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[Build] Replaced <None Include=".."> to <None Update=".."> for shader…

…s/effects
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xen2 committed Aug 26, 2019
1 parent e0b7fc6 commit 6553d51fbb0455710a56790d6dccf757309bc0e3
@@ -12,7 +12,7 @@
<PackageReference Include="Xenko.UI" Version="3.1.0.1-beta01" PrivateAssets="contentfiles;analyzers" />
</ItemGroup>
<ItemGroup>
<None Include="Effects\FogEffect.xksl">
<None Update="Effects\FogEffect.xksl">
<Generator>XenkoShaderKeyGenerator</Generator>
<LastGenOutput>FogEffect.cs</LastGenOutput>
</None>
@@ -22,7 +22,7 @@
<DesignTimeSharedInput>True</DesignTimeSharedInput>
<DependentUpon>FogEffect.xksl</DependentUpon>
</Compile>
<None Include="Effects\SpaceEscapeEffectMain.xkfx">
<None Update="Effects\SpaceEscapeEffectMain.xkfx">
<Generator>XenkoShaderKeyGenerator</Generator>
<LastGenOutput>SpaceEscapeEffectMain.cs</LastGenOutput>
</None>
@@ -32,7 +32,7 @@
<DesignTimeSharedInput>True</DesignTimeSharedInput>
<DependentUpon>SpaceEscapeEffectMain.xkfx</DependentUpon>
</Compile>
<None Include="Effects\TransformationBendWorld.xksl">
<None Update="Effects\TransformationBendWorld.xksl">
<Generator>XenkoShaderKeyGenerator</Generator>
<LastGenOutput>TransformationBendWorld.cs</LastGenOutput>
</None>
@@ -42,7 +42,7 @@
<DesignTimeSharedInput>True</DesignTimeSharedInput>
<DependentUpon>TransformationBendWorld.xksl</DependentUpon>
</Compile>
<None Include="Effects\TransformationTextureUV.xksl">
<None Update="Effects\TransformationTextureUV.xksl">
<Generator>XenkoShaderKeyGenerator</Generator>
<LastGenOutput>TransformationTextureUV.cs</LastGenOutput>
</None>
@@ -11,7 +11,7 @@
<PackageReference Include="Xenko.UI" Version="3.1.0.1-beta01" PrivateAssets="contentfiles;analyzers" />
</ItemGroup>
<ItemGroup>
<None Include="Effects\Effect.xksl">
<None Update="Effects\Effect.xksl">
<Generator>XenkoShaderKeyGenerator</Generator>
<LastGenOutput>Effect.cs</LastGenOutput>
</None>
@@ -11,7 +11,7 @@
<PackageReference Include="Xenko.UI" Version="3.1.0.1-beta01" PrivateAssets="contentfiles;analyzers" />
</ItemGroup>
<ItemGroup>
<None Include="Effects\ComputeColorWave.xksl">
<None Update="Effects\ComputeColorWave.xksl">
<Generator>XenkoShaderKeyGenerator</Generator>
<LastGenOutput>ComputeColorWave.cs</LastGenOutput>
</None>
@@ -21,7 +21,7 @@
<DesignTimeSharedInput>True</DesignTimeSharedInput>
<DependentUpon>ComputeColorWave.xksl</DependentUpon>
</Compile>
<None Include="Effects\ComputeColorWaveNormal.xksl">
<None Update="Effects\ComputeColorWaveNormal.xksl">
<Generator>XenkoShaderKeyGenerator</Generator>
<LastGenOutput>ComputeColorWaveNormal.cs</LastGenOutput>
</None>
@@ -12,7 +12,7 @@
<PackageReference Include="Xenko.UI" Version="3.1.0.1-beta01" PrivateAssets="contentfiles;analyzers" />
</ItemGroup>
<ItemGroup>
<None Include="Effects\ComputeColorRadial.xksl">
<None Update="Effects\ComputeColorRadial.xksl">
<Generator>XenkoShaderKeyGenerator</Generator>
<LastGenOutput>ComputeColorRadial.cs</LastGenOutput>
</None>
@@ -22,7 +22,7 @@
<DesignTimeSharedInput>True</DesignTimeSharedInput>
<DependentUpon>ComputeColorRadial.xksl</DependentUpon>
</Compile>
<None Include="Effects\ComputeColorRed.xksl">
<None Update="Effects\ComputeColorRed.xksl">
<Generator>XenkoShaderKeyGenerator</Generator>
<LastGenOutput>ComputeColorRed.cs</LastGenOutput>
</None>
@@ -32,7 +32,7 @@
<DesignTimeSharedInput>True</DesignTimeSharedInput>
<DependentUpon>ComputeColorRed.xksl</DependentUpon>
</Compile>
<None Include="Effects\ComputeColorTextureScroll.xksl">
<None Update="Effects\ComputeColorTextureScroll.xksl">
<Generator>XenkoShaderKeyGenerator</Generator>
<LastGenOutput>ComputeColorTextureScroll.cs</LastGenOutput>
</None>
@@ -42,7 +42,7 @@
<DesignTimeSharedInput>True</DesignTimeSharedInput>
<DependentUpon>ComputeColorTextureScroll.xksl</DependentUpon>
</Compile>
<None Include="Effects\ParticleCustomEffect.xkfx">
<None Update="Effects\ParticleCustomEffect.xkfx">
<Generator>XenkoShaderKeyGenerator</Generator>
<LastGenOutput>ParticleCustomEffect.cs</LastGenOutput>
</None>
@@ -52,7 +52,7 @@
<DesignTimeSharedInput>True</DesignTimeSharedInput>
<DependentUpon>ParticleCustomEffect.xkfx</DependentUpon>
</Compile>
<None Include="Effects\ParticleCustomShader.xksl">
<None Update="Effects\ParticleCustomShader.xksl">
<Generator>XenkoShaderKeyGenerator</Generator>
<LastGenOutput>ParticleCustomShader.cs</LastGenOutput>
</None>
@@ -134,7 +134,7 @@
<DesignTimeSharedInput>True</DesignTimeSharedInput>
<DependentUpon>%(Filename).xkfx</DependentUpon>
</Compile>
<None Include="Shaders\*.xkfx">
<None Update="Shaders\*.xkfx">
<Generator>XenkoShaderKeyGenerator</Generator>
<LastGenOutput>%(Filename).cs</LastGenOutput>
</None>
@@ -218,71 +218,71 @@
<None Include="Shaders.Bytecodes\CompileShaders.cmd" />
<None Include="Shaders.Bytecodes\Graphics.xkpkg" />
<None Include="Shaders.Bytecodes\Shaders.xkeffectlog" />
<None Include="Shaders\SignedDistanceFieldFontShader.xksl">
<None Update="Shaders\SignedDistanceFieldFontShader.xksl">
<Generator>XenkoShaderKeyGenerator</Generator>
<LastGenOutput>SignedDistanceFieldFontShader.cs</LastGenOutput>
</None>
<None Include="Shaders\SignedDistanceFieldFont.xksl">
<None Update="Shaders\SignedDistanceFieldFont.xksl">
<Generator>XenkoShaderKeyGenerator</Generator>
<LastGenOutput>SignedDistanceFieldFont.cs</LastGenOutput>
</None>
<None Include="Shaders\SpriteAlphaCutoff.xksl">
<None Update="Shaders\SpriteAlphaCutoff.xksl">
<Generator>XenkoShaderKeyGenerator</Generator>
<LastGenOutput>SpriteAlphaCutoff.cs</LastGenOutput>
</None>
<None Include="Shaders\SpriteEffectExtTexture.xksl">
<None Update="Shaders\SpriteEffectExtTexture.xksl">
<Generator>XenkoShaderKeyGenerator</Generator>
<LastGenOutput>SpriteEffectExtTexture.cs</LastGenOutput>
</None>
<None Include="Shaders\SpriteEffectExtTextureRegular.xksl">
<None Update="Shaders\SpriteEffectExtTextureRegular.xksl">
<Generator>XenkoShaderKeyGenerator</Generator>
<LastGenOutput>SpriteEffectExtTextureRegular.cs</LastGenOutput>
</None>
<None Include="Shaders\SpriteSignedDistanceFieldFontShader.xksl">
<None Update="Shaders\SpriteSignedDistanceFieldFontShader.xksl">
<Generator>XenkoShaderKeyGenerator</Generator>
<LastGenOutput>SpriteSignedDistanceFieldFontShader.cs</LastGenOutput>
</None>
<None Include="Shaders\SpriteSuperSampler.xksl">
<None Update="Shaders\SpriteSuperSampler.xksl">
<Generator>XenkoShaderKeyGenerator</Generator>
<LastGenOutput>SpriteSuperSampler.cs</LastGenOutput>
</None>
<None Include="Shaders\UIEffect.xkfx">
<None Update="Shaders\UIEffect.xkfx">
<Generator>XenkoShaderKeyGenerator</Generator>
<LastGenOutput>UIEffect.cs</LastGenOutput>
</None>
<None Include="Shaders\SpriteBatch.xkfx">
<None Update="Shaders\SpriteBatch.xkfx">
<Generator>XenkoShaderKeyGenerator</Generator>
<LastGenOutput>SpriteBatch.cs</LastGenOutput>
</None>
<None Include="Shaders\ShaderBaseStream.xksl">
<None Update="Shaders\ShaderBaseStream.xksl">
<Generator>XenkoShaderKeyGenerator</Generator>
<LastGenOutput>ShaderBaseStream.cs</LastGenOutput>
</None>
<None Include="Shaders\ColorUtility.xksl">
<None Update="Shaders\ColorUtility.xksl">
<Generator>XenkoShaderKeyGenerator</Generator>
<LastGenOutput>ColorUtility.cs</LastGenOutput>
</None>
<None Include="Shaders\SpriteBase.xksl">
<None Update="Shaders\SpriteBase.xksl">
<Generator>XenkoShaderKeyGenerator</Generator>
<LastGenOutput>SpriteBase.cs</LastGenOutput>
</None>
<None Include="Shaders\SpriteBatchShader.xksl">
<None Update="Shaders\SpriteBatchShader.xksl">
<Generator>XenkoShaderKeyGenerator</Generator>
<LastGenOutput>SpriteBatchShader.cs</LastGenOutput>
</None>
<None Include="Shaders\ShaderBase.xksl">
<None Update="Shaders\ShaderBase.xksl">
<Generator>XenkoShaderKeyGenerator</Generator>
<LastGenOutput>ShaderBase.cs</LastGenOutput>
</None>
<None Include="Shaders\SpriteEffect.xksl">
<None Update="Shaders\SpriteEffect.xksl">
<Generator>XenkoShaderKeyGenerator</Generator>
<LastGenOutput>SpriteEffect.cs</LastGenOutput>
</None>
<None Include="Shaders\Texturing.xksl">
<None Update="Shaders\Texturing.xksl">
<Generator>XenkoShaderKeyGenerator</Generator>
<LastGenOutput>Texturing.cs</LastGenOutput>
</None>
<None Include="Shaders\UIEffectShader.xksl">
<None Update="Shaders\UIEffectShader.xksl">
<Generator>XenkoShaderKeyGenerator</Generator>
<LastGenOutput>UIEffectShader.cs</LastGenOutput>
</None>
@@ -76,35 +76,35 @@
<ProjectReference Include="..\Xenko.Engine\Xenko.Engine.csproj" />
</ItemGroup>
<ItemGroup>
<None Include="Shaders\ComputeColorWhite.xksl">
<None Update="Shaders\ComputeColorWhite.xksl">
<Generator>XenkoShaderKeyGenerator</Generator>
<LastGenOutput>ComputeColorWhite.cs</LastGenOutput>
</None>
<None Include="Shaders\ParticleBase.xksl">
<None Update="Shaders\ParticleBase.xksl">
<Generator>XenkoShaderKeyGenerator</Generator>
<LastGenOutput>ParticleBase.cs</LastGenOutput>
</None>
<None Include="Shaders\ParticleBaseEffect.xkfx">
<None Update="Shaders\ParticleBaseEffect.xkfx">
<Generator>XenkoShaderKeyGenerator</Generator>
<LastGenOutput>ParticleBaseEffect.cs</LastGenOutput>
</None>
<None Include="Shaders\ParticleColor.xksl">
<None Update="Shaders\ParticleColor.xksl">
<Generator>XenkoShaderKeyGenerator</Generator>
<LastGenOutput>ParticleColor.cs</LastGenOutput>
</None>
<None Include="Shaders\ParticleColorStream.xksl">
<None Update="Shaders\ParticleColorStream.xksl">
<Generator>XenkoShaderKeyGenerator</Generator>
<LastGenOutput>ParticleColorStream.cs</LastGenOutput>
</None>
<None Include="Shaders\ParticleComputeColorShader.xksl">
<None Update="Shaders\ParticleComputeColorShader.xksl">
<Generator>XenkoShaderKeyGenerator</Generator>
<LastGenOutput>ParticleComputeColorShader.cs</LastGenOutput>
</None>
<None Include="Shaders\ParticleEffect.xkfx">
<None Update="Shaders\ParticleEffect.xkfx">
<Generator>XenkoShaderKeyGenerator</Generator>
<LastGenOutput>ParticleEffect.cs</LastGenOutput>
</None>
<None Include="Shaders\ParticleUtilities.xksl">
<None Update="Shaders\ParticleUtilities.xksl">
<Generator>XenkoShaderKeyGenerator</Generator>
<LastGenOutput>ParticleUtilities.cs</LastGenOutput>
</None>

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