrototypingBlocks/PrototypingBlocks.xkpkg
  79. +1 −1 samples/Templates/Packs/SamplesAssetPackage/Assets/StandsPrefabs/BowlStand.xkprefab
  80. +1 −1 samples/Templates/Packs/SamplesAssetPackage/Assets/StandsPrefabs/CircularStand.xkprefab
  81. +1 −1 samples/Templates/Packs/SamplesAssetPackage/Assets/StandsPrefabs/CurvedStand.xkprefab
  82. +1 −1 samples/Templates/Packs/SamplesAssetPackage/Assets/StandsPrefabs/Plate1000.xkprefab
  83. +1 −1 samples/Templates/Packs/SamplesAssetPackage/Assets/StandsPrefabs/Plate1618.xkprefab
  84. +1 −1 samples/Templates/Packs/SamplesAssetPackage/Assets/StandsPrefabs/Plate1778.xkprefab
  85. +4 −5 samples/Templates/Packs/SamplesAssetPackage/SamplesAssetPackage.csproj
  86. +7 −17 samples/Templates/Packs/SamplesAssetPackage/SamplesAssetPackage.xkpkg
  87. +8 −8 samples/Templates/Packs/VFXPackage/Assets/VFXPrefabs/vfx-BulletImpact.xkprefab
  88. +1 −1 samples/Templates/Packs/VFXPackage/Assets/VFXPrefabs/vfx-Bullettrail.xkprefab
  89. +2 −2 samples/Templates/Packs/VFXPackage/Assets/VFXPrefabs/vfx-Click.xkprefab
  90. +1 −1 samples/Templates/Packs/VFXPackage/Assets/VFXPrefabs/vfx-ClickEffect.xkprefab
  91. +4 −4 samples/Templates/Packs/VFXPackage/Assets/VFXPrefabs/vfx-DamagedTrail.xkprefab
  92. +4 −4 samples/Templates/Packs/VFXPackage/Assets/VFXPrefabs/vfx-Dustcloud.xkprefab
  93. +8 −8 samples/Templates/Packs/VFXPackage/Assets/VFXPrefabs/vfx-Explosion.xkprefab
  94. +7 −7 samples/Templates/Packs/VFXPackage/Assets/VFXPrefabs/vfx-Fire.xkprefab
  95. +18 −18 samples/Templates/Packs/VFXPackage/Assets/VFXPrefabs/vfx-GetCoin.xkprefab
  96. +19 −19 samples/Templates/Packs/VFXPackage/Assets/VFXPrefabs/vfx-LaserBeam.xkprefab
  97. +4 −4 samples/Templates/Packs/VFXPackage/Assets/VFXPrefabs/vfx-MeteoriteTrail.xkprefab
  98. +3 −3 samples/Templates/Packs/VFXPackage/Assets/VFXPrefabs/vfx-Muzzleflash.xkprefab
  99. +8 −8 samples/Templates/Packs/VFXPackage/Assets/VFXPrefabs/vfx-RichBulletImpact.xkprefab
  100. +7 −7 samples/Templates/Packs/VFXPackage/Assets/VFXPrefabs/vfx-RichMuzzleFlash.xkprefab
  101. +2 −2 samples/Templates/Packs/VFXPackage/Assets/VFXPrefabs/vfx-RocketTrail.xkprefab
  102. +2 −2 samples/Templates/Packs/VFXPackage/Assets/VFXPrefabs/vfx-Sandstorm.xkprefab
  103. +4 −4 samples/Templates/Packs/VFXPackage/Assets/VFXPrefabs/vfx-Smoke.xkprefab
  104. +3 −3 samples/Templates/Packs/VFXPackage/Assets/VFXPrefabs/vfx-Sparks.xkprefab
  105. +2 −2 samples/Templates/Packs/VFXPackage/Assets/VFXPrefabs/vfx-Steam.xkprefab
  106. +18 −18 samples/Templates/Packs/VFXPackage/Assets/VFXPrefabs/vfx-Teleport.xkprefab
  107. +5 −5 samples/Templates/Packs/VFXPackage/VFXPackage.csproj
  108. +7 −17 samples/Templates/Packs/VFXPackage/VFXPackage.xkpkg
  109. +3 −4 samples/Templates/Packs/mannequinModel/mannequinModel.csproj
  110. +7 −17 samples/Templates/Packs/mannequinModel/mannequinModel.xkpkg
  111. +10 −8 ...rsonPlatformer/ThirdPersonPlatformer/ThirdPersonPlatformer.Game/ThirdPersonPlatformer.Game.csproj
  112. +18 −0 ...ersonPlatformer/ThirdPersonPlatformer/ThirdPersonPlatformer.Game/ThirdPersonPlatformer.Game.xkpkg
  113. +0 −41 samples/Templates/ThirdPersonPlatformer/ThirdPersonPlatformer/ThirdPersonPlatformer.xkpkg
  114. +12 −10 samples/Templates/TopDownRPG/TopDownRPG/TopDownRPG.Game/TopDownRPG.Game.csproj
  115. +23 −0 samples/Templates/TopDownRPG/TopDownRPG/TopDownRPG.Game/TopDownRPG.Game.xkpkg
  116. +0 −46 samples/Templates/TopDownRPG/TopDownRPG/TopDownRPG.xkpkg
  117. +10 −8 samples/Templates/VRSandbox/VRSandbox/VRSandbox.Game/VRSandbox.Game.csproj
  118. +18 −0 samples/Templates/VRSandbox/VRSandbox/VRSandbox.Game/VRSandbox.Game.xkpkg
  119. +0 −41 samples/Templates/VRSandbox/VRSandbox/VRSandbox.xkpkg
  120. +8 −6 samples/UI/GameMenu/GameMenu.Game/GameMenu.Game.csproj
  121. +18 −0 samples/UI/GameMenu/GameMenu.Game/GameMenu.Game.xkpkg
  122. +0 −42 samples/UI/GameMenu/GameMenu.xkpkg
  123. +8 −6 samples/UI/UIElementLink/UIElementLink.Game/UIElementLink.Game.csproj
  124. +20 −0 samples/UI/UIElementLink/UIElementLink.Game/UIElementLink.Game.xkpkg
  125. +0 −44 samples/UI/UIElementLink/UIElementLink.xkpkg
  126. +8 −6 samples/UI/UIParticles/UIParticles.Game/UIParticles.Game.csproj
  127. +17 −0 samples/UI/UIParticles/UIParticles.Game/UIParticles.Game.xkpkg
  128. +0 −41 samples/UI/UIParticles/UIParticles.xkpkg
  129. +58 −184 samples/XenkoSamples.sln
  130. +1 −1 sources/engine/Xenko.Particles/Updaters/UpdaterGravity.cs
@@ -1,13 +1,14 @@
<Project Sdk="Microsoft.NET.Sdk">

<PropertyGroup>
<TargetFramework>net461</TargetFramework>
<RootNamespace>SimpleAudio</RootNamespace>
</PropertyGroup>

<ItemGroup>
<PackageReference Include="Xenko" Version="3.0.0.1-dev">
<PrivateAssets>contentfiles;analyzers</PrivateAssets>
</PackageReference>
<PackageReference Include="Xenko.Core" Version="3.1.0.1-dev" PrivateAssets="contentfiles;analyzers" />
<PackageReference Include="Xenko.Core.Assets.CompilerApp" Version="3.1.0.1-dev" PrivateAssets="contentfiles;analyzers" IncludeAssets="build" />
<PackageReference Include="Xenko.Engine" Version="3.1.0.1-dev" PrivateAssets="contentfiles;analyzers" />
<PackageReference Include="Xenko.Navigation" Version="3.1.0.1-dev" PrivateAssets="contentfiles;analyzers" />
<PackageReference Include="Xenko.Physics" Version="3.1.0.1-dev" PrivateAssets="contentfiles;analyzers" />
<PackageReference Include="Xenko.UI" Version="3.1.0.1-dev" PrivateAssets="contentfiles;analyzers" />
</ItemGroup>
</Project>
</Project>
@@ -0,0 +1,17 @@
!Package
SerializedVersion: {Assets: 3.1.0.0}
Meta:
Name: SimpleAudio.Game
Version: 1.0.0
Authors: []
Owners: []
Dependencies: null
AssetFolders:
- Path: !dir ../Assets/Shared
- Path: !dir Effects
ResourceFolders: []
OutputGroupDirectories: {}
ExplicitFolders: []
Bundles: []
TemplateFolders: []
RootAssets: []

This file was deleted.

@@ -1,13 +1,15 @@
<Project Sdk="Microsoft.NET.Sdk">

<PropertyGroup>
<TargetFramework>net461</TargetFramework>
<RootNamespace>JumpyJet</RootNamespace>
</PropertyGroup>

<ItemGroup>
<PackageReference Include="Xenko" Version="3.0.0.1-dev">
<PrivateAssets>contentfiles;analyzers</PrivateAssets>
</PackageReference>
<PackageReference Include="Xenko.Core" Version="3.1.0.1-dev" PrivateAssets="contentfiles;analyzers" />
<PackageReference Include="Xenko.Core.Assets.CompilerApp" Version="3.1.0.1-dev" PrivateAssets="contentfiles;analyzers" IncludeAssets="build" />
<PackageReference Include="Xenko.Engine" Version="3.1.0.1-dev" PrivateAssets="contentfiles;analyzers" />
<PackageReference Include="Xenko.Navigation" Version="3.1.0.1-dev" PrivateAssets="contentfiles;analyzers" />
<PackageReference Include="Xenko.Particles" Version="3.1.0.1-dev" PrivateAssets="contentfiles;analyzers" />
<PackageReference Include="Xenko.Physics" Version="3.1.0.1-dev" PrivateAssets="contentfiles;analyzers" />
<PackageReference Include="Xenko.UI" Version="3.1.0.1-dev" PrivateAssets="contentfiles;analyzers" />
</ItemGroup>
</Project>
</Project>
@@ -0,0 +1,18 @@
!Package
SerializedVersion: {Assets: 3.1.0.0}
Meta:
Name: JumpyJet.Game
Version: 1.0.0
Authors: []
Owners: []
Dependencies: null
AssetFolders:
- Path: !dir ../Assets/Shared
- Path: !dir Effects
ResourceFolders: []
OutputGroupDirectories: {}
ExplicitFolders: []
Bundles: []
TemplateFolders: []
RootAssets:
- ce7c2b81-110c-4150-bf9a-d902b03b3d41:Pipe Set

This file was deleted.

@@ -5,9 +5,13 @@
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Xenko" Version="3.0.0.1-dev">
<PrivateAssets>contentfiles;analyzers</PrivateAssets>
</PackageReference>
<PackageReference Include="Xenko.Core" Version="3.1.0.1-dev" PrivateAssets="contentfiles;analyzers" />
<PackageReference Include="Xenko.Core.Assets.CompilerApp" Version="3.1.0.1-dev" PrivateAssets="contentfiles;analyzers" IncludeAssets="build" />
<PackageReference Include="Xenko.Engine" Version="3.1.0.1-dev" PrivateAssets="contentfiles;analyzers" />
<PackageReference Include="Xenko.Navigation" Version="3.1.0.1-dev" PrivateAssets="contentfiles;analyzers" />
<PackageReference Include="Xenko.Particles" Version="3.1.0.1-dev" PrivateAssets="contentfiles;analyzers" />
<PackageReference Include="Xenko.Physics" Version="3.1.0.1-dev" PrivateAssets="contentfiles;analyzers" />
<PackageReference Include="Xenko.UI" Version="3.1.0.1-dev" PrivateAssets="contentfiles;analyzers" />
</ItemGroup>
<ItemGroup>
<None Include="Effects\FogEffect.xksl">
@@ -0,0 +1,17 @@
!Package
SerializedVersion: {Assets: 3.1.0.0}
Meta:
Name: SpaceEscape.Game
Version: 1.0.0
Authors: []
Owners: []
Dependencies: null
AssetFolders:
- Path: !dir ../Assets/Shared
- Path: !dir Effects
ResourceFolders: []
OutputGroupDirectories: {}
ExplicitFolders: []
Bundles: []
TemplateFolders: []
RootAssets: []

This file was deleted.

@@ -1,13 +1,15 @@
<Project Sdk="Microsoft.NET.Sdk">

<PropertyGroup>
<TargetFramework>net461</TargetFramework>
<RootNamespace>AnimatedModel</RootNamespace>
</PropertyGroup>

<ItemGroup>
<PackageReference Include="Xenko" Version="3.0.0.1-dev">
<PrivateAssets>contentfiles;analyzers</PrivateAssets>
</PackageReference>
<PackageReference Include="Xenko.Core" Version="3.1.0.1-dev" PrivateAssets="contentfiles;analyzers" />
<PackageReference Include="Xenko.Core.Assets.CompilerApp" Version="3.1.0.1-dev" PrivateAssets="contentfiles;analyzers" IncludeAssets="build" />
<PackageReference Include="Xenko.Engine" Version="3.1.0.1-dev" PrivateAssets="contentfiles;analyzers" />
<PackageReference Include="Xenko.Navigation" Version="3.1.0.1-dev" PrivateAssets="contentfiles;analyzers" />
<PackageReference Include="Xenko.Particles" Version="3.1.0.1-dev" PrivateAssets="contentfiles;analyzers" />
<PackageReference Include="Xenko.Physics" Version="3.1.0.1-dev" PrivateAssets="contentfiles;analyzers" />
<PackageReference Include="Xenko.UI" Version="3.1.0.1-dev" PrivateAssets="contentfiles;analyzers" />
</ItemGroup>
</Project>
</Project>
@@ -0,0 +1,17 @@
!Package
SerializedVersion: {Assets: 3.1.0.0}
Meta:
Name: AnimatedModel.Game
Version: 1.0.0
Authors: []
Owners: []
Dependencies: null
AssetFolders:
- Path: !dir ../Assets/Shared
- Path: !dir Effects
ResourceFolders: []
OutputGroupDirectories: {}
ExplicitFolders: []
Bundles: []
TemplateFolders: []
RootAssets: []

This file was deleted.

@@ -4,9 +4,13 @@
<RootNamespace>CustomEffect</RootNamespace>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Xenko" Version="3.0.0.1-dev">
<PrivateAssets>contentfiles;analyzers</PrivateAssets>
</PackageReference>
<PackageReference Include="Xenko.Core" Version="3.1.0.1-dev" PrivateAssets="contentfiles;analyzers" />
<PackageReference Include="Xenko.Core.Assets.CompilerApp" Version="3.1.0.1-dev" PrivateAssets="contentfiles;analyzers" IncludeAssets="build" />
<PackageReference Include="Xenko.Engine" Version="3.1.0.1-dev" PrivateAssets="contentfiles;analyzers" />
<PackageReference Include="Xenko.Navigation" Version="3.1.0.1-dev" PrivateAssets="contentfiles;analyzers" />
<PackageReference Include="Xenko.Particles" Version="3.1.0.1-dev" PrivateAssets="contentfiles;analyzers" />
<PackageReference Include="Xenko.Physics" Version="3.1.0.1-dev" PrivateAssets="contentfiles;analyzers" />
<PackageReference Include="Xenko.UI" Version="3.1.0.1-dev" PrivateAssets="contentfiles;analyzers" />
</ItemGroup>
<ItemGroup>
<None Include="Effects\Effect.xksl">
@@ -0,0 +1,17 @@
!Package
SerializedVersion: {Assets: 3.1.0.0}
Meta:
Name: CustomEffect.Game
Version: 1.0.0
Authors: []
Owners: []
Dependencies: null
AssetFolders:
- Path: !dir ../Assets/Shared
- Path: !dir Effects
ResourceFolders: []
OutputGroupDirectories: {}
ExplicitFolders: []
Bundles: []
TemplateFolders: []
RootAssets: []

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