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@@ -2,7 +2,7 @@ msgid "" |
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msgstr "" |
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"Project-Id-Version: \n" |
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"POT-Creation-Date: 2019-01-11 23:17:07+0900\n" |
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"PO-Revision-Date: 2019-02-26 08:01+0000\n" |
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"PO-Revision-Date: 2019-03-09 00:04+0000\n" |
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"Last-Translator: Scorp121 <kurkinsn@gmail.com>\n" |
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"Language-Team: Russian <https://hosted.weblate.org/projects/xenko/" |
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"assetspresentation/ru/>\n" |
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@@ -12,7 +12,7 @@ msgstr "" |
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"Content-Transfer-Encoding: 8bit\n" |
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"Plural-Forms: nplurals=3; plural=n%10==1 && n%100!=11 ? 0 : n%10>=2 && n%10<=" |
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"4 && (n%100<10 || n%100>=20) ? 1 : 2;\n" |
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"X-Generator: Weblate 3.5-dev\n" |
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"X-Generator: Weblate 3.5.1-dev\n" |
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#: ../editor/Xenko.Assets.Presentation/AssetEditors/EntityHierarchyEditor/ViewModels/EntityFolderViewModel.cs:158 |
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msgctxt "Message" |
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@@ -65,7 +65,7 @@ msgstr "Вращение" |
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#: ../editor/Xenko.Assets.Presentation/AssetEditors/GameEditor/Transformation.cs:28 |
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msgid "Use scale gizmo" |
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msgstr "Масштабировать" |
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msgstr "Масштаб" |
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#: ../editor/Xenko.Assets.Presentation/AssetEditors/GameEditor/TransformationSpace.cs:16 |
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msgid "Use world coordinates for transformations" |
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@@ -351,7 +351,7 @@ msgstr "" |
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#: ../editor/Xenko.Assets.Presentation/ViewModel/SpriteFontViewModel.cs:65 |
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msgctxt "Message" |
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msgid "Which color space do you want to use?" |
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msgstr "Какое цветовое пространство вы хотите использовать?" |
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msgstr "Какое цветовое пространство использовать?" |
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#: ../editor/Xenko.Assets.Presentation/AssetEditors/EntityHierarchyEditor/Views/EntityHierarchyEditorView.xaml:64 |
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#: ../editor/Xenko.Assets.Presentation/AssetEditors/EntityHierarchyEditor/Views/EntityHierarchyEditorView.xaml:108 |
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@@ -583,12 +583,12 @@ msgstr "Размер указателя осей:" |
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#: ../editor/Xenko.Assets.Presentation/AssetEditors/EntityHierarchyEditor/Views/EntityHierarchyEditorView.xaml:581 |
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msgid "Component gizmo size:" |
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msgstr "Размер компонентов указателя осей:" |
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msgstr "Размер компонентных указателей:" |
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#: ../editor/Xenko.Assets.Presentation/AssetEditors/EntityHierarchyEditor/Views/EntityHierarchyEditorView.xaml:582 |
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msgctxt "Button" |
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msgid "Fixed" |
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msgstr "Зафиксировать" |
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msgstr "Фиксировано" |
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#: ../editor/Xenko.Assets.Presentation/AssetEditors/EntityHierarchyEditor/Views/EntityHierarchyEditorView.xaml:590 |
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msgctxt "Button" |
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@@ -598,7 +598,7 @@ msgstr "Пред.просмотр камеры" |
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#: ../editor/Xenko.Assets.Presentation/AssetEditors/EntityHierarchyEditor/Views/EntityHierarchyEditorView.xaml:591 |
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msgctxt "Button" |
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msgid "Light probe volumes" |
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msgstr "Размер светового зонда" |
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msgstr "Световой зонд" |
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#: ../editor/Xenko.Assets.Presentation/AssetEditors/EntityHierarchyEditor/Views/EntityHierarchyEditorView.xaml:608 |
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msgctxt "Button" |
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@@ -655,7 +655,7 @@ msgstr "Направление" |
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#: ../editor/Xenko.Assets.Presentation/AssetEditors/EntityHierarchyEditor/Views/EntityHierarchyEditorView.xaml:660 |
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msgctxt "Button" |
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msgid "Front" |
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msgstr "Перед" |
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msgstr "Спереди" |
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#: ../editor/Xenko.Assets.Presentation/AssetEditors/EntityHierarchyEditor/Views/EntityHierarchyEditorView.xaml:662 |
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msgctxt "Button" |
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@@ -665,12 +665,12 @@ msgstr "Сзади" |
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#: ../editor/Xenko.Assets.Presentation/AssetEditors/EntityHierarchyEditor/Views/EntityHierarchyEditorView.xaml:664 |
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msgctxt "Button" |
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msgid "Top" |
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msgstr "Верх" |
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msgstr "Сверху" |
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#: ../editor/Xenko.Assets.Presentation/AssetEditors/EntityHierarchyEditor/Views/EntityHierarchyEditorView.xaml:666 |
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msgctxt "Button" |
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msgid "Bottom" |
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msgstr "Дно" |
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msgstr "Снизу" |
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#: ../editor/Xenko.Assets.Presentation/AssetEditors/EntityHierarchyEditor/Views/EntityHierarchyEditorView.xaml:668 |
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msgctxt "Button" |
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@@ -685,17 +685,17 @@ msgstr "Справа" |
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#: ../editor/Xenko.Assets.Presentation/AssetEditors/EntityHierarchyEditor/Views/EntityHierarchyEditorView.xaml:701 |
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msgctxt "ToolTip" |
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msgid "Snap translations to this value" |
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msgstr "Задать это значение для перемещения" |
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msgstr "Задать значение для перемещения" |
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#: ../editor/Xenko.Assets.Presentation/AssetEditors/EntityHierarchyEditor/Views/EntityHierarchyEditorView.xaml:710 |
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msgctxt "ToolTip" |
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msgid "Snap rotations to this value" |
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msgstr "Задать это значение для вращения" |
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msgstr "Задать значение для вращения" |
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#: ../editor/Xenko.Assets.Presentation/AssetEditors/EntityHierarchyEditor/Views/EntityHierarchyEditorView.xaml:719 |
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msgctxt "ToolTip" |
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msgid "Snap scale to this factor" |
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msgstr "Задать это значение для масштаба" |
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msgstr "Задать значение для масштаба" |
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#: ../editor/Xenko.Assets.Presentation/AssetEditors/EntityHierarchyEditor/Views/EntityHierarchyEditorView.xaml:743 |
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msgctxt "ToolTip" |
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@@ -1054,7 +1054,7 @@ msgstr "Сзади" |
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#: ../editor/Xenko.Assets.Presentation/AssetEditors/UIEditor/Views/UIEditorView.xaml:101 |
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msgctxt "Menu" |
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msgid "Row" |
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msgstr "Вряд" |
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msgstr "В ряд" |
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#: ../editor/Xenko.Assets.Presentation/AssetEditors/UIEditor/Views/UIEditorView.xaml:103 |
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#: ../editor/Xenko.Assets.Presentation/AssetEditors/UIEditor/Views/UIEditorView.xaml:121 |
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@@ -1358,12 +1358,12 @@ msgstr "Визуализация" |
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#: ../editor/Xenko.Assets.Presentation/Templates/GameTemplateWindow.xaml:90 |
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msgctxt "Button" |
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msgid "High dynamic range (HDR)" |
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msgstr "Высокий динамический диапазон (HDR)" |
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msgstr "Графика высоко (HDR)" |
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#: ../editor/Xenko.Assets.Presentation/Templates/GameTemplateWindow.xaml:92 |
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msgctxt "Button" |
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msgid "Low dynamic range (LDR)" |
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msgstr "Низкий динамический диапазон (LDR)" |
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msgstr "Графика низко (LDR)" |
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#: ../editor/Xenko.Assets.Presentation/Templates/GameTemplateWindow.xaml:126 |
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#: ../editor/Xenko.Assets.Presentation/Templates/ModelAssetTemplateWindow.xaml:51 |
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@@ -1408,7 +1408,7 @@ msgstr "Нет скелета" |
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#: ../editor/Xenko.Assets.Presentation/Templates/ModelAssetTemplateWindow.xaml:37 |
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msgctxt "Button" |
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msgid "Use another skeleton for this model:" |
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msgstr "Использовать другой скелет для этой модели:" |
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msgstr "Использовать другой скелет:" |
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#: ../editor/Xenko.Assets.Presentation/Templates/ProjectLibraryWindow.xaml:10 |
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msgid "New code library" |
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