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Translated using Weblate (Russian)

Currently translated at 100.0% (304 of 304 strings)

Translation: Xenko/Assets.Presentation
Translate-URL: https://hosted.weblate.org/projects/xenko/assetspresentation/ru/
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Scorp-121 authored and weblate committed Mar 7, 2019
1 parent 5b1831e commit 3e847cbd275a5543776e5b83f62f852ece38dbfd
Showing with 17 additions and 17 deletions.
  1. +17 −17 sources/localization/ru/Xenko.Assets.Presentation.ru.po
@@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: \n"
"POT-Creation-Date: 2019-01-11 23:17:07+0900\n"
"PO-Revision-Date: 2019-02-26 08:01+0000\n"
"PO-Revision-Date: 2019-03-09 00:04+0000\n"
"Last-Translator: Scorp121 <kurkinsn@gmail.com>\n"
"Language-Team: Russian <https://hosted.weblate.org/projects/xenko/"
"assetspresentation/ru/>\n"
@@ -12,7 +12,7 @@ msgstr ""
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=3; plural=n%10==1 && n%100!=11 ? 0 : n%10>=2 && n%10<="
"4 && (n%100<10 || n%100>=20) ? 1 : 2;\n"
"X-Generator: Weblate 3.5-dev\n"
"X-Generator: Weblate 3.5.1-dev\n"

#: ../editor/Xenko.Assets.Presentation/AssetEditors/EntityHierarchyEditor/ViewModels/EntityFolderViewModel.cs:158
msgctxt "Message"
@@ -65,7 +65,7 @@ msgstr "Вращение"

#: ../editor/Xenko.Assets.Presentation/AssetEditors/GameEditor/Transformation.cs:28
msgid "Use scale gizmo"
msgstr "Масштабировать"
msgstr "Масштаб"

#: ../editor/Xenko.Assets.Presentation/AssetEditors/GameEditor/TransformationSpace.cs:16
msgid "Use world coordinates for transformations"
@@ -351,7 +351,7 @@ msgstr ""
#: ../editor/Xenko.Assets.Presentation/ViewModel/SpriteFontViewModel.cs:65
msgctxt "Message"
msgid "Which color space do you want to use?"
msgstr "Какое цветовое пространство вы хотите использовать?"
msgstr "Какое цветовое пространство использовать?"

#: ../editor/Xenko.Assets.Presentation/AssetEditors/EntityHierarchyEditor/Views/EntityHierarchyEditorView.xaml:64
#: ../editor/Xenko.Assets.Presentation/AssetEditors/EntityHierarchyEditor/Views/EntityHierarchyEditorView.xaml:108
@@ -583,12 +583,12 @@ msgstr "Размер указателя осей:"

#: ../editor/Xenko.Assets.Presentation/AssetEditors/EntityHierarchyEditor/Views/EntityHierarchyEditorView.xaml:581
msgid "Component gizmo size:"
msgstr "Размер компонентов указателя осей:"
msgstr "Размер компонентных указателей:"

#: ../editor/Xenko.Assets.Presentation/AssetEditors/EntityHierarchyEditor/Views/EntityHierarchyEditorView.xaml:582
msgctxt "Button"
msgid "Fixed"
msgstr "Зафиксировать"
msgstr "Фиксировано"

#: ../editor/Xenko.Assets.Presentation/AssetEditors/EntityHierarchyEditor/Views/EntityHierarchyEditorView.xaml:590
msgctxt "Button"
@@ -598,7 +598,7 @@ msgstr "Пред.просмотр камеры"
#: ../editor/Xenko.Assets.Presentation/AssetEditors/EntityHierarchyEditor/Views/EntityHierarchyEditorView.xaml:591
msgctxt "Button"
msgid "Light probe volumes"
msgstr "Размер светового зонда"
msgstr "Световой зонд"

#: ../editor/Xenko.Assets.Presentation/AssetEditors/EntityHierarchyEditor/Views/EntityHierarchyEditorView.xaml:608
msgctxt "Button"
@@ -655,7 +655,7 @@ msgstr "Направление"
#: ../editor/Xenko.Assets.Presentation/AssetEditors/EntityHierarchyEditor/Views/EntityHierarchyEditorView.xaml:660
msgctxt "Button"
msgid "Front"
msgstr "Перед"
msgstr "Спереди"

#: ../editor/Xenko.Assets.Presentation/AssetEditors/EntityHierarchyEditor/Views/EntityHierarchyEditorView.xaml:662
msgctxt "Button"
@@ -665,12 +665,12 @@ msgstr "Сзади"
#: ../editor/Xenko.Assets.Presentation/AssetEditors/EntityHierarchyEditor/Views/EntityHierarchyEditorView.xaml:664
msgctxt "Button"
msgid "Top"
msgstr "Верх"
msgstr "Сверху"

#: ../editor/Xenko.Assets.Presentation/AssetEditors/EntityHierarchyEditor/Views/EntityHierarchyEditorView.xaml:666
msgctxt "Button"
msgid "Bottom"
msgstr "Дно"
msgstr "Снизу"

#: ../editor/Xenko.Assets.Presentation/AssetEditors/EntityHierarchyEditor/Views/EntityHierarchyEditorView.xaml:668
msgctxt "Button"
@@ -685,17 +685,17 @@ msgstr "Справа"
#: ../editor/Xenko.Assets.Presentation/AssetEditors/EntityHierarchyEditor/Views/EntityHierarchyEditorView.xaml:701
msgctxt "ToolTip"
msgid "Snap translations to this value"
msgstr "Задать это значение для перемещения"
msgstr "Задать значение для перемещения"

#: ../editor/Xenko.Assets.Presentation/AssetEditors/EntityHierarchyEditor/Views/EntityHierarchyEditorView.xaml:710
msgctxt "ToolTip"
msgid "Snap rotations to this value"
msgstr "Задать это значение для вращения"
msgstr "Задать значение для вращения"

#: ../editor/Xenko.Assets.Presentation/AssetEditors/EntityHierarchyEditor/Views/EntityHierarchyEditorView.xaml:719
msgctxt "ToolTip"
msgid "Snap scale to this factor"
msgstr "Задать это значение для масштаба"
msgstr "Задать значение для масштаба"

#: ../editor/Xenko.Assets.Presentation/AssetEditors/EntityHierarchyEditor/Views/EntityHierarchyEditorView.xaml:743
msgctxt "ToolTip"
@@ -1054,7 +1054,7 @@ msgstr "Сзади"
#: ../editor/Xenko.Assets.Presentation/AssetEditors/UIEditor/Views/UIEditorView.xaml:101
msgctxt "Menu"
msgid "Row"
msgstr "Вряд"
msgstr "В ряд"

#: ../editor/Xenko.Assets.Presentation/AssetEditors/UIEditor/Views/UIEditorView.xaml:103
#: ../editor/Xenko.Assets.Presentation/AssetEditors/UIEditor/Views/UIEditorView.xaml:121
@@ -1358,12 +1358,12 @@ msgstr "Визуализация"
#: ../editor/Xenko.Assets.Presentation/Templates/GameTemplateWindow.xaml:90
msgctxt "Button"
msgid "High dynamic range (HDR)"
msgstr "Высокий динамический диапазон (HDR)"
msgstr "Графика высоко (HDR)"

#: ../editor/Xenko.Assets.Presentation/Templates/GameTemplateWindow.xaml:92
msgctxt "Button"
msgid "Low dynamic range (LDR)"
msgstr "Низкий динамический диапазон (LDR)"
msgstr "Графика низко (LDR)"

#: ../editor/Xenko.Assets.Presentation/Templates/GameTemplateWindow.xaml:126
#: ../editor/Xenko.Assets.Presentation/Templates/ModelAssetTemplateWindow.xaml:51
@@ -1408,7 +1408,7 @@ msgstr "Нет скелета"
#: ../editor/Xenko.Assets.Presentation/Templates/ModelAssetTemplateWindow.xaml:37
msgctxt "Button"
msgid "Use another skeleton for this model:"
msgstr "Использовать другой скелет для этой модели:"
msgstr "Использовать другой скелет:"

#: ../editor/Xenko.Assets.Presentation/Templates/ProjectLibraryWindow.xaml:10
msgid "New code library"

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